No description
- JavaScript 82.5%
- HTML 16%
- CSS 1.5%
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Chris Jones
f8b2809105
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| .forgejo/workflows | setup deployments | |
| .DS_Store | merged work with cristiano's code | |
| .index.html.swp | i tried | |
| .oceangame.js.swp | commit | |
| concept_art copy.html | commit | |
| concept_art.html | commit | |
| environment.js | added fish to the background to give more color to the game | |
| healthbar.js | made changes to health bar | |
| index.html | fixed mistakes | |
| music.js | fixed console issues | |
| music.wav | fix silence in music loop | |
| oceangaem.js | made changes to health bar | |
| oceangame.css | merged work with cristiano's code | |
| oceangame.js | i tried | |
| README.md | commit to test readme | |
Ocean Game
What genre is our game?
We will develop an aquatic survival platformer game. Our main character is a manta ray.
Four words that describe the vibe of our game:
Eat other fish to survive, coral reef, agile, vibrant.
Objectives of the game:
The manta ray has to consume other fish to stay alive, gaining more life time as it eats and a temporary speed bump after eating 20 consecutive fishes. The manta ray has to avoid natural predadors like sharks and orcas and smallthreats such as marine pollution (plastics, nets, etc).
How will the player interact with the game?
The player will move the manta ray using the cursor keys.
Concept art: