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Update Rust crate wgpu to 0.16 #30

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renovate[bot] commented 2023年04月20日 03:45:43 +02:00 (Migrated from github.com)
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Mend Renovate

This PR contains the following updates:

Package Type Update Change
wgpu (source) dependencies minor 0.15 -> 0.16

Release Notes

gfx-rs/wgpu

v0.16.0

Compare Source

Major changes
Shader Changes

type has been replaced with alias to match with upstream WebGPU.

- type MyType = vec4<u32>;
+ alias MyType = vec4<u32>;
TextureFormat info API

The TextureFormat::describe function was removed in favor of separate functions: block_dimensions, is_compressed, is_srgb, required_features, guaranteed_format_features, sample_type and block_size.

- let block_dimensions = format.describe().block_dimensions;
+ let block_dimensions = format.block_dimensions();
- let is_compressed = format.describe().is_compressed();
+ let is_compressed = format.is_compressed();
- let is_srgb = format.describe().srgb;
+ let is_srgb = format.is_srgb();
- let required_features = format.describe().required_features;
+ let required_features = format.required_features();

Additionally guaranteed_format_features now takes a set of features to assume are enabled.

- let guaranteed_format_features = format.describe().guaranteed_format_features;
+ let guaranteed_format_features = format.guaranteed_format_features(device.features());

Additionally sample_type and block_size now take an optional TextureAspect and return Options.

- let sample_type = format.describe().sample_type;
+ let sample_type = format.sample_type(None).expect("combined depth-stencil format requires specifying a TextureAspect");
- let block_size = format.describe().block_size;
+ let block_size = format.block_size(None).expect("combined depth-stencil format requires specifying a TextureAspect");

By @​teoxoy in #​3436

BufferUsages::QUERY_RESOLVE

Buffers used as the destination argument of CommandEncoder::resolve_query_set now have to contain the QUERY_RESOLVE usage instead of the COPY_DST usage.

 let destination = device.create_buffer(&wgpu::BufferDescriptor {
 // ...
- usage: wgpu::BufferUsages::COPY_DST | wgpu::BufferUsages::MAP_READ,
+ usage: wgpu::BufferUsages::QUERY_RESOLVE | wgpu::BufferUsages::MAP_READ,
 mapped_at_creation: false,
 });
 command_encoder.resolve_query_set(&query_set, query_range, &destination, destination_offset);

By @​JolifantoBambla in #​3489

Renamed features

The following Features have been renamed.

  • SHADER_FLOAT16 -> SHADER_F16
  • SHADER_FLOAT64 -> SHADER_F64
  • SHADER_INT16 -> SHADER_I16
  • TEXTURE_COMPRESSION_ASTC_LDR -> TEXTURE_COMPRESSION_ASTC
  • WRITE_TIMESTAMP_INSIDE_PASSES -> TIMESTAMP_QUERY_INSIDE_PASSES

By @​teoxoy in #​3534

Anisotropic Filtering

Anisotropic filtering has been brought in line with the spec. The anisotropic clamp is now a u16 (was a Option<u8>) which must be at least 1.

If the anisotropy clamp is not 1, all the filters in a sampler must be Linear.

SamplerDescriptor {
- anisotropic_clamp: None,
+ anisotropic_clamp: 1,
}

By @​cwfitzgerald in #​3610.

TextureFormat Names

Some texture format names have changed to get back in line with the spec.

- TextureFormat::Bc6hRgbSfloat
+ TextureFormat::Bc6hRgbFloat

By @​cwfitzgerald in #​3671.

Misc Breaking Changes
  • Change type of mip_level_count and array_layer_count (members of TextureViewDescriptor and ImageSubresourceRange) from Option<NonZeroU32> to Option<u32>. By @​teoxoy in #​3445
  • Change type of bytes_per_row and rows_per_image (members of ImageDataLayout) from Option<NonZeroU32> to Option<u32>. By @​teoxoy in #​3529
  • On Web, Instance::create_surface_from_canvas() and create_surface_from_offscreen_canvas() now take the canvas by value. By @​daxpedda in #​3690
Changes
General
WebGPU
Vulkan
Bug Fixes
General
WebGPU
  • Fix handling of None values for depth_ops and stencil_ops in RenderPassDescriptor::depth_stencil_attachment. By @​niklaskorz in #​3660
  • Avoid using WasmAbi functions for WebGPU backend. By @​grovesNL in #​3657
DX12
  • Use typeless formats for textures that might be viewed as srgb or non-srgb. By @​teoxoy in #​3555
GLES
  • Set FORCE_POINT_SIZE if it is vertex shader with mesh consist of point list. By @​REASY in 3440
  • Remove unwraps inside surface.configure. By @​cwfitzgerald in #​3585
  • Fix copy_external_image_to_texture, copy_texture_to_texture and copy_buffer_to_texture not taking the specified index into account if the target texture is a cube map, 2D texture array or cube map array. By @​daxpedda #​3641
  • Fix disabling of vertex attributes with non-consecutive locations. By @​Azorlogh in #​3706
Metal
Vulkan
Examples
  • Use BufferUsages::QUERY_RESOLVE instead of BufferUsages::COPY_DST for buffers used in CommandEncoder::resolve_query_set calls in mipmap example. By @​JolifantoBambla in #​3489

v0.15.1

Compare Source

Changes
General
Vulkan
DX12
WebGPU
Bug Fixes
General
Vulkan
DX12
GLES
WebGPU
Documentation
General

Configuration

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🔕 Ignore: Close this PR and you won't be reminded about this update again.


  • If you want to rebase/retry this PR, check this box

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[![Mend Renovate](https://app.renovatebot.com/images/banner.svg)](https://renovatebot.com) This PR contains the following updates: | Package | Type | Update | Change | |---|---|---|---| | [wgpu](https://wgpu.rs/) ([source](https://togithub.com/gfx-rs/wgpu)) | dependencies | minor | `0.15` -> `0.16` | --- ### Release Notes <details> <summary>gfx-rs/wgpu</summary> ### [`v0.16.0`](https://togithub.com/gfx-rs/wgpu/blob/HEAD/CHANGELOG.md#v0160-2023年04月19日) [Compare Source](https://togithub.com/gfx-rs/wgpu/compare/v0.15.1...v0.16.0) ##### Major changes ##### Shader Changes `type` has been replaced with `alias` to match with upstream WebGPU. ```diff - type MyType = vec4<u32>; + alias MyType = vec4<u32>; ``` ##### TextureFormat info API The `TextureFormat::describe` function was removed in favor of separate functions: `block_dimensions`, `is_compressed`, `is_srgb`, `required_features`, `guaranteed_format_features`, `sample_type` and `block_size`. ```diff - let block_dimensions = format.describe().block_dimensions; + let block_dimensions = format.block_dimensions(); - let is_compressed = format.describe().is_compressed(); + let is_compressed = format.is_compressed(); - let is_srgb = format.describe().srgb; + let is_srgb = format.is_srgb(); - let required_features = format.describe().required_features; + let required_features = format.required_features(); ``` Additionally `guaranteed_format_features` now takes a set of features to assume are enabled. ```diff - let guaranteed_format_features = format.describe().guaranteed_format_features; + let guaranteed_format_features = format.guaranteed_format_features(device.features()); ``` Additionally `sample_type` and `block_size` now take an optional `TextureAspect` and return `Option`s. ```diff - let sample_type = format.describe().sample_type; + let sample_type = format.sample_type(None).expect("combined depth-stencil format requires specifying a TextureAspect"); - let block_size = format.describe().block_size; + let block_size = format.block_size(None).expect("combined depth-stencil format requires specifying a TextureAspect"); ``` By [@&#8203;teoxoy](https://togithub.com/teoxoy) in [#&#8203;3436](https://togithub.com/gfx-rs/wgpu/pull/3436) ##### BufferUsages::QUERY_RESOLVE Buffers used as the `destination` argument of `CommandEncoder::resolve_query_set` now have to contain the `QUERY_RESOLVE` usage instead of the `COPY_DST` usage. ```diff let destination = device.create_buffer(&wgpu::BufferDescriptor { // ... - usage: wgpu::BufferUsages::COPY_DST | wgpu::BufferUsages::MAP_READ, + usage: wgpu::BufferUsages::QUERY_RESOLVE | wgpu::BufferUsages::MAP_READ, mapped_at_creation: false, }); command_encoder.resolve_query_set(&query_set, query_range, &destination, destination_offset); ``` By [@&#8203;JolifantoBambla](https://togithub.com/JolifantoBambla) in [#&#8203;3489](https://togithub.com/gfx-rs/wgpu/pull/3489) ##### Renamed features The following `Features` have been renamed. - `SHADER_FLOAT16` -> `SHADER_F16` - `SHADER_FLOAT64` -> `SHADER_F64` - `SHADER_INT16` -> `SHADER_I16` - `TEXTURE_COMPRESSION_ASTC_LDR` -> `TEXTURE_COMPRESSION_ASTC` - `WRITE_TIMESTAMP_INSIDE_PASSES` -> `TIMESTAMP_QUERY_INSIDE_PASSES` By [@&#8203;teoxoy](https://togithub.com/teoxoy) in [#&#8203;3534](https://togithub.com/gfx-rs/wgpu/pull/3534) ##### Anisotropic Filtering Anisotropic filtering has been brought in line with the spec. The anisotropic clamp is now a `u16` (was a `Option<u8>`) which must be at least 1. If the anisotropy clamp is not 1, all the filters in a sampler must be `Linear`. ```diff SamplerDescriptor { - anisotropic_clamp: None, + anisotropic_clamp: 1, } ``` By [@&#8203;cwfitzgerald](https://togithub.com/cwfitzgerald) in [#&#8203;3610](https://togithub.com/gfx-rs/wgpu/pull/3610). ##### TextureFormat Names Some texture format names have changed to get back in line with the spec. ```diff - TextureFormat::Bc6hRgbSfloat + TextureFormat::Bc6hRgbFloat ``` By [@&#8203;cwfitzgerald](https://togithub.com/cwfitzgerald) in [#&#8203;3671](https://togithub.com/gfx-rs/wgpu/pull/3671). ##### Misc Breaking Changes - Change type of `mip_level_count` and `array_layer_count` (members of `TextureViewDescriptor` and `ImageSubresourceRange`) from `Option<NonZeroU32>` to `Option<u32>`. By [@&#8203;teoxoy](https://togithub.com/teoxoy) in [#&#8203;3445](https://togithub.com/gfx-rs/wgpu/pull/3445) - Change type of `bytes_per_row` and `rows_per_image` (members of `ImageDataLayout`) from `Option<NonZeroU32>` to `Option<u32>`. By [@&#8203;teoxoy](https://togithub.com/teoxoy) in [#&#8203;3529](https://togithub.com/gfx-rs/wgpu/pull/3529) - On Web, `Instance::create_surface_from_canvas()` and `create_surface_from_offscreen_canvas()` now take the canvas by value. By [@&#8203;daxpedda](https://togithub.com/daxpedda) in [#&#8203;3690](https://togithub.com/gfx-rs/wgpu/pull/3690) ##### Changes ##### General - Added `TextureFormatFeatureFlags::MULTISAMPLE_X16`. By [@&#8203;Dinnerbone](https://togithub.com/Dinnerbone) in [#&#8203;3454](https://togithub.com/gfx-rs/wgpu/pull/3454) - Added `BufferUsages::QUERY_RESOLVE`. By [@&#8203;JolifantoBambla](https://togithub.com/JolifantoBambla) in [#&#8203;3489](https://togithub.com/gfx-rs/wgpu/pull/3489) - Support stencil-only views and copying to/from combined depth-stencil textures. By [@&#8203;teoxoy](https://togithub.com/teoxoy) in [#&#8203;3436](https://togithub.com/gfx-rs/wgpu/pull/3436) - Added `Features::SHADER_EARLY_DEPTH_TEST`. By [@&#8203;teoxoy](https://togithub.com/teoxoy) in [#&#8203;3494](https://togithub.com/gfx-rs/wgpu/pull/3494) - All `fxhash` dependencies have been replaced with `rustc-hash`. By [@&#8203;james7132](https://togithub.com/james7132) in [#&#8203;3502](https://togithub.com/gfx-rs/wgpu/pull/3502) - Allow copying of textures with copy-compatible formats. By [@&#8203;teoxoy](https://togithub.com/teoxoy) in [#&#8203;3528](https://togithub.com/gfx-rs/wgpu/pull/3528) - Improve attachment related errors. By [@&#8203;cwfitzgerald](https://togithub.com/cwfitzgerald) in [#&#8203;3549](https://togithub.com/gfx-rs/wgpu/pull/3549) - Make error descriptions all upper case. By [@&#8203;cwfitzgerald](https://togithub.com/cwfitzgerald) in [#&#8203;3549](https://togithub.com/gfx-rs/wgpu/pull/3549) - Don't include ANSI terminal color escape sequences in shader module validation error messages. By [@&#8203;jimblandy](https://togithub.com/jimblandy) in [#&#8203;3591](https://togithub.com/gfx-rs/wgpu/pull/3591) - Report error messages from DXC compile. By [@&#8203;Davidster](https://togithub.com/Davidster) in [#&#8203;3632](https://togithub.com/gfx-rs/wgpu/pull/3632) - Error in native when using a filterable `TextureSampleType::Float` on a multisample `BindingType::Texture`. By [@&#8203;mockersf](https://togithub.com/mockersf) in [#&#8203;3686](https://togithub.com/gfx-rs/wgpu/pull/3686) - On Web, the size of the canvas is adjusted when using `Surface::configure()`. If the canvas was given an explicit size (via CSS), this will not affect the visual size of the canvas. By [@&#8203;daxpedda](https://togithub.com/daxpedda) in [#&#8203;3690](https://togithub.com/gfx-rs/wgpu/pull/3690) ##### WebGPU - Implement the new checks for readonly stencils. By [@&#8203;JCapucho](https://togithub.com/JCapucho) in [#&#8203;3443](https://togithub.com/gfx-rs/wgpu/pull/3443) - Reimplement `adapter|device_features`. By [@&#8203;jinleili](https://togithub.com/jinleili) in [#&#8203;3428](https://togithub.com/gfx-rs/wgpu/pull/3428) - Implement `command_encoder_resolve_query_set`. By [@&#8203;JolifantoBambla](https://togithub.com/JolifantoBambla) in [#&#8203;3489](https://togithub.com/gfx-rs/wgpu/pull/3489) - Add support for `Features::RG11B10UFLOAT_RENDERABLE`. By [@&#8203;mockersf](https://togithub.com/mockersf) in [#&#8203;3689](https://togithub.com/gfx-rs/wgpu/pull/3689) ##### Vulkan - Set `max_memory_allocation_size` via `PhysicalDeviceMaintenance3Properties`. By [@&#8203;jinleili](https://togithub.com/jinleili) in [#&#8203;3567](https://togithub.com/gfx-rs/wgpu/pull/3567) - Silence false-positive validation error about surface resizing. By [@&#8203;seabassjh](https://togithub.com/seabassjh) in [#&#8203;3627](https://togithub.com/gfx-rs/wgpu/pull/3627) ##### Bug Fixes ##### General - `copyTextureToTexture` src/dst aspects must both refer to all aspects of src/dst format. By [@&#8203;teoxoy](https://togithub.com/teoxoy) in [#&#8203;3431](https://togithub.com/gfx-rs/wgpu/pull/3431) - Validate before extracting texture selectors. By [@&#8203;teoxoy](https://togithub.com/teoxoy) in [#&#8203;3487](https://togithub.com/gfx-rs/wgpu/pull/3487) - Fix fatal errors (those which panic even if an error handler is set) not including all of the details. By [@&#8203;kpreid](https://togithub.com/kpreid) in [#&#8203;3563](https://togithub.com/gfx-rs/wgpu/pull/3563) - Validate shader location clashes. By [@&#8203;emilk](https://togithub.com/emilk) in [#&#8203;3613](https://togithub.com/gfx-rs/wgpu/pull/3613) - Fix surfaces not being dropped until exit. By [@&#8203;benjaminschaaf](https://togithub.com/benjaminschaaf) in [#&#8203;3647](https://togithub.com/gfx-rs/wgpu/pull/3647) ##### WebGPU - Fix handling of `None` values for `depth_ops` and `stencil_ops` in `RenderPassDescriptor::depth_stencil_attachment`. By [@&#8203;niklaskorz](https://togithub.com/niklaskorz) in [#&#8203;3660](https://togithub.com/gfx-rs/wgpu/pull/3660) - Avoid using `WasmAbi` functions for WebGPU backend. By [@&#8203;grovesNL](https://togithub.com/grovesNL) in [#&#8203;3657](https://togithub.com/gfx-rs/wgpu/pull/3657) ##### DX12 - Use typeless formats for textures that might be viewed as srgb or non-srgb. By [@&#8203;teoxoy](https://togithub.com/teoxoy) in [#&#8203;3555](https://togithub.com/gfx-rs/wgpu/pull/3555) ##### GLES - Set FORCE_POINT_SIZE if it is vertex shader with mesh consist of point list. By [@&#8203;REASY](https://togithub.com/REASY) in [3440](https://togithub.com/gfx-rs/wgpu/pull/3440) - Remove unwraps inside `surface.configure`. By [@&#8203;cwfitzgerald](https://togithub.com/cwfitzgerald) in [#&#8203;3585](https://togithub.com/gfx-rs/wgpu/pull/3585) - Fix `copy_external_image_to_texture`, `copy_texture_to_texture` and `copy_buffer_to_texture` not taking the specified index into account if the target texture is a cube map, 2D texture array or cube map array. By [@&#8203;daxpedda](https://togithub.com/daxpedda) [#&#8203;3641](https://togithub.com/gfx-rs/wgpu/pull/3641) - Fix disabling of vertex attributes with non-consecutive locations. By [@&#8203;Azorlogh](https://togithub.com/Azorlogh) in [#&#8203;3706](https://togithub.com/gfx-rs/wgpu/pull/3706) ##### Metal - Fix metal erroring on an `array_stride` of 0. By [@&#8203;teoxoy](https://togithub.com/teoxoy) in [#&#8203;3538](https://togithub.com/gfx-rs/wgpu/pull/3538) - `create_texture` returns an error if `new_texture` returns NULL. By [@&#8203;jinleili](https://togithub.com/jinleili) in [#&#8203;3554](https://togithub.com/gfx-rs/wgpu/pull/3554) - Fix shader bounds checking being ignored. By [@&#8203;FL33TW00D](https://togithub.com/FL33TW00D) in [#&#8203;3603](https://togithub.com/gfx-rs/wgpu/pull/3603) ##### Vulkan - Treat `VK_SUBOPTIMAL_KHR` as `VK_SUCCESS` on Android due to rotation issues. By [@&#8203;James2022-rgb](https://togithub.com/James2022-rgb) in [#&#8203;3525](https://togithub.com/gfx-rs/wgpu/pull/3525) ##### Examples - Use `BufferUsages::QUERY_RESOLVE` instead of `BufferUsages::COPY_DST` for buffers used in `CommandEncoder::resolve_query_set` calls in `mipmap` example. By [@&#8203;JolifantoBambla](https://togithub.com/JolifantoBambla) in [#&#8203;3489](https://togithub.com/gfx-rs/wgpu/pull/3489) ### [`v0.15.1`](https://togithub.com/gfx-rs/wgpu/blob/HEAD/CHANGELOG.md#wgpu-0151-2023年02月09日) [Compare Source](https://togithub.com/gfx-rs/wgpu/compare/v0.15.0...v0.15.1) ##### Changes ##### General - Fix for some minor issues in comments on some features. By [@&#8203;Wumpf](https://togithub.com/Wumpf) in [#&#8203;3455](https://togithub.com/gfx-rs/wgpu/pull/3455) ##### Vulkan - Improve format MSAA capabilities detection. By [@&#8203;jinleili](https://togithub.com/jinleili) in [#&#8203;3429](https://togithub.com/gfx-rs/wgpu/pull/3429) ##### DX12 - Update gpu allocator to 0.22. By [@&#8203;Elabajaba](https://togithub.com/Elabajaba) in [#&#8203;3447](https://togithub.com/gfx-rs/wgpu/pull/3447) ##### WebGPU - Implement `CommandEncoder::clear_buffer`. By [@&#8203;raphlinus](https://togithub.com/raphlinus) in [#&#8203;3426](https://togithub.com/gfx-rs/wgpu/pull/3426) ##### Bug Fixes ##### General - Re-sort supported surface formats based on srgb-ness. By [@&#8203;cwfitzgerald](https://togithub.com/cwfitzgerald) in [#&#8203;3444](https://togithub.com/gfx-rs/wgpu/pull/3444) ##### Vulkan - Fix surface view formats validation error. By [@&#8203;jinleili](https://togithub.com/jinleili) in [#&#8203;3432](https://togithub.com/gfx-rs/wgpu/pull/3432) ##### DX12 - Fix DXC validation issues when using a custom `dxil_path`. By [@&#8203;Elabajaba](https://togithub.com/Elabajaba) in [#&#8203;3434](https://togithub.com/gfx-rs/wgpu/pull/3434) ##### GLES - Unbind vertex buffers at end of renderpass. By [@&#8203;cwfitzgerald](https://togithub.com/cwfitzgerald) in [#&#8203;3459](https://togithub.com/gfx-rs/wgpu/pull/3459) ##### WebGPU - Reimplement `{adapter|device}_features`. By [@&#8203;jinleili](https://togithub.com/jinleili) in [#&#8203;3428](https://togithub.com/gfx-rs/wgpu/pull/3428) ##### Documentation ##### General - Build for WASM on docs.rs. By [@&#8203;daxpedda](https://togithub.com/daxpedda) in [#&#8203;3462](https://togithub.com/gfx-rs/wgpu/pull/3428) </details> --- ### Configuration 📅 **Schedule**: Branch creation - At any time (no schedule defined), Automerge - At any time (no schedule defined). 🚦 **Automerge**: Disabled by config. Please merge this manually once you are satisfied. ♻ **Rebasing**: Whenever PR becomes conflicted, or you tick the rebase/retry checkbox. 🔕 **Ignore**: Close this PR and you won't be reminded about this update again. --- - [ ] <!-- rebase-check -->If you want to rebase/retry this PR, check this box --- This PR has been generated by [Mend Renovate](https://www.mend.io/free-developer-tools/renovate/). 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