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  • Lua 98.1%
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2026年05月27日 00:40:41 +01:00
build add jsonlua to build 2026年05月27日 00:33:09 +01:00
compass handle invalid playerposition in compass solver 2026年05月27日 00:21:08 +01:00
images replaced old text rendering with fontmgr. added rs3 style frame. added clues. 2026年01月28日 17:36:46 +00:00
knot fix error in minified code 2026年05月27日 00:28:49 +01:00
layers_rs3 @f9617d9b80 update layers_rs3 2026年04月23日 13:41:40 +01:00
lockbox replaced old text rendering with fontmgr. added rs3 style frame. added clues. 2026年01月28日 17:36:46 +00:00
modules Add jsonlua module 2026年01月22日 01:46:32 +00:00
scan replaced old text rendering with fontmgr. added rs3 style frame. added clues. 2026年01月28日 17:36:46 +00:00
scripts replaced old text rendering with fontmgr. added rs3 style frame. added clues. 2026年01月28日 17:36:46 +00:00
slider replaced old text rendering with fontmgr. added rs3 style frame. added clues. 2026年01月28日 17:36:46 +00:00
static new hard clue 2026年03月22日 16:42:19 +00:00
towers replaced old text rendering with fontmgr. added rs3 style frame. added clues. 2026年01月28日 17:36:46 +00:00
.editorconfig * added hint system. 2026年01月22日 02:40:04 +00:00
.gitignore added script to generate teleport icons. added .gitignore to exclude python venv and script cache. updated icons. 2026年01月23日 04:16:07 +00:00
.gitmodules update layers_rs3 2026年04月23日 13:41:40 +01:00
bolt.json publish v0.6 2026年05月27日 00:40:41 +01:00
fontmgr.lua replaced old text rendering with fontmgr. added rs3 style frame. added clues. 2026年01月28日 17:36:46 +00:00
main.lua fix map error 2026年05月27日 00:20:51 +01:00
map.lua don't reset map level when dragging 2026年03月21日 21:28:53 +00:00
meta.json publish v0.6 2026年05月27日 00:40:41 +01:00
README.md add readme 2025年11月28日 16:51:10 +00:00

Clue Helper

A plugin for Bolt Launcher which shows optimal solutions to clue scrolls.

This is early in development, so don't expect it to work perfectly.

Add from URL

https://codeberg.org/Adamcake/bolt-clueplugin/raw/branch/master/meta.json

Capabilities

  • static clues*: solutions shown for hard clues only. shows what teleport to use and optimal movement indicators
  • scan clues: tile markers are shown for all possible dig spots, indicating whether each one may or may not be correct, updating as the player moves around. doesn't actually direct the player yet.
  • compass clues: triangulation is shown on a map, but the estimated direction of the arrow can vary by a few degrees leading to inaccurate results. doesn't direct the player on how to get there yet.
  • puzzlebox (aka slide puzzle): works in most cases; can occasionally get stuck or take a long time to solve
  • celtic knot: works
  • lockbox: works
  • towers puzzle: works

(*"static clue" is how this plugin refers to all text-based or map-based clues where the solution is always the same. This includes anagram clues, sextant clues, emote clues and so on.)

Troubleshooting

  • "Nothing is detected": game render scaling needs to be set to 100% (note: not the same as interface scaling, which is allowed to be any value)
  • "Can't see any tile markers": make sure "bloom" isn't set to "high" in your graphics settings
  • "The map is blank": if you cloned this repo instead of using the install URL, you need to clone submodules too. git submodule update --init --recursive