A collection of 4 classic games powered by custom-made Galaxy Engine.
- C++ 86.7%
- HTML 6.1%
- Zig 4.9%
- GLSL 1.4%
- JavaScript 0.9%
| assets | restructure shader file tree | |
| src | rework initialization to avoid C++ initialization hacks | |
| .gitignore | transition to filesystem-agnostic resources | |
| build.zig | add global platform macros and switch shaders based on rendering api | |
| build.zig.zon | add global platform macros and switch shaders based on rendering api | |
| LICENSE | license project under AGPLv3+ | |
| manifest.json | add offline functionality (pwa) | |
| README.md | license project under AGPLv3+ | |
| service-worker-register.js | add offline functionality (pwa) | |
| service-worker.js | add offline functionality (pwa) | |
| shell_minimal_mod.html | add offline functionality (pwa) | |
License
Copyright (c) Dominic Adragna
This program is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details.