forked from godot-dash/godot-dash
A Geometry Dash remake made in Godot Engine with additional features and QoL.
- HTML 50.3%
- GDScript 48.7%
- Rust 0.5%
- GDShader 0.4%
- Just 0.1%
Godot Dash logo
Godot Dash
A Geometry Dash fangame made with Godot Engine.
OS Support
Godot Dash is intended to work on Linux, Windows, and Android.
Downloads
As of right now, the game doesn't have any releases. This is because it doesn't have any playable levels (the levels the game currently has are for testing purposes), and because the editor isn't finished. Godot Dash will start getting pre-releases as soon as the editor is completely usable (even if most objects from Geometry Dash are missing).
Compilation
⚠️ Make sure to use Godot 4.7. ⚠️
Dependencies
Compiling the Rust extension
Instructions
- If using
git-lfs, rungit lfs installif you haven't done so already. - Clone the repo locally (required for
git-lfs) or download the source code as a zip from the releases. - Import the project.godot file (if you cloned the repo) or the source code zip (if you downloaded it from the releases).
- Go to
Project → Exportand select the export preset you want. - Choose an export path.
- Hit
Export Project.
Contributing
⚠️ Make sure to use Godot 4.7. ⚠️
Dependencies
See Compilation.
Instructions
- Read CONTRIBUTING.md.
- If using
git-lfs, rungit lfs installif you haven't done so already. - Clone the repo and import it in Godot.
- If you modify the Rust extension, recompile it for all platforms (on Linux, you can use the justfile for this:
just build-debug build-release). - Open a PR with your changes.