pre3d rgba light source rendering plus fixes - gsl-shell.git - gsl-shell

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authorfrancesco-ST <francesco.abbate@st.com>2010年07月15日 12:57:00 +0200
committerfrancesco-ST <francesco.abbate@st.com>2010年07月15日 12:57:00 +0200
commitf93eaab58d78528b56710dbdbcf0b0232d1f46ad (patch)
tree0f95ddfbd626276432e5951b2403b1f220b9669f /agg-plot/plot-window.cpp
parentdaf0b9bafe32ec66a132bf6f6faabb821512c4b1 (diff)
downloadgsl-shell-f93eaab58d78528b56710dbdbcf0b0232d1f46ad.tar.gz
pre3d rgba light source rendering plus fixes
rgba8 lua object mathods clean up. Pre3d: added rgba light source rendering. Fixed a bug in plot-window.
Diffstat (limited to 'agg-plot/plot-window.cpp')
-rw-r--r--agg-plot/plot-window.cpp 2
1 files changed, 1 insertions, 1 deletions
diff --git a/agg-plot/plot-window.cpp b/agg-plot/plot-window.cpp
index 8d747046..70fec188 100644
--- a/agg-plot/plot-window.cpp
+++ b/agg-plot/plot-window.cpp
@@ -195,7 +195,7 @@ plot_window_new (lua_State *L)
plot_window *win = new(L, GS_AGG_WINDOW) plot_window(color);
- win->id = mlua_window_ref(L, 1);
+ win->id = mlua_window_ref(L, lua_gettop (L));
pthread_attr_t attr[1];
pthread_t win_thread[1];
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