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/* lua-utils.h
 * 
 * Copyright (C) 2009 Francesco Abbate
 * 
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 3 of the License, or (at
 * your option) any later version.
 * 
 * This program is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
 * General Public License for more details.
 * 
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 */
#ifndef LUA_UTILS_H
#define LUA_UTILS_H
#include "defs.h"
__BEGIN_DECLS
#include "lua.h"
extern void
mlua_openlibs (lua_State *L);
extern int
mlua_get_property (lua_State *L, const struct luaL_Reg *p, bool use_cache);
extern const struct luaL_Reg *
mlua_find_method (const struct luaL_Reg *p, const char *key);
extern void
mlua_null_cache (lua_State *L, int index);
extern void
mlua_check_field_type (lua_State *L, int index, const char *key, int type,
		 const char *error_msg);
extern int
mlua_index_with_properties (lua_State *L, const struct luaL_Reg *properties,
			 bool use_cache);
extern int
mlua_newindex_with_properties (lua_State *L, const struct luaL_Reg *properties);
extern const char * mlua_named_optstring (lua_State *L, int index, 
					 const char *key, 
					 const char * default_value);
extern const char * mlua_named_string (lua_State *L, int index,
				 const char *key);
extern lua_Number mlua_named_optnumber (lua_State *L, int index, 
					 const char *key, 
					 lua_Number default_value);
extern lua_Number mlua_named_number (lua_State *L, int index, 
					 const char *key);
extern void mlua_fenv_set (lua_State *L, int index, int fenv_index);
extern void mlua_fenv_get (lua_State *L, int index, int fenv_index);
extern void mlua_fenv_addref (lua_State *L, int refindex);
extern void mlua_set_fenv_ref (lua_State *L, int refidx);
extern int mlua_window_ref (lua_State *L, int index);
extern void mlua_window_unref (lua_State *L, int id);
extern void prepare_window_ref_table (lua_State *L);
__END_DECLS
#endif
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