Version 3.18.1

APIs

  • Begin typing in the search box above to see results.
Show:

File: event/js/event-dom.js

 (function() {
 
 /**
 * The event utility provides functions to add and remove event listeners,
 * event cleansing. It also tries to automatically remove listeners it
 * registers during the unload event.
 * @module event
 * @main event
 * @submodule event-base
 */
 
 /**
 * The event utility provides functions to add and remove event listeners,
 * event cleansing. It also tries to automatically remove listeners it
 * registers during the unload event.
 *
 * @class Event
 * @static
 */
 
 Y.Env.evt.dom_wrappers = {};
 Y.Env.evt.dom_map = {};
 
 var _eventenv = Y.Env.evt,
 config = Y.config,
 win = config.win,
 add = YUI.Env.add,
 remove = YUI.Env.remove,
 
 onLoad = function() {
 YUI.Env.windowLoaded = true;
 Y.Event._load();
 remove(win, "load", onLoad);
 },
 
 onUnload = function() {
 Y.Event._unload();
 },
 
 EVENT_READY = 'domready',
 
 COMPAT_ARG = '~yui|2|compat~',
 
 shouldIterate = function(o) {
 try {
 // TODO: See if there's a more performant way to return true early on this, for the common case
 return (o && typeof o !== "string" && Y.Lang.isNumber(o.length) && !o.tagName && !Y.DOM.isWindow(o));
 } catch(ex) {
 Y.log("collection check failure", "warn", "event");
 return false;
 }
 },
 
 // aliases to support DOM event subscription clean up when the last
 // subscriber is detached. deleteAndClean overrides the DOM event's wrapper
 // CustomEvent _delete method.
 _ceProtoDelete = Y.CustomEvent.prototype._delete,
 _deleteAndClean = function(s) {
 var ret = _ceProtoDelete.apply(this, arguments);
 
 if (!this.hasSubs()) {
 Y.Event._clean(this);
 }
 
 return ret;
 },
 
 Event = function() {
 
 /**
 * True after the onload event has fired
 * @property _loadComplete
 * @type boolean
 * @static
 * @private
 */
 var _loadComplete = false,
 
 /**
 * The number of times to poll after window.onload. This number is
 * increased if additional late-bound handlers are requested after
 * the page load.
 * @property _retryCount
 * @static
 * @private
 */
 _retryCount = 0,
 
 /**
 * onAvailable listeners
 * @property _avail
 * @static
 * @private
 */
 _avail = [],
 
 /**
 * Custom event wrappers for DOM events. Key is
 * 'event:' + Element uid stamp + event type
 * @property _wrappers
 * @type CustomEvent
 * @static
 * @private
 */
 _wrappers = _eventenv.dom_wrappers,
 
 _windowLoadKey = null,
 
 /**
 * Custom event wrapper map DOM events. Key is
 * Element uid stamp. Each item is a hash of custom event
 * wrappers as provided in the _wrappers collection. This
 * provides the infrastructure for getListeners.
 * @property _el_events
 * @static
 * @private
 */
 _el_events = _eventenv.dom_map;
 
 return {
 
 /**
 * The number of times we should look for elements that are not
 * in the DOM at the time the event is requested after the document
 * has been loaded. The default is 1000@amp;40 ms, so it will poll
 * for 40 seconds or until all outstanding handlers are bound
 * (whichever comes first).
 * @property POLL_RETRYS
 * @type int
 * @static
 * @final
 */
 POLL_RETRYS: 1000,
 
 /**
 * The poll interval in milliseconds
 * @property POLL_INTERVAL
 * @type int
 * @static
 * @final
 */
 POLL_INTERVAL: 40,
 
 /**
 * addListener/removeListener can throw errors in unexpected scenarios.
 * These errors are suppressed, the method returns false, and this property
 * is set
 * @property lastError
 * @static
 * @type Error
 */
 lastError: null,
 
 
 /**
 * poll handle
 * @property _interval
 * @static
 * @private
 */
 _interval: null,
 
 /**
 * document readystate poll handle
 * @property _dri
 * @static
 * @private
 */
 _dri: null,
 
 /**
 * True when the document is initially usable
 * @property DOMReady
 * @type boolean
 * @static
 */
 DOMReady: false,
 
 /**
 * @method startInterval
 * @static
 * @private
 */
 startInterval: function() {
 if (!Event._interval) {
 Event._interval = setInterval(Event._poll, Event.POLL_INTERVAL);
 }
 },
 
 /**
 * Executes the supplied callback when the item with the supplied
 * id is found. This is meant to be used to execute behavior as
 * soon as possible as the page loads. If you use this after the
 * initial page load it will poll for a fixed time for the element.
 * The number of times it will poll and the frequency are
 * configurable. By default it will poll for 10 seconds.
 *
 * <p>The callback is executed with a single parameter:
 * the custom object parameter, if provided.</p>
 *
 * @method onAvailable
 *
 * @param {string||string[]} id the id of the element, or an array
 * of ids to look for.
 * @param {function} fn what to execute when the element is found.
 * @param {object} p_obj an optional object to be passed back as
 * a parameter to fn.
 * @param {boolean|object} p_override If set to true, fn will execute
 * in the context of p_obj, if set to an object it
 * will execute in the context of that object
 * @param checkContent {boolean} check child node readiness (onContentReady)
 * @static
 * @deprecated Use Y.on("available")
 */
 // @TODO fix arguments
 onAvailable: function(id, fn, p_obj, p_override, checkContent, compat) {
 
 var a = Y.Array(id), i, availHandle;
 
 for (i=0; i<a.length; i=i+1) {
 _avail.push({
 id: a[i],
 fn: fn,
 obj: p_obj,
 override: p_override,
 checkReady: checkContent,
 compat: compat
 });
 }
 _retryCount = this.POLL_RETRYS;
 
 // We want the first test to be immediate, but async
 setTimeout(Event._poll, 0);
 
 availHandle = new Y.EventHandle({
 
 _delete: function() {
 // set by the event system for lazy DOM listeners
 if (availHandle.handle) {
 availHandle.handle.detach();
 return;
 }
 
 var i, j;
 
 // otherwise try to remove the onAvailable listener(s)
 for (i = 0; i < a.length; i++) {
 for (j = 0; j < _avail.length; j++) {
 if (a[i] === _avail[j].id) {
 _avail.splice(j, 1);
 }
 }
 }
 }
 
 });
 
 return availHandle;
 },
 
 /**
 * Works the same way as onAvailable, but additionally checks the
 * state of sibling elements to determine if the content of the
 * available element is safe to modify.
 *
 * <p>The callback is executed with a single parameter:
 * the custom object parameter, if provided.</p>
 *
 * @method onContentReady
 *
 * @param {string} id the id of the element to look for.
 * @param {function} fn what to execute when the element is ready.
 * @param {object} obj an optional object to be passed back as
 * a parameter to fn.
 * @param {boolean|object} override If set to true, fn will execute
 * in the context of p_obj. If an object, fn will
 * exectute in the context of that object
 *
 * @static
 * @deprecated Use Y.on("contentready")
 */
 // @TODO fix arguments
 onContentReady: function(id, fn, obj, override, compat) {
 return Event.onAvailable(id, fn, obj, override, true, compat);
 },
 
 /**
 * Adds an event listener
 *
 * @method attach
 *
 * @param {String} type The type of event to append
 * @param {Function} fn The method the event invokes
 * @param {String|HTMLElement|Array|NodeList} el An id, an element
 * reference, or a collection of ids and/or elements to assign the
 * listener to.
 * @param {Object} context optional context object
 * @param {Boolean|object} args 0..n arguments to pass to the callback
 * @return {EventHandle} an object to that can be used to detach the listener
 *
 * @static
 */
 
 attach: function(type, fn, el, context) {
 return Event._attach(Y.Array(arguments, 0, true));
 },
 
 _createWrapper: function (el, type, capture, compat, facade) {
 
 var cewrapper,
 ek = Y.stamp(el),
 key = 'event:' + ek + type;
 
 if (false === facade) {
 key += 'native';
 }
 if (capture) {
 key += 'capture';
 }
 
 
 cewrapper = _wrappers[key];
 
 
 if (!cewrapper) {
 // create CE wrapper
 cewrapper = Y.publish(key, {
 silent: true,
 bubbles: false,
 emitFacade:false,
 contextFn: function() {
 if (compat) {
 return cewrapper.el;
 } else {
 cewrapper.nodeRef = cewrapper.nodeRef || Y.one(cewrapper.el);
 return cewrapper.nodeRef;
 }
 }
 });
 
 cewrapper.overrides = {};
 
 // for later removeListener calls
 cewrapper.el = el;
 cewrapper.key = key;
 cewrapper.domkey = ek;
 cewrapper.type = type;
 cewrapper.fn = function(e) {
 cewrapper.fire(Event.getEvent(e, el, (compat || (false === facade))));
 };
 cewrapper.capture = capture;
 
 if (el == win && type == "load") {
 // window load happens once
 cewrapper.fireOnce = true;
 _windowLoadKey = key;
 }
 cewrapper._delete = _deleteAndClean;
 
 _wrappers[key] = cewrapper;
 _el_events[ek] = _el_events[ek] || {};
 _el_events[ek][key] = cewrapper;
 
 add(el, type, cewrapper.fn, capture);
 }
 
 return cewrapper;
 
 },
 
 _attach: function(args, conf) {
 
 var compat,
 handles, oEl, cewrapper, context,
 fireNow = false, ret,
 type = args[0],
 fn = args[1],
 el = args[2] || win,
 facade = conf && conf.facade,
 capture = conf && conf.capture,
 overrides = conf && conf.overrides;
 
 if (args[args.length-1] === COMPAT_ARG) {
 compat = true;
 }
 
 if (!fn || !fn.call) {
 Y.log(type + " attach call failed, invalid callback", "error", "event");
 return false;
 }
 
 // The el argument can be an array of elements or element ids.
 if (shouldIterate(el)) {
 
 handles=[];
 
 Y.each(el, function(v, k) {
 args[2] = v;
 handles.push(Event._attach(args.slice(), conf));
 });
 
 // return (handles.length === 1) ? handles[0] : handles;
 return new Y.EventHandle(handles);
 
 // If the el argument is a string, we assume it is
 // actually the id of the element. If the page is loaded
 // we convert el to the actual element, otherwise we
 // defer attaching the event until the element is
 // ready
 } else if (Y.Lang.isString(el)) {
 
 // oEl = (compat) ? Y.DOM.byId(el) : Y.Selector.query(el);
 
 if (compat) {
 oEl = Y.DOM.byId(el);
 } else {
 
 oEl = Y.Selector.query(el);
 
 switch (oEl.length) {
 case 0:
 oEl = null;
 break;
 case 1:
 oEl = oEl[0];
 break;
 default:
 args[2] = oEl;
 return Event._attach(args, conf);
 }
 }
 
 if (oEl) {
 
 el = oEl;
 
 // Not found = defer adding the event until the element is available
 } else {
 
 ret = Event.onAvailable(el, function() {
 
 ret.handle = Event._attach(args, conf);
 
 }, Event, true, false, compat);
 
 return ret;
 
 }
 }
 
 // Element should be an html element or node
 if (!el) {
 Y.log("unable to attach event " + type, "warn", "event");
 return false;
 }
 
 if (Y.Node && Y.instanceOf(el, Y.Node)) {
 el = Y.Node.getDOMNode(el);
 }
 
 cewrapper = Event._createWrapper(el, type, capture, compat, facade);
 if (overrides) {
 Y.mix(cewrapper.overrides, overrides);
 }
 
 if (el == win && type == "load") {
 
 // if the load is complete, fire immediately.
 // all subscribers, including the current one
 // will be notified.
 if (YUI.Env.windowLoaded) {
 fireNow = true;
 }
 }
 
 if (compat) {
 args.pop();
 }
 
 context = args[3];
 
 // set context to the Node if not specified
 // ret = cewrapper.on.apply(cewrapper, trimmedArgs);
 ret = cewrapper._on(fn, context, (args.length > 4) ? args.slice(4) : null);
 
 if (fireNow) {
 cewrapper.fire();
 }
 
 return ret;
 
 },
 
 /**
 * Removes an event listener. Supports the signature the event was bound
 * with, but the preferred way to remove listeners is using the handle
 * that is returned when using Y.on
 *
 * @method detach
 *
 * @param {String} type the type of event to remove.
 * @param {Function} fn the method the event invokes. If fn is
 * undefined, then all event handlers for the type of event are
 * removed.
 * @param {String|HTMLElement|Array|NodeList|EventHandle} el An
 * event handle, an id, an element reference, or a collection
 * of ids and/or elements to remove the listener from.
 * @return {boolean} true if the unbind was successful, false otherwise.
 * @static
 */
 detach: function(type, fn, el, obj) {
 
 var args=Y.Array(arguments, 0, true), compat, l, ok, i,
 id, ce;
 
 if (args[args.length-1] === COMPAT_ARG) {
 compat = true;
 // args.pop();
 }
 
 if (type && type.detach) {
 return type.detach();
 }
 
 // The el argument can be a string
 if (typeof el == "string") {
 
 // el = (compat) ? Y.DOM.byId(el) : Y.all(el);
 if (compat) {
 el = Y.DOM.byId(el);
 } else {
 el = Y.Selector.query(el);
 l = el.length;
 if (l < 1) {
 el = null;
 } else if (l == 1) {
 el = el[0];
 }
 }
 // return Event.detach.apply(Event, args);
 }
 
 if (!el) {
 return false;
 }
 
 if (el.detach) {
 args.splice(2, 1);
 return el.detach.apply(el, args);
 // The el argument can be an array of elements or element ids.
 } else if (shouldIterate(el)) {
 ok = true;
 for (i=0, l=el.length; i<l; ++i) {
 args[2] = el[i];
 ok = ( Y.Event.detach.apply(Y.Event, args) && ok );
 }
 
 return ok;
 }
 
 if (!type || !fn || !fn.call) {
 return Event.purgeElement(el, false, type);
 }
 
 id = 'event:' + Y.stamp(el) + type;
 ce = _wrappers[id];
 
 if (ce) {
 return ce.detach(fn);
 } else {
 return false;
 }
 
 },
 
 /**
 * Finds the event in the window object, the caller's arguments, or
 * in the arguments of another method in the callstack. This is
 * executed automatically for events registered through the event
 * manager, so the implementer should not normally need to execute
 * this function at all.
 * @method getEvent
 * @param {Event} e the event parameter from the handler
 * @param {HTMLElement} el the element the listener was attached to
 * @return {Event} the event
 * @static
 */
 getEvent: function(e, el, noFacade) {
 var ev = e || win.event;
 
 return (noFacade) ? ev :
 new Y.DOMEventFacade(ev, el, _wrappers['event:' + Y.stamp(el) + e.type]);
 },
 
 /**
 * Generates an unique ID for the element if it does not already
 * have one.
 * @method generateId
 * @param el the element to create the id for
 * @return {string} the resulting id of the element
 * @static
 */
 generateId: function(el) {
 return Y.DOM.generateID(el);
 },
 
 /**
 * We want to be able to use getElementsByTagName as a collection
 * to attach a group of events to. Unfortunately, different
 * browsers return different types of collections. This function
 * tests to determine if the object is array-like. It will also
 * fail if the object is an array, but is empty.
 * @method _isValidCollection
 * @param o the object to test
 * @return {boolean} true if the object is array-like and populated
 * @deprecated was not meant to be used directly
 * @static
 * @private
 */
 _isValidCollection: shouldIterate,
 
 /**
 * hook up any deferred listeners
 * @method _load
 * @static
 * @private
 */
 _load: function(e) {
 if (!_loadComplete) {
 _loadComplete = true;
 
 // Just in case DOMReady did not go off for some reason
 // E._ready();
 if (Y.fire) {
 Y.fire(EVENT_READY);
 }
 
 // Available elements may not have been detected before the
 // window load event fires. Try to find them now so that the
 // the user is more likely to get the onAvailable notifications
 // before the window load notification
 Event._poll();
 }
 },
 
 /**
 * Polling function that runs before the onload event fires,
 * attempting to attach to DOM Nodes as soon as they are
 * available
 * @method _poll
 * @static
 * @private
 */
 _poll: function() {
 if (Event.locked) {
 return;
 }
 
 if (Y.UA.ie && !YUI.Env.DOMReady) {
 // Hold off if DOMReady has not fired and check current
 // readyState to protect against the IE operation aborted
 // issue.
 Event.startInterval();
 return;
 }
 
 Event.locked = true;
 
 // keep trying until after the page is loaded. We need to
 // check the page load state prior to trying to bind the
 // elements so that we can be certain all elements have been
 // tested appropriately
 var i, len, item, el, notAvail, executeItem,
 tryAgain = !_loadComplete;
 
 if (!tryAgain) {
 tryAgain = (_retryCount > 0);
 }
 
 // onAvailable
 notAvail = [];
 
 executeItem = function (el, item) {
 var context, ov = item.override;
 try {
 if (item.compat) {
 if (item.override) {
 if (ov === true) {
 context = item.obj;
 } else {
 context = ov;
 }
 } else {
 context = el;
 }
 item.fn.call(context, item.obj);
 } else {
 context = item.obj || Y.one(el);
 item.fn.apply(context, (Y.Lang.isArray(ov)) ? ov : []);
 }
 } catch (e) {
 Y.log("Error in available or contentReady callback", 'error', 'event');
 }
 };
 
 // onAvailable
 for (i=0,len=_avail.length; i<len; ++i) {
 item = _avail[i];
 if (item && !item.checkReady) {
 
 // el = (item.compat) ? Y.DOM.byId(item.id) : Y.one(item.id);
 el = (item.compat) ? Y.DOM.byId(item.id) : Y.Selector.query(item.id, null, true);
 
 if (el) {
 executeItem(el, item);
 _avail[i] = null;
 } else {
 notAvail.push(item);
 }
 }
 }
 
 // onContentReady
 for (i=0,len=_avail.length; i<len; ++i) {
 item = _avail[i];
 if (item && item.checkReady) {
 
 // el = (item.compat) ? Y.DOM.byId(item.id) : Y.one(item.id);
 el = (item.compat) ? Y.DOM.byId(item.id) : Y.Selector.query(item.id, null, true);
 
 if (el) {
 // The element is available, but not necessarily ready
 // @todo should we test parentNode.nextSibling?
 if (_loadComplete || (el.get && el.get('nextSibling')) || el.nextSibling) {
 executeItem(el, item);
 _avail[i] = null;
 }
 } else {
 notAvail.push(item);
 }
 }
 }
 
 _retryCount = (notAvail.length === 0) ? 0 : _retryCount - 1;
 
 if (tryAgain) {
 // we may need to strip the nulled out items here
 Event.startInterval();
 } else {
 clearInterval(Event._interval);
 Event._interval = null;
 }
 
 Event.locked = false;
 
 return;
 
 },
 
 /**
 * Removes all listeners attached to the given element via addListener.
 * Optionally, the node's children can also be purged.
 * Optionally, you can specify a specific type of event to remove.
 * @method purgeElement
 * @param {HTMLElement} el the element to purge
 * @param {boolean} recurse recursively purge this element's children
 * as well. Use with caution.
 * @param {string} type optional type of listener to purge. If
 * left out, all listeners will be removed
 * @static
 */
 purgeElement: function(el, recurse, type) {
 // var oEl = (Y.Lang.isString(el)) ? Y.one(el) : el,
 var oEl = (Y.Lang.isString(el)) ? Y.Selector.query(el, null, true) : el,
 lis = Event.getListeners(oEl, type), i, len, children, child;
 
 if (recurse && oEl) {
 lis = lis || [];
 children = Y.Selector.query('*', oEl);
 len = children.length;
 for (i = 0; i < len; ++i) {
 child = Event.getListeners(children[i], type);
 if (child) {
 lis = lis.concat(child);
 }
 }
 }
 
 if (lis) {
 for (i = 0, len = lis.length; i < len; ++i) {
 lis[i].detachAll();
 }
 }
 
 },
 
 /**
 * Removes all object references and the DOM proxy subscription for
 * a given event for a DOM node.
 *
 * @method _clean
 * @param wrapper {CustomEvent} Custom event proxy for the DOM
 * subscription
 * @private
 * @static
 * @since 3.4.0
 */
 _clean: function (wrapper) {
 var key = wrapper.key,
 domkey = wrapper.domkey;
 
 remove(wrapper.el, wrapper.type, wrapper.fn, wrapper.capture);
 delete _wrappers[key];
 delete Y._yuievt.events[key];
 if (_el_events[domkey]) {
 delete _el_events[domkey][key];
 if (!Y.Object.size(_el_events[domkey])) {
 delete _el_events[domkey];
 }
 }
 },
 
 /**
 * Returns all listeners attached to the given element via addListener.
 * Optionally, you can specify a specific type of event to return.
 * @method getListeners
 * @param el {HTMLElement|string} the element or element id to inspect
 * @param type {string} optional type of listener to return. If
 * left out, all listeners will be returned
 * @return {CustomEvent} the custom event wrapper for the DOM event(s)
 * @static
 */
 getListeners: function(el, type) {
 var ek = Y.stamp(el, true), evts = _el_events[ek],
 results=[] , key = (type) ? 'event:' + ek + type : null,
 adapters = _eventenv.plugins;
 
 if (!evts) {
 return null;
 }
 
 if (key) {
 // look for synthetic events
 if (adapters[type] && adapters[type].eventDef) {
 key += '_synth';
 }
 
 if (evts[key]) {
 results.push(evts[key]);
 }
 
 // get native events as well
 key += 'native';
 if (evts[key]) {
 results.push(evts[key]);
 }
 
 } else {
 Y.each(evts, function(v, k) {
 results.push(v);
 });
 }
 
 return (results.length) ? results : null;
 },
 
 /**
 * Removes all listeners registered by pe.event. Called
 * automatically during the unload event.
 * @method _unload
 * @static
 * @private
 */
 _unload: function(e) {
 Y.each(_wrappers, function(v, k) {
 if (v.type == 'unload') {
 v.fire(e);
 }
 v.detachAll();
 });
 remove(win, "unload", onUnload);
 },
 
 /**
 * Adds a DOM event directly without the caching, cleanup, context adj, etc
 *
 * @method nativeAdd
 * @param {HTMLElement} el the element to bind the handler to
 * @param {string} type the type of event handler
 * @param {function} fn the callback to invoke
 * @param {Boolean} capture capture or bubble phase
 * @static
 * @private
 */
 nativeAdd: add,
 
 /**
 * Basic remove listener
 *
 * @method nativeRemove
 * @param {HTMLElement} el the element to bind the handler to
 * @param {string} type the type of event handler
 * @param {function} fn the callback to invoke
 * @param {Boolean} capture capture or bubble phase
 * @static
 * @private
 */
 nativeRemove: remove
 };
 
 }();
 
 Y.Event = Event;
 
 if (config.injected || YUI.Env.windowLoaded) {
 onLoad();
 } else {
 add(win, "load", onLoad);
 }
 
 // Process onAvailable/onContentReady items when when the DOM is ready in IE
 if (Y.UA.ie) {
 Y.on(EVENT_READY, Event._poll);
 
 // In IE6 and below, detach event handlers when the page is unloaded in
 // order to try and prevent cross-page memory leaks. This isn't done in
 // other browsers because a) it's not necessary, and b) it breaks the
 // back/forward cache.
 if (Y.UA.ie < 7) {
 try {
 add(win, "unload", onUnload);
 } catch(e) {
 Y.log("Registering unload listener failed.", "warn", "event-base");
 }
 }
 }
 
 Event.Custom = Y.CustomEvent;
 Event.Subscriber = Y.Subscriber;
 Event.Target = Y.EventTarget;
 Event.Handle = Y.EventHandle;
 Event.Facade = Y.EventFacade;
 
 Event._poll();
 
 }());
 
 

AltStyle によって変換されたページ (->オリジナル) /