Using AStyle of all the C and C++ source and header files - gsl-shell.git - gsl-shell

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authorFrancesco Abbate <francesco.bbt@gmail.com>2012年10月15日 13:11:54 +0200
committerFrancesco Abbate <francesco.bbt@gmail.com>2012年10月15日 13:11:54 +0200
commit137e4d264c73b3087a5d0968362c5b9ca3108f2d (patch)
treea80691d187615ec2e63f25182be7895b9a8a313f /agg-plot/window.cpp
parent7d157c5bd8ddf920094907a35c9329ce0688e3d4 (diff)
downloadgsl-shell-137e4d264c73b3087a5d0968362c5b9ca3108f2d.tar.gz
Using AStyle of all the C and C++ source and header files
Using default AStyle formatting, "allman" style.
Diffstat (limited to 'agg-plot/window.cpp')
-rw-r--r--agg-plot/window.cpp 552
1 files changed, 276 insertions, 276 deletions
diff --git a/agg-plot/window.cpp b/agg-plot/window.cpp
index bb102733..aa477c9c 100644
--- a/agg-plot/window.cpp
+++ b/agg-plot/window.cpp
@@ -23,75 +23,75 @@ static int window_free (lua_State *L);
static int window_split (lua_State *L);
static const struct luaL_Reg window_functions[] = {
- {"window", window_new},
- {NULL, NULL}
+ {"window", window_new},
+ {NULL, NULL}
};
static const struct luaL_Reg window_methods[] = {
- {"show", window_show },
- {"attach", window_attach },
- {"layout", window_split },
- {"update", window_update },
- {"close", window_close },
- {"__gc", window_free },
- {NULL, NULL}
+ {"show", window_show },
+ {"attach", window_attach },
+ {"layout", window_split },
+ {"update", window_update },
+ {"close", window_close },
+ {"__gc", window_free },
+ {NULL, NULL}
};
__END_DECLS
struct dispose_buffer {
- static void func (window::ref& ref)
- {
- ref.valid_rect = false;
- if (ref.layer_buf)
- {
- delete [] ref.layer_buf;
- ref.layer_buf = 0;
- }
- }
+ static void func (window::ref& ref)
+ {
+ ref.valid_rect = false;
+ if (ref.layer_buf)
+ {
+ delete [] ref.layer_buf;
+ ref.layer_buf = 0;
+ }
+ }
};
void window::ref::compose(bmatrix& a, const bmatrix& b)
{
- trans_affine_compose (a, b);
+ trans_affine_compose (a, b);
};
int window::ref::calculate(window::ref::node* t, const bmatrix& m, int id)
{
- ref *r = t->content();
- if (r)
+ ref *r = t->content();
+ if (r)
{
- r->slot_id = id++;
- r->matrix = m;
+ r->slot_id = id++;
+ r->matrix = m;
}
- int nb = list<ref::node*>::length(t->tree());
+ int nb = list<ref::node*>::length(t->tree());
- if (nb > 0)
+ if (nb > 0)
{
- double frac = 1 / (double) nb;
+ double frac = 1 / (double) nb;
- direction_e dir;
- list<ref::node*> *ls = t->tree(dir);
- if (ls)
+ direction_e dir;
+ list<ref::node*> *ls = t->tree(dir);
+ if (ls)
{
- bmatrix lm;
+ bmatrix lm;
- double* p = (dir == along_x ? &lm.tx : &lm.ty);
- double* s = (dir == along_x ? &lm.sx : &lm.sy);
+ double* p = (dir == along_x ? &lm.tx : &lm.ty);
+ double* s = (dir == along_x ? &lm.sx : &lm.sy);
- *s = frac;
+ *s = frac;
- for ( ; ls; ls = ls->next(), *p += frac)
+ for ( ; ls; ls = ls->next(), *p += frac)
{
- bmatrix sm(lm);
- window::ref::compose(sm, m);
- id = window::ref::calculate (ls->content(), sm, id);
+ bmatrix sm(lm);
+ window::ref::compose(sm, m);
+ id = window::ref::calculate (ls->content(), sm, id);
}
}
}
- return id;
+ return id;
}
void
@@ -99,130 +99,130 @@ window::ref::save_image (agg::rendering_buffer& win_buf,
agg::rect_base<int>& r,
int img_bpp, bool flip_y)
{
- int w = r.x2 - r.x1, h = r.y2 - r.y1;
- int row_len = w * (img_bpp / 8);
+ int w = r.x2 - r.x1, h = r.y2 - r.y1;
+ int row_len = w * (img_bpp / 8);
- if (layer_buf == 0)
+ if (layer_buf == 0)
{
- unsigned int bufsize = row_len * h;
- layer_buf = new(std::nothrow) unsigned char[bufsize];
+ unsigned int bufsize = row_len * h;
+ layer_buf = new(std::nothrow) unsigned char[bufsize];
}
- if (layer_buf != 0)
+ if (layer_buf != 0)
{
- layer_img.attach(layer_buf, w, h, flip_y ? -row_len : row_len);
- rendering_buffer_get_region (layer_img, win_buf, r, img_bpp / 8);
+ layer_img.attach(layer_buf, w, h, flip_y ? -row_len : row_len);
+ rendering_buffer_get_region (layer_img, win_buf, r, img_bpp / 8);
}
}
void
window::draw_rec(ref::node *n)
{
- list<ref::node*> *ls;
- for (ls = n->tree(); ls != NULL; ls = ls->next())
- draw_rec(ls->content());
+ list<ref::node*> *ls;
+ for (ls = n->tree(); ls != NULL; ls = ls->next())
+ draw_rec(ls->content());
- ref *ref = n->content();
- if (ref)
+ ref *ref = n->content();
+ if (ref)
{
- draw_slot_by_ref (*ref, false);
+ draw_slot_by_ref (*ref, false);
}
}
window::ref* window::ref_lookup (ref::node *p, int slot_id)
{
- list<ref::node*> *t = p->tree();
- for (/* */; t; t = t->next())
+ list<ref::node*> *t = p->tree();
+ for (/* */; t; t = t->next())
{
- ref *ref = window::ref_lookup(t->content(), slot_id);
- if (ref)
- return ref;
+ ref *ref = window::ref_lookup(t->content(), slot_id);
+ if (ref)
+ return ref;
}
- ref *ref = p->content();
- if (ref)
+ ref *ref = p->content();
+ if (ref)
{
- if (ref->slot_id == slot_id)
- return ref;
+ if (ref->slot_id == slot_id)
+ return ref;
}
- return NULL;
+ return NULL;
}
void window::draw_slot_by_ref(window::ref& ref, bool draw_image)
{
- agg::trans_affine mtx(ref.matrix);
- this->scale(mtx);
+ agg::trans_affine mtx(ref.matrix);
+ this->scale(mtx);
- agg::rect_base<int> r = rect_of_slot_matrix<int>(mtx);
- m_canvas->clear_box(r);
+ agg::rect_base<int> r = rect_of_slot_matrix<int>(mtx);
+ m_canvas->clear_box(r);
- if (ref.plot)
+ if (ref.plot)
{
- AGG_LOCK();
- ref.plot->draw(*m_canvas, mtx, &ref.inf);
- AGG_UNLOCK();
+ AGG_LOCK();
+ ref.plot->draw(*m_canvas, mtx, &ref.inf);
+ AGG_UNLOCK();
}
- if (draw_image)
- update_region(r);
+ if (draw_image)
+ update_region(r);
}
void
window::draw_slot(int slot_id, bool clean_req)
{
- ref *ref = window::ref_lookup (this->m_tree, slot_id);
- if (ref && m_canvas)
+ ref *ref = window::ref_lookup (this->m_tree, slot_id);
+ if (ref && m_canvas)
{
- bool redraw = clean_req || ref->plot->need_redraw();
+ bool redraw = clean_req || ref->plot->need_redraw();
- if (redraw)
+ if (redraw)
{
- draw_slot_by_ref(*ref, false);
- dispose_buffer::func(*ref);
+ draw_slot_by_ref(*ref, false);
+ dispose_buffer::func(*ref);
}
- refresh_slot_by_ref(*ref, redraw);
- ref->valid_rect = true;
+ refresh_slot_by_ref(*ref, redraw);
+ ref->valid_rect = true;
}
}
void
window::save_slot_image(int slot_id)
{
- ref *ref = window::ref_lookup (this->m_tree, slot_id);
- if (ref != 0)
+ ref *ref = window::ref_lookup (this->m_tree, slot_id);
+ if (ref != 0)
{
- agg::trans_affine mtx(ref->matrix);
- this->scale(mtx);
+ agg::trans_affine mtx(ref->matrix);
+ this->scale(mtx);
- agg::rect_base<int> r = rect_of_slot_matrix<int>(mtx);
- ref->save_image(this->rbuf_window(), r, this->bpp(), this->flip_y());
+ agg::rect_base<int> r = rect_of_slot_matrix<int>(mtx);
+ ref->save_image(this->rbuf_window(), r, this->bpp(), this->flip_y());
}
}
void
window::restore_slot_image(int slot_id)
{
- ref *ref = window::ref_lookup (this->m_tree, slot_id);
- if (ref != 0)
+ ref *ref = window::ref_lookup (this->m_tree, slot_id);
+ if (ref != 0)
{
- agg::trans_affine mtx(ref->matrix);
- this->scale(mtx);
+ agg::trans_affine mtx(ref->matrix);
+ this->scale(mtx);
- agg::rect_base<int> r = rect_of_slot_matrix<int>(mtx);
+ agg::rect_base<int> r = rect_of_slot_matrix<int>(mtx);
- if (ref->layer_buf == 0)
+ if (ref->layer_buf == 0)
{
- m_canvas->clear_box(r);
- draw_slot_by_ref (*ref, false);
- ref->save_image(this->rbuf_window(), r, this->bpp(), this->flip_y());
+ m_canvas->clear_box(r);
+ draw_slot_by_ref (*ref, false);
+ ref->save_image(this->rbuf_window(), r, this->bpp(), this->flip_y());
}
- else
+ else
{
- agg::rendering_buffer& img = ref->layer_img;
- agg::rendering_buffer& win = this->rbuf_window();
- rendering_buffer_put_region (win, img, r, this->bpp() / 8);
+ agg::rendering_buffer& img = ref->layer_img;
+ agg::rendering_buffer& win = this->rbuf_window();
+ rendering_buffer_put_region (win, img, r, this->bpp() / 8);
}
}
}
@@ -230,148 +230,148 @@ window::restore_slot_image(int slot_id)
void
window::refresh_slot_by_ref(ref& ref, bool draw_all)
{
- agg::trans_affine mtx(ref.matrix);
- this->scale(mtx);
+ agg::trans_affine mtx(ref.matrix);
+ this->scale(mtx);
- opt_rect<double> rect;
+ opt_rect<double> rect;
- if (!ref.valid_rect || draw_all)
- rect.set(rect_of_slot_matrix<double>(mtx));
+ if (!ref.valid_rect || draw_all)
+ rect.set(rect_of_slot_matrix<double>(mtx));
- AGG_LOCK();
- opt_rect<double> draw_rect;
- ref.plot->draw_queue(*m_canvas, mtx, ref.inf, draw_rect);
- rect.add<rect_union>(draw_rect);
- rect.add<rect_union>(ref.dirty_rect);
- ref.dirty_rect = draw_rect;
- AGG_UNLOCK();
+ AGG_LOCK();
+ opt_rect<double> draw_rect;
+ ref.plot->draw_queue(*m_canvas, mtx, ref.inf, draw_rect);
+ rect.add<rect_union>(draw_rect);
+ rect.add<rect_union>(ref.dirty_rect);
+ ref.dirty_rect = draw_rect;
+ AGG_UNLOCK();
- if (rect.is_defined())
+ if (rect.is_defined())
{
- const int m = 4;
- const agg::rect_base<double>& r = rect.rect();
- const agg::rect_base<int> ri(r.x1 - m, r.y1 - m, r.x2 + m, r.y2 + m);
- update_region (ri);
+ const int m = 4;
+ const agg::rect_base<double>& r = rect.rect();
+ const agg::rect_base<int> ri(r.x1 - m, r.y1 - m, r.x2 + m, r.y2 + m);
+ update_region (ri);
}
}
void
window::on_draw()
{
- if (m_canvas)
- draw_rec(m_tree);
+ if (m_canvas)
+ draw_rec(m_tree);
}
void
window::on_resize(int sx, int sy)
{
- this->canvas_window::on_resize(sx, sy);
- if (m_tree)
+ this->canvas_window::on_resize(sx, sy);
+ if (m_tree)
{
- tree::walk_rec<window::ref, direction_e, dispose_buffer>(m_tree);
+ tree::walk_rec<window::ref, direction_e, dispose_buffer>(m_tree);
}
}
void
window::cleanup_tree_rec (lua_State *L, int window_index, ref::node* n)
{
- for (list<ref::node*> *ls = n->tree(); ls != NULL; ls = ls->next())
- cleanup_tree_rec(L, window_index, ls->content());
+ for (list<ref::node*> *ls = n->tree(); ls != NULL; ls = ls->next())
+ cleanup_tree_rec(L, window_index, ls->content());
- ref *ref = n->content();
- if (ref)
+ ref *ref = n->content();
+ if (ref)
{
- if (ref->plot)
- window_refs_remove (L, ref->slot_id, window_index);
+ if (ref->plot)
+ window_refs_remove (L, ref->slot_id, window_index);
}
}
bool
window::split(const char *spec)
{
- ::split<ref>::lexer lexbuf(spec);
- tree::node<ref, direction_e> *parse_tree = ::split<ref>::parse(lexbuf);
- delete m_tree;
+ ::split<ref>::lexer lexbuf(spec);
+ tree::node<ref, direction_e> *parse_tree = ::split<ref>::parse(lexbuf);
+ delete m_tree;
- if (parse_tree)
- m_tree = parse_tree;
- else
- m_tree = new tree::leaf<ref, direction_e>();
+ if (parse_tree)
+ m_tree = parse_tree;
+ else
+ m_tree = new tree::leaf<ref, direction_e>();
- bmatrix m0;
- ref::calculate(m_tree, m0, 0);
- return (parse_tree != NULL);
+ bmatrix m0;
+ ref::calculate(m_tree, m0, 0);
+ return (parse_tree != NULL);
}
static const char *
next_int (const char *str, int& val)
{
- while (*str == ' ')
- str++;
- if (*str == '0円')
- return NULL;
+ while (*str == ' ')
+ str++;
+ if (*str == '0円')
+ return NULL;
- char *eptr;
- val = strtol (str, &eptr, 10);
+ char *eptr;
+ val = strtol (str, &eptr, 10);
- if (eptr == str)
- return NULL;
+ if (eptr == str)
+ return NULL;
- while (*eptr == ' ')
- eptr++;
- if (*eptr == ',')
- eptr++;
- return eptr;
+ while (*eptr == ' ')
+ eptr++;
+ if (*eptr == ',')
+ eptr++;
+ return eptr;
}
/* Returns the slot_id or -1 in case of error. */
int window::attach(sg_plot* plot, const char *spec)
{
- ref::node *n = m_tree;
- const char *ptr;
- int k;
+ ref::node *n = m_tree;
+ const char *ptr;
+ int k;
- for (ptr = next_int (spec, k); ptr; ptr = next_int (ptr, k))
+ for (ptr = next_int (spec, k); ptr; ptr = next_int (ptr, k))
{
- list<ref::node*>* list = n->tree();
+ list<ref::node*>* list = n->tree();
- if (! list)
- return -1;
+ if (! list)
+ return -1;
- for (int j = 1; j < k; j++)
+ for (int j = 1; j < k; j++)
{
- list = list->next();
- if (! list)
- return -1;
+ list = list->next();
+ if (! list)
+ return -1;
}
- n = list->content();
+ n = list->content();
}
- ref* r = n->content();
- if (! r)
- return -1;
+ ref* r = n->content();
+ if (! r)
+ return -1;
- r->plot = plot;
+ r->plot = plot;
- return r->slot_id;
+ return r->slot_id;
}
typedef void (window::*window_slot_method_type)(int slot_id);
int window_generic_oper (lua_State *L, window_slot_method_type method)
{
- window *win = object_check<window>(L, 1, GS_WINDOW);
- int slot_id = luaL_checkinteger (L, 2);
+ window *win = object_check<window>(L, 1, GS_WINDOW);
+ int slot_id = luaL_checkinteger (L, 2);
- win->lock();
- if (win->status == canvas_window::running)
+ win->lock();
+ if (win->status == canvas_window::running)
{
- (win->*method)(slot_id);
+ (win->*method)(slot_id);
}
- win->unlock();
+ win->unlock();
- return 0;
+ return 0;
}
template <class param_type>
@@ -379,222 +379,222 @@ int window_generic_oper_ext (lua_State *L,
void (window::*method)(int, param_type),
param_type param)
{
- window *win = object_check<window>(L, 1, GS_WINDOW);
- int slot_id = luaL_checkinteger (L, 2);
+ window *win = object_check<window>(L, 1, GS_WINDOW);
+ int slot_id = luaL_checkinteger (L, 2);
- win->lock();
- if (win->status == canvas_window::running)
+ win->lock();
+ if (win->status == canvas_window::running)
{
- (win->*method)(slot_id, param);
+ (win->*method)(slot_id, param);
}
- win->unlock();
+ win->unlock();
- return 0;
+ return 0;
}
void window::start (lua_State *L, gslshell::ret_status& st)
{
- this->lock();
+ this->lock();
- if (status != canvas_window::running)
+ if (status != canvas_window::running)
{
- typedef canvas_window::thread_info thread_info;
- std::auto_ptr<thread_info> inf(new thread_info(L, this));
+ typedef canvas_window::thread_info thread_info;
+ std::auto_ptr<thread_info> inf(new thread_info(L, this));
- this->window_id = window_index_add (L, -1);
- inf->window_id = this->window_id;
+ this->window_id = window_index_add (L, -1);
+ inf->window_id = this->window_id;
- if (! this->start_new_thread (inf))
+ if (! this->start_new_thread (inf))
{
- window_index_remove (L, this->window_id);
- this->unlock();
- st.error("error during thread initialization", "window creation");
+ window_index_remove (L, this->window_id);
+ this->unlock();
+ st.error("error during thread initialization", "window creation");
}
}
- else
+ else
{
- this->unlock();
- st.error("window is already active", "window creation");
+ this->unlock();
+ st.error("window is already active", "window creation");
}
}
int
window_new (lua_State *L)
{
- window *win = push_new_object<window>(L, GS_WINDOW, global_state);
- const char *spec = lua_tostring (L, 1);
+ window *win = push_new_object<window>(L, GS_WINDOW, global_state);
+ const char *spec = lua_tostring (L, 1);
- gslshell::ret_status st;
- win->start(L, st);
+ gslshell::ret_status st;
+ win->start(L, st);
- if (st.error_msg())
- return luaL_error (L, "%s (reported during %s)", st.error_msg(), st.context());
+ if (st.error_msg())
+ return luaL_error (L, "%s (reported during %s)", st.error_msg(), st.context());
- if (spec)
+ if (spec)
{
- if (!win->split(spec))
- return luaL_error(L, "invalid layout specification");
+ if (!win->split(spec))
+ return luaL_error(L, "invalid layout specification");
}
- return 1;
+ return 1;
}
int
window_show (lua_State *L)
{
- window *win = object_check<window>(L, 1, GS_WINDOW);
+ window *win = object_check<window>(L, 1, GS_WINDOW);
- gslshell::ret_status st;
- win->start(L, st);
+ gslshell::ret_status st;
+ win->start(L, st);
- if (st.error_msg())
- return luaL_error (L, "%s (reported during %s)", st.error_msg(), st.context());
+ if (st.error_msg())
+ return luaL_error (L, "%s (reported during %s)", st.error_msg(), st.context());
- return 0;
+ return 0;
}
int
window_free (lua_State *L)
{
- window *win = object_check<window>(L, 1, GS_WINDOW);
+ window *win = object_check<window>(L, 1, GS_WINDOW);
- /* it is important here to lock to ensure that there isn't any thread starting
- a new graphical window right now */
- win->lock();
+ /* it is important here to lock to ensure that there isn't any thread starting
+ a new graphical window right now */
+ win->lock();
- /* This should never happens. Running windows are never garbage collected
- and before closing lua_State all the graphical windows are closed and
- their threads have naturally finished. */
- assert(win->status != window::running);
+ /* This should never happens. Running windows are never garbage collected
+ and before closing lua_State all the graphical windows are closed and
+ their threads have naturally finished. */
+ assert(win->status != window::running);
- win->unlock();
- win->~window();
- return 0;
+ win->unlock();
+ win->~window();
+ return 0;
}
int
window_split (lua_State *L)
{
- window *win = object_check<window>(L, 1, GS_WINDOW);
- const char *spec = luaL_checkstring (L, 2);
+ window *win = object_check<window>(L, 1, GS_WINDOW);
+ const char *spec = luaL_checkstring (L, 2);
- win->lock();
+ win->lock();
- win->cleanup_refs(L, 1);
+ win->cleanup_refs(L, 1);
- if (! win->split(spec))
+ if (! win->split(spec))
{
- if (win->status == canvas_window::running)
- win->do_window_update();
- win->unlock();
- return luaL_error(L, "invalid window subdivision specification");
+ if (win->status == canvas_window::running)
+ win->do_window_update();
+ win->unlock();
+ return luaL_error(L, "invalid window subdivision specification");
}
- if (win->status == canvas_window::running)
+ if (win->status == canvas_window::running)
{
- win->on_draw();
- win->do_window_update();
+ win->on_draw();
+ win->do_window_update();
}
- win->unlock();
- return 0;
+ win->unlock();
+ return 0;
}
int
window_attach (lua_State *L)
{
- window *win = object_check<window>(L, 1, GS_WINDOW);
- sg_plot* plot = object_check<sg_plot>(L, 2, GS_PLOT);
- const char *spec = luaL_checkstring (L, 3);
+ window *win = object_check<window>(L, 1, GS_WINDOW);
+ sg_plot* plot = object_check<sg_plot>(L, 2, GS_PLOT);
+ const char *spec = luaL_checkstring (L, 3);
- win->lock();
+ win->lock();
- int slot_id = win->attach (plot, spec);
+ int slot_id = win->attach (plot, spec);
- if (slot_id >= 0)
+ if (slot_id >= 0)
{
- if (win->status == canvas_window::running)
- win->draw_slot(slot_id, true);
- win->unlock();
- window_refs_add (L, slot_id, 1, 2);
+ if (win->status == canvas_window::running)
+ win->draw_slot(slot_id, true);
+ win->unlock();
+ window_refs_add (L, slot_id, 1, 2);
}
- else
+ else
{
- win->unlock();
- luaL_error (L, "invalid slot specification");
+ win->unlock();
+ luaL_error (L, "invalid slot specification");
}
- return 0;
+ return 0;
}
int
window_slot_update (lua_State *L)
{
- return window_generic_oper_ext (L, &window::draw_slot, true);
+ return window_generic_oper_ext (L, &window::draw_slot, true);
}
int
window_slot_refresh (lua_State *L)
{
- return window_generic_oper_ext (L, &window::draw_slot, false);
+ return window_generic_oper_ext (L, &window::draw_slot, false);
}
int
window_update (lua_State *L)
{
- window *win = object_check<window>(L, 1, GS_WINDOW);
+ window *win = object_check<window>(L, 1, GS_WINDOW);
- win->lock();
- if (win->status == canvas_window::running)
+ win->lock();
+ if (win->status == canvas_window::running)
{
- win->on_draw();
- win->do_window_update();
+ win->on_draw();
+ win->do_window_update();
}
- win->unlock();
+ win->unlock();
- return 0;
+ return 0;
}
int
window_save_slot_image (lua_State *L)
{
- return window_generic_oper (L, &window::save_slot_image);
+ return window_generic_oper (L, &window::save_slot_image);
}
int
window_restore_slot_image (lua_State *L)
{
- return window_generic_oper (L, &window::restore_slot_image);
+ return window_generic_oper (L, &window::restore_slot_image);
}
int
window_close (lua_State *L)
{
- window *win = object_check<window>(L, 1, GS_WINDOW);
- win->lock();
- if (win->status == canvas_window::running)
- win->close_request();
- win->unlock();
- return 0;
+ window *win = object_check<window>(L, 1, GS_WINDOW);
+ win->lock();
+ if (win->status == canvas_window::running)
+ win->close_request();
+ win->unlock();
+ return 0;
}
int
window_close_wait (lua_State *L)
{
- window *win = object_check<window>(L, 1, GS_WINDOW);
- win->shutdown_close();
- return 0;
+ window *win = object_check<window>(L, 1, GS_WINDOW);
+ win->shutdown_close();
+ return 0;
}
void
window_register (lua_State *L)
{
- luaL_newmetatable (L, GS_METATABLE(GS_WINDOW));
- lua_pushvalue (L, -1);
- lua_setfield (L, -2, "__index");
- luaL_register (L, NULL, window_methods);
- lua_pop (L, 1);
+ luaL_newmetatable (L, GS_METATABLE(GS_WINDOW));
+ lua_pushvalue (L, -1);
+ lua_setfield (L, -2, "__index");
+ luaL_register (L, NULL, window_methods);
+ lua_pop (L, 1);
- /* gsl module registration */
- luaL_register (L, NULL, window_functions);
+ /* gsl module registration */
+ luaL_register (L, NULL, window_functions);
}
generated by cgit v1.2.3 (git 2.39.1) at 2025年09月15日 00:40:49 +0000

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