A multiplayer post-apocalyptic voxel Game
- Rust 87.4%
- WGSL 11.7%
- JavaScript 0.7%
- HTML 0.2%
Apoxel
Ray traced voxels
An octree raytracer can be found at path, it can render 5123 octrees with ease
A rasterized client using the bevy game engine can be found at client
How to run
- install rust via rustup or your distro's package manager
- cd into
pathand run it viacargo run --release.
In the Load world window you can select your minecraft's region folder of your world
and import it, or let a noise world generate.
Press the left mouse button to destroy blocks, or press the right mouse button to place light