Version 3.18.1

APIs

  • Begin typing in the search box above to see results.
Show:

File: event-gestures/js/Flick.js

 /**
 * The gestures module provides gesture events such as "flick", which normalize user interactions
 * across touch and mouse or pointer based input devices. This layer can be used by application developers
 * to build input device agnostic components which behave the same in response to either touch or mouse based
 * interaction.
 *
 * <p>Documentation for events added by this module can be found in the event document for the <a href="../classes/YUI.html#events">YUI</a> global.</p>
 *
 *
 @example
 
 YUI().use('event-flick', function (Y) {
 Y.one('#myNode').on('flick', function (e) {
 Y.log('flick event fired. The event payload has goodies.');
 });
 });
 
 *
 * @module event-gestures
 */
 
 /**
 * Adds support for a "flick" event, which is fired at the end of a touch or mouse based flick gesture, and provides
 * velocity of the flick, along with distance and time information.
 *
 * <p>Documentation for the flick event can be found on the <a href="../classes/YUI.html#event_flick">YUI</a> global,
 * along with the other supported events.</p>
 *
 * @module event-gestures
 * @submodule event-flick
 */
 var GESTURE_MAP = Y.Event._GESTURE_MAP,
 EVENT = {
 start: GESTURE_MAP.start,
 end: GESTURE_MAP.end,
 move: GESTURE_MAP.move
 },
 START = "start",
 END = "end",
 MOVE = "move",
 
 OWNER_DOCUMENT = "ownerDocument",
 MIN_VELOCITY = "minVelocity",
 MIN_DISTANCE = "minDistance",
 PREVENT_DEFAULT = "preventDefault",
 
 _FLICK_START = "_fs",
 _FLICK_START_HANDLE = "_fsh",
 _FLICK_END_HANDLE = "_feh",
 _FLICK_MOVE_HANDLE = "_fmh",
 
 NODE_TYPE = "nodeType";
 
 /**
 * Sets up a "flick" event, that is fired whenever the user initiates a flick gesture on the node
 * where the listener is attached. The subscriber can specify a minimum distance or velocity for
 * which the event is to be fired. The subscriber can also specify if there is a particular axis which
 * they are interested in - "x" or "y". If no axis is specified, the axis along which there was most distance
 * covered is used.
 *
 * <p>It is recommended that you use Y.bind to set up context and additional arguments for your event handler,
 * however if you want to pass the context and arguments as additional signature arguments to "on",
 * you need to provide a null value for the configuration object, e.g: <code>node.on("flick", fn, null, context, arg1, arg2, arg3)</code></p>
 *
 * @event flick
 * @for YUI
 * @param type {string} "flick"
 * @param fn {function} The method the event invokes. It receives an event facade with an e.flick object containing the flick related properties: e.flick.time, e.flick.distance, e.flick.velocity and e.flick.axis, e.flick.start.
 * @param cfg {Object} Optional. An object which specifies any of the following:
 * <dl>
 * <dt>minDistance (in pixels, defaults to 10)</dt>
 * <dd>The minimum distance between start and end points, which would qualify the gesture as a flick.</dd>
 * <dt>minVelocity (in pixels/ms, defaults to 0)</dt>
 * <dd>The minimum velocity which would qualify the gesture as a flick.</dd>
 * <dt>preventDefault (defaults to false)</dt>
 * <dd>Can be set to true/false to prevent default behavior as soon as the touchstart/touchend or mousedown/mouseup is received so that things like scrolling or text selection can be
 * prevented. This property can also be set to a function, which returns true or false, based on the event facade passed to it.</dd>
 * <dt>axis (no default)</dt>
 * <dd>Can be set to "x" or "y" if you want to constrain the flick velocity and distance to a single axis. If not
 * defined, the axis along which the maximum distance was covered is used.</dd>
 * </dl>
 * @return {EventHandle} the detach handle
 */
 
 Y.Event.define('flick', {
 
 on: function (node, subscriber, ce) {
 
 var startHandle = node.on(EVENT[START],
 this._onStart,
 this,
 node,
 subscriber,
 ce);
 
 subscriber[_FLICK_START_HANDLE] = startHandle;
 },
 
 detach: function (node, subscriber, ce) {
 
 var startHandle = subscriber[_FLICK_START_HANDLE],
 endHandle = subscriber[_FLICK_END_HANDLE];
 
 if (startHandle) {
 startHandle.detach();
 subscriber[_FLICK_START_HANDLE] = null;
 }
 
 if (endHandle) {
 endHandle.detach();
 subscriber[_FLICK_END_HANDLE] = null;
 }
 },
 
 processArgs: function(args) {
 var params = (args.length > 3) ? Y.merge(args.splice(3, 1)[0]) : {};
 
 if (!(MIN_VELOCITY in params)) {
 params[MIN_VELOCITY] = this.MIN_VELOCITY;
 }
 
 if (!(MIN_DISTANCE in params)) {
 params[MIN_DISTANCE] = this.MIN_DISTANCE;
 }
 
 if (!(PREVENT_DEFAULT in params)) {
 params[PREVENT_DEFAULT] = this.PREVENT_DEFAULT;
 }
 
 return params;
 },
 
 _onStart: function(e, node, subscriber, ce) {
 
 var start = true, // always true for mouse
 endHandle,
 moveHandle,
 doc,
 preventDefault = subscriber._extra.preventDefault,
 origE = e;
 
 if (e.touches) {
 start = (e.touches.length === 1);
 e = e.touches[0];
 }
 
 if (start) {
 
 if (preventDefault) {
 // preventDefault is a boolean or function
 if (!preventDefault.call || preventDefault(e)) {
 origE.preventDefault();
 }
 }
 
 e.flick = {
 time : new Date().getTime()
 };
 
 subscriber[_FLICK_START] = e;
 
 endHandle = subscriber[_FLICK_END_HANDLE];
 
 doc = (node.get(NODE_TYPE) === 9) ? node : node.get(OWNER_DOCUMENT);
 if (!endHandle) {
 endHandle = doc.on(EVENT[END], Y.bind(this._onEnd, this), null, node, subscriber, ce);
 subscriber[_FLICK_END_HANDLE] = endHandle;
 }
 
 subscriber[_FLICK_MOVE_HANDLE] = doc.once(EVENT[MOVE], Y.bind(this._onMove, this), null, node, subscriber, ce);
 }
 },
 
 _onMove: function(e, node, subscriber, ce) {
 var start = subscriber[_FLICK_START];
 
 // Start timing from first move.
 if (start && start.flick) {
 start.flick.time = new Date().getTime();
 }
 },
 
 _onEnd: function(e, node, subscriber, ce) {
 
 var endTime = new Date().getTime(),
 start = subscriber[_FLICK_START],
 valid = !!start,
 endEvent = e,
 startTime,
 time,
 preventDefault,
 params,
 xyDistance,
 distance,
 velocity,
 axis,
 moveHandle = subscriber[_FLICK_MOVE_HANDLE];
 
 if (moveHandle) {
 moveHandle.detach();
 delete subscriber[_FLICK_MOVE_HANDLE];
 }
 
 if (valid) {
 
 if (e.changedTouches) {
 if (e.changedTouches.length === 1 && e.touches.length === 0) {
 endEvent = e.changedTouches[0];
 } else {
 valid = false;
 }
 }
 
 if (valid) {
 
 params = subscriber._extra;
 preventDefault = params[PREVENT_DEFAULT];
 
 if (preventDefault) {
 // preventDefault is a boolean or function
 if (!preventDefault.call || preventDefault(e)) {
 e.preventDefault();
 }
 }
 
 startTime = start.flick.time;
 endTime = new Date().getTime();
 time = endTime - startTime;
 
 xyDistance = [
 endEvent.pageX - start.pageX,
 endEvent.pageY - start.pageY
 ];
 
 if (params.axis) {
 axis = params.axis;
 } else {
 axis = (Math.abs(xyDistance[0]) >= Math.abs(xyDistance[1])) ? 'x' : 'y';
 }
 
 distance = xyDistance[(axis === 'x') ? 0 : 1];
 velocity = (time !== 0) ? distance/time : 0;
 
 if (isFinite(velocity) && (Math.abs(distance) >= params[MIN_DISTANCE]) && (Math.abs(velocity) >= params[MIN_VELOCITY])) {
 
 e.type = "flick";
 e.flick = {
 time:time,
 distance: distance,
 velocity:velocity,
 axis: axis,
 start : start
 };
 
 ce.fire(e);
 
 }
 
 subscriber[_FLICK_START] = null;
 }
 }
 },
 
 MIN_VELOCITY : 0,
 MIN_DISTANCE : 0,
 PREVENT_DEFAULT : false
 });
 
 

AltStyle によって変換されたページ (->オリジナル) /