- Added a colorpicking selection method to the canvas using a new framebuffer and shader that assigns each model an unique RGB value, clicking an entity in the canvas will automatically filter the sidebar for that entity.
- Improved page responsiveness while loading in the sidebar data by chunking the process
- Added the option to export model vertex data as a lua codesnippet, both in a sampled form (selection of 5 vertices equally distributed over the model) or the entire model. The snippet assumes the user uses the utils that were written for the questhelper plugin.
Add the ability to click on entities in the canvas to filter the sidebar as well as a means to export vertices in lua code #1
J3sven/bolt-devplugin:canvas-select into master
Been trying it out, super useful.
I had locally a different version with a button which would just copy the vertex data (of the first vertex) immediately to clipboard. This actually worked super nicely so I'm wondering if we could do something similar instead of the popup, having to select and then copy paste.
Was also thinking to maybe make it a setting how many vertices we want to copy. Similar to how in a texture you can select which row you want.
Is it possible that the Batch2D image selection is gone? I.e. you can toggle the batch2d but not the individual images
Seems this is missing Batch2D -> Image toggling? Otherwise super nice.
Just getting round to looking at this. The added features seem very useful, but as others have said, there's no way to toggle batch2d images anymore, which makes it almost impossible to find an individual image. Being able to click on individual images would be nice too but might be too much to ask.
Also, if you click on something and then click on something else, most of the left-side panel doesn't update. Here I clicked on a 3d model and then on the UI, and it says batch2d on the left but it's still showing the vertices for the 3d model under it.
image
I'm getting quite a few dead clicks too, or rather cases where what appears to be under the mouse isn't what's actually getting highlighted or clicked on. Have you seen that yourself while testing this, and do you know why it might be happening?
- app/dist/index.html
- app/src/App.svelte
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