An Item/Inventory system for UE5
| Config | Project Upload | |
| Content | Project Upload | |
| Source/ItemPlus | Project Upload | |
| .gitignore | Project Upload | |
| ItemPlus.uplugin | Project Upload | |
| LICENSE | Initial commit | |
| README.md | README.md aktualisiert | |
ItemPlus
An very optimized item/inventory system for UE5 written in C++. Despite a few inventory systems alreay out there, I found them all to be rather lacking in complexity and extendability.
Features
- Multiplayer Support
- Good performance
- Easily extendable
- Complex (Meaning, this system can probably do anything you ever would want an item todo)
- Example Blueprints (A few example blueprints to see, how you would connect this code to an UI in game)
- Equip System (An integrated customizable equip system, that bases on the basic inventory)
Setup
- Copy into YOUR_PROJECT/Plugins
- Enjoy
If there are some questions just open up an Issue, I check on codeberg pretty much 1-2 times a day atleast.