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fooofei/cpp.library.encoding

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Cpp Cross Platform Encoding Build Status

use


1/2 
#include "encoding/encoding.h" // using for raw convert, using bytes
#include "encoding/encoding_std.h" // using for stl strings, std::string, std::wstring, std::u16string
#include "encoding/u16string_bytes.h"// using for lower than c++11, that not have std::u16string
2/2
add in CMakeLists.txt
if (NOT TARGET encoding)
 add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/../../cpp_cross_platform_encoding build_encoding)
endif ()
target_link_libraries(${BINARY_NAME} encoding)

snippet

// c language's helper function
static int
utf8_2_utf16le_windows(const char *src, size_t src_size, wchar_t *dst, size_t *dst_size)
{
 int r = MultiByteToWideChar(CP_UTF8, 0, src, (int)(src_size), dst, (int)(*dst_size));
 if (r <= 0)
 {
 return -1;
 }
 else
 {
 *dst_size = (size_t)(r);
 return 0;
 }
}
static int
utf8_2_utf16le_windows2(const char * src, size_t src_size, wchar_t ** out_dst, size_t * out_dst_size)
{
 int ret;
 wchar_t * dst = 0;
 size_t dst_size = 0;
 size_t rsize=0;
 ret = utf8_2_utf16le_windows(src, src_size, 0, &dst_size);
 if (0 == ret && dst_size < 0x10000)
 {
 // remember to call free()
 dst_size += 1;
 dst = (wchar_t *)calloc(1, sizeof(wchar_t)*dst_size);
 if (!dst) return -ENOMEM;
 rsize = dst_size;
 utf8_2_utf16le_windows(src, src_size, dst, &rsize);
 if(rsize>=dst_size)
 {
 free(dst);
 return -1;
 }
 *out_dst = dst;
 dst[rsize]=0;
 *out_dst_size = rsize;
 return 0;
 }
 return -1;
}
static int
utf16le_2_utf8_windows(const wchar_t *src, size_t src_size, char *dst, size_t *dst_size)
{
 int r = WideCharToMultiByte(CP_UTF8, 0, src, (int)(src_size), dst, (int)(*dst_size), NULL, NULL);
 if (r <= 0)
 {
 return -1;
 }
 else
 {
 *dst_size = (size_t)(r);
 return 0;
 }
}
static int
utf16le_2_utf8_windows2(const wchar_t *src, size_t src_size, char ** out_dst, size_t * out_dst_size)
{
 int ret;
 char * dst = 0;
 size_t dst_size = 0;
 size_t rsize=0;
 ret = utf16le_2_utf8_windows(src, src_size, 0, &dst_size);
 if (0 == ret && dst_size<0x10000)
 {
 // remember to call free()
 dst_size += 1;
 dst = (char *)calloc(1, dst_size);
 if (!dst) return -ENOMEM;
 rsize=dst_size;
 utf16le_2_utf8_windows(src, src_size, dst, &rsize);
 if(rsize>=dst_size)
 {
 free(dst);
 return -1;
 }
 *out_dst = dst;
 dst[rsize]=0;
 *out_dst_size = rsize;
 return 0;
 }
 return -1;
}

refs

[UTF-8 遍地开花] http://utf8everywhere.org/zh-cn

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string encoding in c++

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