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A Geometry Dash remake made in Godot Engine with additional features and QoL.
  • HTML 50.3%
  • GDScript 48.7%
  • Rust 0.5%
  • GDShader 0.4%
  • Just 0.1%
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enderprism 4f55aa89a3
fix: opening new level doesn't update TriggerGroupBoundingBox selection
this causes the references in the selection it was holding (from the
previous level) to become null, which makes the rust extension spam
panic logs
2026年07月15日 22:45:08 +02:00
.github add logs requirement to bug report template 2026年04月03日 13:22:26 +02:00
addons optimize debug menu when graphs aren't shown 2026年07月01日 14:03:13 -06:00
assets update rebound pad preview sprite 2026年07月05日 20:40:25 +02:00
dist/linux feat(file associations): register from game 2026年05月01日 22:35:16 -06:00
resources fix: disabling menu blur disables ui transparency 2026年07月13日 16:15:49 -06:00
rust rebuild rust extension 2026年06月21日 20:51:52 +02:00
scenes fix: opening new level doesn't update TriggerGroupBoundingBox selection 2026年07月15日 22:45:08 +02:00
src fix: opening new level doesn't update TriggerGroupBoundingBox selection 2026年07月15日 22:45:08 +02:00
.gitattributes update windows icon 2026年06月09日 16:53:31 +02:00
.gitignore update gitignore 2025年12月22日 19:10:27 +01:00
@icons picker.html add @icons 2026年06月30日 00:38:28 +02:00
CONTRIBUTING.md add gdscript formatter to contribution guidelines 2025年11月26日 16:07:57 +01:00
export_presets.cfg undo export preset changes 2026年07月01日 14:18:18 -06:00
gitattributes add spider sprites and animations 2024年04月12日 19:45:00 +02:00
godot-rust-utils.gdextension add justfile to build rust lib; build rust lib for windows 2026年02月03日 08:20:00 +01:00
godot-rust-utils.gdextension.uid feat: Selection type (HashSet<Node2D> frontend) 2025年11月11日 19:46:26 +01:00
LICENSE add LICENSE 2024年03月31日 14:31:31 +02:00
project.godot add update checker to pause menu and cache result 2026年07月13日 17:25:02 -06:00
README.md update justfile to target older glibc 2026年06月21日 20:51:46 +02:00
tabby_explorer_main_pref.tres chore: upgrade project files 2026年06月19日 18:11:15 -06:00

Godot Dash logo

Godot Dash

A Geometry Dash fangame made with Godot Engine.

Discord community

OS Support

Godot Dash is intended to work on Linux, Windows, and Android.

Downloads

As of right now, the game doesn't have any releases. This is because it doesn't have any playable levels (the levels the game currently has are for testing purposes), and because the editor isn't finished. Godot Dash will start getting pre-releases as soon as the editor is completely usable (even if most objects from Geometry Dash are missing).

Compilation

⚠️ Make sure to use Godot 4.7. ⚠️

Dependencies

Compiling the Rust extension

Instructions

  • If using git-lfs, run git lfs install if you haven't done so already.
  • Clone the repo locally (required for git-lfs) or download the source code as a zip from the releases.
  • Import the project.godot file (if you cloned the repo) or the source code zip (if you downloaded it from the releases).
  • Go to Project → Export and select the export preset you want.
  • Choose an export path.
  • Hit Export Project.

Contributing

⚠️ Make sure to use Godot 4.7. ⚠️

Dependencies

See Compilation.

Instructions

  • Read CONTRIBUTING.md.
  • If using git-lfs, run git lfs install if you haven't done so already.
  • Clone the repo and import it in Godot.
  • If you modify the Rust extension, recompile it for all platforms (on Linux, you can use the justfile for this: just build-debug build-release).
  • Open a PR with your changes.