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I'd like to print a bitmap on my TFT.

I setup my screen with this library: http://forum.arduino.cc/index.php?topic=292777.0

It is like the Adafruit_GFX library (only a little bit changed). Everything works.

With the tool Img2Code I converted my image into a bitmap.

void Adafruit_GFX::drawXBitmap(int16_t x, int16_t y,
 const uint8_t *bitmap, int16_t w, int16_t h,uint16_t color)

screenshot

How to include this code and print the bitmap on the tft?

asked May 18, 2015 at 11:01
2
  • What is your question? Commented May 18, 2015 at 11:07
  • how to draw a xbm (bitmap) on my tft. I don't know how to include the big bitmap array. Commented May 18, 2015 at 11:08

1 Answer 1

2

As the function prototype you have show suggests, the data needs to be in a uint8_t array format.

void Adafruit_GFX::drawXBitmap(int16_t x, int16_t y,
 const uint8_t *bitmap, int16_t w, int16_t h,uint16_t color)

So your array data would look like:

const uint8_t myBitmap[] = { 0xff, 0xff, 0xc0, 0x00, 0xc0, 0xff,
 0xc0, 0xc0, 0xff, 0xff, 0xde, 0xad, 0xbe, 0xef,
 .... etc ....
 0xff, 0xff, 0xff, 0xff, 0xff
};

You then call the function with the needed parameters:

tft.drawXBitmap(10, 20, myBitmap, 100, 80, 0xFFFF);

That is assuming you want to place it at (top left corner) 10,20 and the bitmap is 100x80 pixels in size. It will draw it in white (0xFFFF).

answered May 18, 2015 at 14:27

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