Prototyping a new launcher
This repository has been archived on 2026年05月06日 . You can view files and clone it, but you cannot make any changes to its state, such as pushing and creating new issues, pull requests or comments.
- C# 99.9%
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| .devcontainer | vscode files | |
| .github/workflows | Fix spacing | |
| .vscode | vscode files | |
| src | Basic settings heading | |
| .editorconfig | Pull in Dalamud's editorconfig and gitignore | |
| .gitignore | add macOS specific gitignore items | |
| README.md | Add README | |
xl2
xl2 logo
two idiots walk into the bar. the first idiot says to the second idiot "let's rewrite XIVLauncher". let's do this shit
This is an attempt to rewrite XIVLauncher using Avalonia. This is a community attempt and not endorsed or supported by (削除) Sir Goatington III (削除ここまで) goat himself.
Why?
XIVLauncher is currently split into two codebases: XIVLauncher (Windows only, using WPF) and XIVLauncher.Core (cross-platform, using ImGui). Maintaining two different codebases with feature parity is annoying.
The goal is to rewrite XIVLauncher and XIVLauncher.Common with cross-platform compatibility and feature parity in mind from day one.