author | Francesco Abbate <francesco.bbt@gmail.com> | 2012年08月25日 16:49:17 +0200 |
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committer | Francesco Abbate <francesco.bbt@gmail.com> | 2012年08月25日 16:51:10 +0200 |
commit | 11561b1b2f367e38c7e0a89297341ac685d87272 (patch) | |
tree | a025cf05327699ebacdd9e1f90ccd68179031992 /plot3d.lua | |
parent | 5d21c4497e0335c6f7ae4c1986d5309d6749a87b (diff) | |
download | gsl-shell-11561b1b2f367e38c7e0a89297341ac685d87272.tar.gz |
-rw-r--r-- | plot3d.lua | 6 |
diff --git a/plot3d.lua b/plot3d.lua index 8e8756b2..0b45b9ba 100644 --- a/plot3d.lua +++ b/plot3d.lua @@ -25,9 +25,9 @@ local function render_shape(shape, plt, stroke) renderer.draw_overdraw = true renderer.draw_backfaces = true - renderer.fill_rgba = rgb(0x4A/255, 0x92/255, 0xBF/255) - renderer.fill_rgba_backside = rgb(0xBF/255, 0x92/255, 0x4A/255) - if stroke then renderer.stroke_rgba = rgb(0.2, 0.2, 0.2) end + renderer.fill_rgba = rgb(0x4A, 0x92, 0xBF) + renderer.fill_rgba_backside = rgb(0xBF, 0x92, 0x4A) + if stroke then renderer.stroke_rgba = rgb(50, 50, 50) end renderer.set_light_intensity = true renderer.camera.focal_length = 30; |