A text adventure game written entirely in C
- C 96.1%
- CMake 3.9%
| .github | Fixed license and readme wording | |
| src | Clean up #include | |
| .gitattributes | Update .gitattributes | |
| .gitignore | Add idea files to gitignore for CLion | |
| CMakeLists.txt | Delete game.c | |
| license.txt | Fixed license and readme wording | |
NothingAtAll
A simple text based adventure game (Or at least it will be at some point)
There isn't really much to show for it yet, so stay tuned!
How to Compile
We use the CMake build system, so the easiest way to build is by cloning the source then typing the following commands:
mkdir build
cd build
cmake ../
Then open up the project in your IDE or compiler of choice (MSVC is not officially supported because it would be too much effort. Try MSYS2 using GCC or Clang instead.)
You can call the directory whatever you want, it doesn't have to be "build".
Special Thanks
JetBrains provided free licenses to contributors of this project: find out more here
jb_beam