JustRafau/pnwo
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pnwo gaem
  • Rust 97.7%
  • Nix 2.3%
2023年09月21日 04:52:23 +02:00
assets deleted unused sprites; 2023年09月20日 00:26:49 +02:00
src fixed a bug that made pet button not work properly 2023年09月21日 04:39:22 +02:00
.envrc add initial flake 2023年09月14日 21:55:16 +02:00
.gitignore flake fixes (should work now) 2023年09月15日 08:31:13 +02:00
Cargo.lock updated textures of buttons; added the ability to switch power on and off; 2023年09月16日 23:55:46 +02:00
Cargo.toml 0.5.0 RELEASE "You Shall Not Pass\!" 2023年09月21日 04:52:23 +02:00
CHANGELOG.md 0.5.0 RELEASE "You Shall Not Pass\!" 2023年09月21日 04:52:23 +02:00
flake.lock add initial flake 2023年09月14日 21:55:16 +02:00
flake.nix flake fixes (should work now) 2023年09月15日 08:31:13 +02:00
loop_concept.xcf moved SaveFileValidation to another module; added the ability to exit app with a key press (grave); added the GameState enum, that does nothing (for now) 2023年08月05日 05:34:21 +02:00
README.md update release build instructions 2023年09月15日 08:47:19 +02:00

PNWO is a silly Five Nights at Freddy's "clone".

It is definitely not ready.

For the dev build, run cargo run.

For the release build run cargo build --release --no-default-features.


If you want to use release version, you have to make this file tree:

/
├── pnwo (executable)
├── .save_file (save file that is *automatically* generated)
└── assets/
 ├── sprites/
 │ └── [...]
 ├── audio/
 │ └── [...]
 └── misc/ (some assets that are neither sprites nor audio)
 └── [...]