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A C++ library to interface with custom levels from the PC versions of The Impossible Game
  • C++ 100%
2025年10月17日 10:39:36 -06:00
extras Replace file loader 2025年04月18日 12:47:31 -06:00
src oops 2025年10月17日 10:39:36 -06:00
.gitignore fix a stupid mistake 2025年08月09日 17:37:00 -06:00
LICENSE Create LICENSE 2025年08月13日 18:40:39 -06:00
README.md add link to revised documentation 2025年10月08日 09:54:27 -06:00

libImpossibleLevel

A C++ library to create, load, manipulate, modify, and save custom levels from the 2014 PC port of The Impossible Game

Features:

  • Completely self-contained class object
  • Easy-to-understand structs to represent every object type
  • Full feature parity with the official level editor (optimization of pit objects, sorting of objects by x position, etc)

Future plans:

  • Optimization of memory useage
  • Further documentation of unused features
  • Potentially merge with libImpossibleAtlas

Level file format documentation can be found here.