Voxel sandbox game with infinite world
- Zig 97.9%
- Slang 1.7%
- Nix 0.4%
| resources/textures | Reorder files | |
| shaders | Reorder files | |
| src | Reorder files | |
| .gitignore | Bump to zig 0.16 | |
| build.zig | Fix broken server build | |
| build.zig.zon | Add server version decline | |
| docker-compose.yaml | Add server version decline | |
| flake.lock | Bump to zig 0.16 | |
| flake.nix | Add shader-slang to flake.nix | |
| LICENSE | Public release | |
| README.md | Fix typo | |
PiVoxel
Work in progress!
Voxel sandbox game
Compiling
You will need:
-
Zig compiler 0.16.0
-
slangc - shader compiler
Then run zig build run -Doptimize=ReleaseSafe
Third party libraries used in this project
-
zig-sdl3: https://codeberg.org/7Games/zig-sdl3
Licensed under the MIT License. -
zalgebra: https://github.com/kooparse/zalgebra
Licensed under the MIT License.