Remove trailing whitespaces in source code - gsl-shell.git - gsl-shell

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authorFrancesco Abbate <francesco.bbt@gmail.com>2012年01月04日 11:47:11 +0100
committerFrancesco Abbate <francesco.bbt@gmail.com>2012年01月04日 11:47:11 +0100
commit046c56f449db15b9c9aa113cb03adf695dd7b9b6 (patch)
tree0ae7650dcac74233784f50608b15fb54f2f52d0c /agg-plot/plot.h
parent3c1ad26e933233f6a7031b0b56c5b19ffb5ebf96 (diff)
downloadgsl-shell-046c56f449db15b9c9aa113cb03adf695dd7b9b6.tar.gz
Remove trailing whitespaces in source code
Diffstat (limited to 'agg-plot/plot.h')
-rw-r--r--agg-plot/plot.h 38
1 files changed, 19 insertions, 19 deletions
diff --git a/agg-plot/plot.h b/agg-plot/plot.h
index fe30ce9e..171aabad 100644
--- a/agg-plot/plot.h
+++ b/agg-plot/plot.h
@@ -1,18 +1,18 @@
/* plot.h
- *
+ *
* Copyright (C) 2009-2011 Francesco Abbate
- *
+ *
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or (at
* your option) any later version.
- *
+ *
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
- *
+ *
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
@@ -80,7 +80,7 @@ struct plot_item {
plot_item() : vs(0) {};
- plot_item(VertexSource* vs, agg::rgba8& c, bool as_outline):
+ plot_item(VertexSource* vs, agg::rgba8& c, bool as_outline):
vs(vs), color(c), outline(as_outline)
{};
@@ -98,7 +98,7 @@ public:
typedef pod_list<item> iterator;
typedef virtual_canvas<VertexSource> canvas_type;
- plot(bool use_units = true) :
+ plot(bool use_units = true) :
m_root_layer(), m_layers(), m_current_layer(&m_root_layer),
m_drawing_queue(0), m_clip_flag(true),
m_need_redraw(true), m_rect(),
@@ -108,7 +108,7 @@ public:
compute_user_trans();
};
- virtual ~plot()
+ virtual ~plot()
{
layer_dispose_elements(m_root_layer);
for (unsigned k = 0; k < m_layers.size(); k++)
@@ -135,7 +135,7 @@ public:
virtual void add(VertexSource* vs, agg::rgba8& color, bool outline);
virtual void before_draw() { };
-
+
template <class Canvas>
void draw(Canvas& canvas, agg::trans_affine& m);
@@ -160,11 +160,11 @@ public:
void sync_mode(bool req_mode) { m_sync_mode = req_mode; };
bool sync_mode() const { return m_sync_mode; };
- void pad_mode(bool req)
- {
+ void pad_mode(bool req)
+ {
if (req != m_pad_units)
{
- m_pad_units = req;
+ m_pad_units = req;
m_need_redraw = true;
compute_user_trans();
}
@@ -217,7 +217,7 @@ private:
};
static double compute_scale(agg::trans_affine& m)
-{
+{
return m.scale() / 480.0;
}
@@ -241,8 +241,8 @@ void plot<VS,RM>::commit_pending_draw()
}
template <class VS, class RM>
-void plot<VS,RM>::add(VS* vs, agg::rgba8& color, bool outline)
-{
+void plot<VS,RM>::add(VS* vs, agg::rgba8& color, bool outline)
+{
item d(vs, color, outline);
pod_list<item> *new_node = new pod_list<item>(d);
m_drawing_queue = pod_list<item>::push_back(m_drawing_queue, new_node);
@@ -250,19 +250,19 @@ void plot<VS,RM>::add(VS* vs, agg::rgba8& color, bool outline)
}
template <class VS, class RM>
-void plot<VS,RM>::set_title(const char *text)
+void plot<VS,RM>::set_title(const char *text)
{
str_copy_c(&m_title, text);
}
template <class VS, class RM>
-void plot<VS,RM>::push_drawing_queue()
+void plot<VS,RM>::push_drawing_queue()
{
for (pod_list<item> *c = m_drawing_queue; c != 0; c = c->next())
{
m_current_layer->add(c->content());
}
-
+
while (m_drawing_queue)
m_drawing_queue = list::pop(m_drawing_queue);
}
@@ -633,7 +633,7 @@ agg::trans_affine plot<VS,RM>::viewport_scale(agg::trans_affine& canvas_mtx)
template<class VS, class RM>
void plot<VS,RM>::set_units(bool use_units)
-{
+{
if (m_use_units != use_units)
{
m_use_units = use_units;
@@ -702,7 +702,7 @@ bool plot<VS,RM>::pop_layer()
}
template <class VS, class RM>
-void plot<VS,RM>::clear_current_layer()
+void plot<VS,RM>::clear_current_layer()
{
clear_drawing_queue();
layer_dispose_elements (current_layer());
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