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A space shooter game made in C++ and SFML as a learning project
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sp9k.1

SP9k

A bullet hell/space shooter game made in C++ and SFML as a learning project.

Scope of this project

The goal is to learn C++ and SFML while also making a finished, playable game. To make this goal achievable, only a very small set of features will be implemented:

  • Only one type of player, enemy bullet/weapon, level/stage and boss.
  • A very limited UI/menu
  • Possibly simple particle effects
  • Sound effects and music

Requirements

  • SFML 2.5
  • GCC >= 9.1 (older versions not tested, but they should still work as long they support c++17)

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