A game about American football
- JavaScript 95.1%
- HTML 3.1%
- CSS 1.8%
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Chris Jones
b21261792b
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|---|---|---|
| .forgejo/workflows | setting up publish to website | |
| concept_art.js | very rough concept art done | |
| defender.png | defender png for a later addition | |
| index.html | Adding arrow & defense + changing script src | |
| panomusic.wav | fix music loop | |
| README.md | opdated to do | |
| script.js | fix music loop | |
| style.css | very rough concept art done | |
Football game
CHRIS WAS HERE
What genre will your game be?
A sports
What do you want your music to sound like? Write four words or phrases that capture the vibe you're going for.
high‐tempo electronic beats stadium style hype gritty bass hits competitive, adrenaline atmosphere
What are the game objectives? Will there be a score? How do you win or lose?
Move the ball down the field, score points, and prevent the opponent from scoring. Yes, there will be a score touchdowns(6 points), field goals(3 points). You win by having the higher score when the timer hits zero. You lose by running out of time with fewer points, or by failing a specific challenge mode if you add one (like "score in 60 seconds").
How will the player interact with the game?
WASD movement, esc for menu, E for passing, G to kick or tackle
To do (chris ignore this)
- add score
- slow down the arrow
- game starts on menu
- make arrow bigger
- game over screen (not an alert) that goes back to the menu
- make the defence a defensive line and not a block
- add a retrobowl esque guideline for the kick, and make the arrow attatched to a kicker. maybe even a kicker animation
- make football and actual football.
- Difficulties easy or hard (should be pretty easy to set up. just the defence gettingfaster/slower)