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A text adventure game written entirely in C
  • C 96.1%
  • CMake 3.9%
2022年09月01日 20:20:58 +01:00
.github Fixed license and readme wording 2022年09月01日 18:32:11 +01:00
src Clean up #include 2022年09月01日 20:20:58 +01:00
.gitattributes Update .gitattributes 2022年09月01日 18:41:29 +01:00
.gitignore Add idea files to gitignore for CLion 2022年08月26日 11:09:11 +01:00
CMakeLists.txt Delete game.c 2022年09月01日 18:36:20 +01:00
license.txt Fixed license and readme wording 2022年09月01日 18:32:11 +01:00

NothingAtAll

A simple text based adventure game (Or at least it will be at some point)
There isn't really much to show for it yet, so stay tuned!

How to Compile

We use the CMake build system, so the easiest way to build is by cloning the source then typing the following commands:

mkdir build 
cd build
cmake ../

Then open up the project in your IDE or compiler of choice (MSVC is not officially supported because it would be too much effort. Try MSYS2 using GCC or Clang instead.)
You can call the directory whatever you want, it doesn't have to be "build".

Special Thanks

JetBrains provided free licenses to contributors of this project: find out more here
jb_beam