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A 3D platforming game made in Unity, based on Super Mario 64.
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2017年09月12日 15:18:22 +01:00
.vs/platformer/v15 Added utility funtions file. Implemented timer. 2017年09月11日 16:25:29 +01:00
Assets Added utility funtions file. Implemented timer. 2017年09月11日 16:25:29 +01:00
Library Added utility funtions file. Implemented timer. 2017年09月11日 16:25:29 +01:00
ProjectSettings Added moving platforms and Wall jump. 2017年09月03日 14:48:41 +01:00
platformer.csproj Added utility funtions file. Implemented timer. 2017年09月11日 16:25:29 +01:00
platformer.Plugins.csproj Created Initial Project 2017年07月25日 15:22:31 +01:00
platformer.sln Created Initial Project 2017年07月25日 15:22:31 +01:00
README.md Update README.md 2017年09月12日 15:18:22 +01:00

Unity 3D Platformer

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A 3D platformer prototype, created in Unity, inspired by Mario 64. The game has a key focus on movement, with the intention of exploring primary mechanics to create deeper and more intricate gameplay.

Features:

  • Tight and fun-feeling movement (both ground and aerial)
  • Wall jump
  • Slide/Dash
  • Various different types of platforms
  • Camera control
  • Controller support

Rather than using Unity's built-in physics engine, the game utilises a custom built physics solution, designed specifically for the 3D platforming genre, inspired heavily by Super Mario 64.