- Lua 100%
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| textures | MCL/VL support. Update textures and model. Update spread settings | |
| init.lua | MCL/VL support. Update textures and model. Update spread settings | |
| LICENSE | MCL/VL support. Update textures and model. Update spread settings | |
| mod.conf | MCL/VL support. Update textures and model. Update spread settings | |
| README.md | Add screenshot links to README | |
| screenshot.png | MCL/VL support. Update textures and model. Update spread settings | |
| settingtypes.txt | MCL/VL support. Update textures and model. Update spread settings | |
Flowerbeds
Description
Flowerbeds are blocks that allow easier growing of flowers. Once you place a flower on top of a flowerbed, it will grow in nearby empty flowerbeds.
This growing is not limited by the usual restriction of flora density, so a single flower planted in a large flowerbed field will eventually fill the entire field with the flower.
In order to grow new flowers, flowerbeds must be on the same vertical height, and adjacent - even diagonally - to each other.
Flowerbeds are crafted from 1 coal, 1 dirt and 1 wood placed vertically. Different woods yields different looking flowerbeds, but they all share the same functionality and can work with each other.
Flower beds have a random time between checks, and random probability of success, to see if flowers grow in empty flowerbeds. The times and probability can be controlled with the [Settings] listed below.
Flower Compatibility
Flowerbeds grow flowers based on groups, so any mod that adds new flowers and correctly tags them with the "flower" group should be compatible with Flowerbeds.
Game Compatibility
Depending on the game you are playing the following mods should be present:
- Minetest Game, and all derivatives:
default. Specifically needs wood textures to be present and sounds functions to be present. - Mineclonia:
mcl_core,mcl_trees,mcl_sounds - Voxelibre:
mcl_core,mcl_bamboo,mcl_mangrove,mcl_cherry_blossom,mcl_sounds
Settings
flowerbeds_min_spread_time
This setting sets the minimum time between checks. Defaults to 25 seconds.
flowerbeds_max_spread_time
This setting sets the maximum time between checks. Defaults to 45 seconds.
flowerbeds_min_removed_time
Once a flower bed has a flower it will regularly check to see if the flower has been removed and if it should check to see if a flower spreads to it. This is the minimum time for those checks. Defaults to 80 seconds.
flowerbeds_max_removed_time
This is the maximum time for checks to see if a flower has been removed. Defaults to 120 seconds.
flowerbeds_chance
This is the chance out of 100 for an adjacent flower to spread to this flower bed. Defaults to 25.
Screenshots
Credits
- Main development: Zenon Seth
- Additional work: Codiac