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- Lua 98.1%
- Python 1.9%
Clue Helper
A plugin for Bolt Launcher which shows optimal solutions to clue scrolls.
This is early in development, so don't expect it to work perfectly.
Add from URL
https://codeberg.org/Adamcake/bolt-clueplugin/raw/branch/master/meta.json
Capabilities
- static clues*: solutions shown for hard clues only. shows what teleport to use and optimal movement indicators
- scan clues: tile markers are shown for all possible dig spots, indicating whether each one may or may not be correct, updating as the player moves around. doesn't actually direct the player yet.
- compass clues: triangulation is shown on a map, but the estimated direction of the arrow can vary by a few degrees leading to inaccurate results. doesn't direct the player on how to get there yet.
- puzzlebox (aka slide puzzle): works in most cases; can occasionally get stuck or take a long time to solve
- celtic knot: works
- lockbox: works
- towers puzzle: works
(*"static clue" is how this plugin refers to all text-based or map-based clues where the solution is always the same. This includes anagram clues, sextant clues, emote clues and so on.)
Troubleshooting
- "Nothing is detected": game render scaling needs to be set to 100% (note: not the same as interface scaling, which is allowed to be any value)
- "Can't see any tile markers": make sure "bloom" isn't set to "high" in your graphics settings
- "The map is blank": if you cloned this repo instead of using the install URL, you need to clone submodules too.
git submodule update --init --recursive