window's title does not fade in the right position
| Affects | Status | Importance | Assigned to | Milestone | |
|---|---|---|---|---|---|
| Unity |
Fix Released
|
Low
|
Andrea Azzarone | ||
| unity (Ubuntu) |
Fix Released
|
Low
|
Unassigned | ||
| Natty |
Fix Released
|
Undecided
|
Unassigned | ||
Bug Description
Test case:
1. install 3.8.14 from natty-proposed and restart unity
2. open a window with a very long title (longer than the panel can handle)
3. check that it fades next to the first indicators on the right
with the recent update to unity, more precisely with the implementation of systemtray area, there is an empty space on the unity panel where the title of a maximized window does not reach, before the latest update the title was fading in the right position. attached is the screenshot.
Related branches
- Gord Allott (community): Approve
-
Diff: 11 lines (+1/-0) 1 file modifiedapisrc/PanelTray.cpp (+1/-0)
This bug was fixed in the package unity - 3.8.14-0ubuntu1
---------------
unity (3.8.14-0ubuntu1) oneiric; urgency=low
* New upstream bug-fix release.
- In a dual monitor setup with different resolutions, Unity places windows
in the "dead zone" (LP: #752098)
- Left pixel of launcher is not clickable on session start (LP: #758026)
- unity crashed with AttributeError in reset_unity_
object has no attribute 'get_string' (LP: #737320)
- unity --reset crashes with NameError (LP: #774280)
- Bottom icon on launcher tilts when it maybe shouldn't if icons fill
launcher nearly exactly (LP: #728949)
- Dodge active window - launcher should not show when modal dialog is
opened (LP: #718185)
- Unity maximizes windows that don't support resize on launch (LP: #769781)
- compiz crashed with SIGSEGV in sigc::signal_
- inactive menus becomes brighter on sub-sequent clicks (LP: #733740)
- Unity crashes when dynamic quicklist dbusmenu contains a hidden menuitem.
(LP: #759174)
- Opening quicklist with launcher keynav returns focus to previous window
(LP: #750781)
- window's title does not fade in the right position (LP: #722178)
* debian/control:
- depends on compiz for some people upgrading (LP: #773253)
* debian/
- remove, upstream now
-- Didier Roche <email address hidden> 2011年5月26日 17:41:14 +0200
Accepted unity into natty-proposed, the package will build now and be available in a few hours. Please test and give feedback here. See https:/
As the reporter of this bug, I can confirm that the version of Unity in natty-proposed fixes this issue for me. Marking as verification-done.
removed: verification-needed
This bug was fixed in the package unity - 3.8.14-
---------------
unity (3.8.14-
* New upstream bug-fix release.
- In a dual monitor setup with different resolutions, Unity places windows
in the "dead zone" (LP: #752098)
- Left pixel of launcher is not clickable on session start (LP: #758026)
- unity crashed with AttributeError in reset_unity_
object has no attribute 'get_string' (LP: #737320)
- unity --reset crashes with NameError (LP: #774280)
- Bottom icon on launcher tilts when it maybe shouldn't if icons fill
launcher nearly exactly (LP: #728949)
- Dodge active window - launcher should not show when modal dialog is
opened (LP: #718185)
- Unity maximizes windows that don't support resize on launch (LP: #769781)
- compiz crashed with SIGSEGV in sigc::signal_
- inactive menus becomes brighter on sub-sequent clicks (LP: #733740)
- Unity crashes when dynamic quicklist dbusmenu contains a hidden menuitem.
(LP: #759174)
- Opening quicklist with launcher keynav returns focus to previous window
(LP: #750781)
- window's title does not fade in the right position (LP: #722178)
* debian/control:
- depends on compiz for some people upgrading (LP: #773253)
* debian/
- remove, upstream now
-- Didier Roche <email address hidden> 2011年5月26日 17:41:14 +0200