Using AStyle of all the C and C++ source and header files - gsl-shell.git - gsl-shell

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authorFrancesco Abbate <francesco.bbt@gmail.com>2012年10月15日 13:11:54 +0200
committerFrancesco Abbate <francesco.bbt@gmail.com>2012年10月15日 13:11:54 +0200
commit137e4d264c73b3087a5d0968362c5b9ca3108f2d (patch)
treea80691d187615ec2e63f25182be7895b9a8a313f /agg-plot/window-cpp.h
parent7d157c5bd8ddf920094907a35c9329ce0688e3d4 (diff)
downloadgsl-shell-137e4d264c73b3087a5d0968362c5b9ca3108f2d.tar.gz
Using AStyle of all the C and C++ source and header files
Using default AStyle formatting, "allman" style.
Diffstat (limited to 'agg-plot/window-cpp.h')
-rw-r--r--agg-plot/window-cpp.h 110
1 files changed, 57 insertions, 53 deletions
diff --git a/agg-plot/window-cpp.h b/agg-plot/window-cpp.h
index 0d724dd2..515b7fda 100644
--- a/agg-plot/window-cpp.h
+++ b/agg-plot/window-cpp.h
@@ -18,73 +18,77 @@ extern "C" {
class window : public canvas_window {
public:
- int window_id;
+ int window_id;
- typedef agg::trans_affine bmatrix;
+ typedef agg::trans_affine bmatrix;
- struct ref {
- typedef tree::node<ref, direction_e> node;
+ struct ref {
+ typedef tree::node<ref, direction_e> node;
- sg_plot* plot;
- int slot_id;
+ sg_plot* plot;
+ int slot_id;
- plot_render_info inf;
- bmatrix matrix;
+ plot_render_info inf;
+ bmatrix matrix;
- unsigned char *layer_buf;
- agg::rendering_buffer layer_img;
+ unsigned char *layer_buf;
+ agg::rendering_buffer layer_img;
- bool valid_rect;
- opt_rect<double> dirty_rect;
+ bool valid_rect;
+ opt_rect<double> dirty_rect;
- ref(sg_plot* p = 0)
- : plot(p), matrix(), layer_buf(0), valid_rect(true), dirty_rect()
- {};
+ ref(sg_plot* p = 0)
+ : plot(p), matrix(), layer_buf(0), valid_rect(true), dirty_rect()
+ {};
- ~ref() { if (layer_buf) delete layer_buf; };
+ ~ref() {
+ if (layer_buf) delete layer_buf;
+ };
- void save_image (agg::rendering_buffer& winbuf, agg::rect_base<int>& r,
- int bpp, bool flip_y);
+ void save_image (agg::rendering_buffer& winbuf, agg::rect_base<int>& r,
+ int bpp, bool flip_y);
- static void compose(bmatrix& a, const bmatrix& b);
- static int calculate(node *t, const bmatrix& m, int id);
- };
+ static void compose(bmatrix& a, const bmatrix& b);
+ static int calculate(node *t, const bmatrix& m, int id);
+ };
private:
- void draw_slot_by_ref(ref& ref, bool dirty);
- void refresh_slot_by_ref(ref& ref, bool draw_all);
- void draw_rec(ref::node *n);
- void cleanup_tree_rec (lua_State *L, int window_index, ref::node* n);
+ void draw_slot_by_ref(ref& ref, bool dirty);
+ void refresh_slot_by_ref(ref& ref, bool draw_all);
+ void draw_rec(ref::node *n);
+ void cleanup_tree_rec (lua_State *L, int window_index, ref::node* n);
- static ref *ref_lookup (ref::node *p, int slot_id);
+ static ref *ref_lookup (ref::node *p, int slot_id);
- ref::node* m_tree;
+ ref::node* m_tree;
public:
- window(gsl_shell_state* gs, agg::rgba8 bgcol= colors::white):
- canvas_window(gs, bgcol), m_tree(0)
- {
- this->split(".");
- };
-
- ~window() { if (m_tree) delete m_tree; };
-
- bool split(const char *spec);
- int attach(sg_plot *plot, const char *spec);
- void draw_slot(int slot_id, bool update_req);
- void refresh_slot(int slot_id);
- void start(lua_State *L, gslshell::ret_status& st);
-
- void save_slot_image(int slot_id);
- void restore_slot_image(int slot_id);
-
- void cleanup_refs(lua_State *L, int window_index)
- {
- cleanup_tree_rec (L, window_index, m_tree);
- };
-
- void draw_slot(int slot_id);
-
- virtual void on_draw();
- virtual void on_resize(int sx, int sy);
+ window(gsl_shell_state* gs, agg::rgba8 bgcol= colors::white):
+ canvas_window(gs, bgcol), m_tree(0)
+ {
+ this->split(".");
+ };
+
+ ~window() {
+ if (m_tree) delete m_tree;
+ };
+
+ bool split(const char *spec);
+ int attach(sg_plot *plot, const char *spec);
+ void draw_slot(int slot_id, bool update_req);
+ void refresh_slot(int slot_id);
+ void start(lua_State *L, gslshell::ret_status& st);
+
+ void save_slot_image(int slot_id);
+ void restore_slot_image(int slot_id);
+
+ void cleanup_refs(lua_State *L, int window_index)
+ {
+ cleanup_tree_rec (L, window_index, m_tree);
+ };
+
+ void draw_slot(int slot_id);
+
+ virtual void on_draw();
+ virtual void on_resize(int sx, int sy);
};
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