Version License Platform Swift 5.0 Swift 5.1 Swift 5.2
UI Component. This is a copy swipe-panel from app: https://www.apple.com/ios/maps/
- Requirements
- Installation
- Getting Started
- Action
- Adding possible custom subviews in ContainerController view
- Settings βοΈ
- ContainerController
Delegate - Author
- License
βοΈ ContainerController is written in Swift 5.0+. It can be built by Xcode 11 or later. Compatible with iOS 13.0+.
ContainerControllerSwift is available through CocoaPods. To install it, simply add the following line to your Podfile:
pod 'ContainerControllerSwift'
Follow this doc.
import UIKit import ContainerControllerSwift class ViewController: UIViewController, ContainerControllerDelegate { var container: ContainerController! override func viewDidLoad() { super.viewDidLoad() // Create ContainerController Layout object let layout = ContainerLayout() layout.startPosition = .hide layout.backgroundShadowShow = true layout.positions = ContainerPosition(top: 70, middle: 250, bottom: 70) // Create ContainerController object, along with the container.view // Pass the current UIViewController let container = ContainerController(addTo: self, layout: layout) container.view.cornerRadius = 15 container.view.addShadow() // Create subclass scrollView let tableView = UITableView() tableView.register(UITableViewCell.self, forCellReuseIdentifier: "cell") tableView.delegate = self tableView.dataSource = self // Add scrollView to container container.add(scrollView: tableView) // Finishing settings ContainerController, // Animated move position Top container.move(type: .top) } override func viewDidDisappear(_ animated: Bool) { super.viewDidDisappear(animated) // Remove the subviews ContainerController container.remove() container = nil } }
container.move(type: .top) container.move(type: .middle) container.move(type: .bottom)
let tableView = UITableView() tableView.register(UITableViewCell.self, forCellReuseIdentifier: "cell") tableView.backgroundColor = .clear tableView.tableFooterView = UIView() tableView.delegate = self tableView.dataSource = self // Add scrollView to container container.add(scrollView: tableView)
If you implement delegate ScrollView (TableView, CollectionView, TextView) to self, then you need to call 4 functions in ContainerController
extension ViewController: UIScrollViewDelegate { func scrollViewDidScroll(_ scrollView: UIScrollView) { container.scrollViewDidScroll(scrollView) } func scrollViewWillBeginDragging(_ scrollView: UIScrollView) { container.scrollViewWillBeginDragging(scrollView) } func scrollViewDidEndDecelerating(_ scrollView: UIScrollView) { container.scrollViewDidEndDecelerating(scrollView) } func scrollViewDidEndDragging(_ scrollView: UIScrollView, willDecelerate decelerate: Bool) { container.scrollViewDidEndDragging(scrollView, willDecelerate: decelerate) } } extension ViewController: UITableViewDelegate { ... } extension ViewController: UITableViewDataSource { ... }
let headerView = ExampleHeaderGripView() headerView.height = 20 container.add(headerView: headerView)
let tabBarView = HeaderTabBarView() tabBarView.height = 49.0 container.add(footerView: tabBarView)
// Add custom shadow let layer = container.view.layer layer.shadowOpacity = 0.5 layer.shadowColor = UIColor.red.cgColor layer.shadowOffset = CGSize(width: 1, height: 4) layer.shadowRadius = 5 // Add view in container.view let viewRed = UIView(frame: CGRect(x: 50, y: 50, width: 50, height: 50)) viewRed.backgroundColor = .systemRed container.view.addSubview(viewRed) // Add view under scrollView container.view let viewGreen = UIView(frame: CGRect(x: 25, y: 25, width: 50, height: 50)) viewGreen.backgroundColor = .systemGreen container.view.insertSubview(viewGreen, at: 0)
class NewContainerLayout: ContainerLayout { override init() { super.init() // Initialization start position. startPosition = .hide // Disables any moving with gestures. movingEnabled = true // Sets the new value for positions of animated movement (top, middle, bottom). positions = ContainerPosition(top: 70, middle: 250, bottom: 70) // Sets insets container.view (left, right). insets = ContainerInsets(right: 20, left: 20) } } class ViewController: UIViewController { var container: ContainerController! override func viewDidLoad() { super.viewDidLoad() container = ContainerController(addTo: self, layout: NewContainerLayout()) container.move(type: .top) } }
override func viewDidLoad() { super.viewDidLoad() // Create ContainerController Layout object let layout = ContainerLayout() layout.startPosition = .hide layout.backgroundShadowShow = true layout.positions = ContainerPosition(top: 70, middle: 250, bottom: 70) container = ContainerController(addTo: self, layout: layout) }
// Properties container.set(movingEnabled: true) container.set(trackingPosition: false) container.set(footerPadding: 100) // Add ScrollInsets Top/Bottom container.set(scrollIndicatorTop: 5) // β container.set(scrollIndicatorBottom: 5) // β // Positions container.set(top: 70) // β container.set(middle: 250) // β container.set(bottom: 80) // β // Middle Enable/Disable container.set(middle: 250) container.set(middle: nil) // Background Shadow container.set(backgroundShadowShow: true) // Insets View container.set(left: 5) // β container.set(right: 5) // β // Landscape params container.setLandscape(top: 30) container.setLandscape(middle: 150) container.setLandscape(bottom: 70) container.setLandscape(middle: nil) container.setLandscape(backgroundShadowShow: false) container.setLandscape(left: 10) container.setLandscape(right: 100)
ContainerView is generated automatically when you create ContainerController
Use a ready-made solution to change the radius, add shadow, and blur.
// Change cornerRadius global for all subviews container.view.cornerRadius = 15
container.view.addShadow(opacity: 0.1)
// add blur UIVisualEffectView container.view.addBlur(style: .dark)
// These parameters set the new position value. container.layout.positions = ContainerPosition(top: 70, middle: 250, bottom: 70) // Change settings right away container.set(top: 70) // β container.set(middle: 250) // β container.set(bottom: 80) // β
// Sets insets container.view (left, right). container.layout.insets = ContainerInsets(right: 20, left: 20) container.layout.landscapeInsets = ContainerInsets(right: 20, left: 100) // Change settings right away container.set(left: 5) // β container.set(right: 5) // β container.setLandscape(left: 10) container.setLandscape(right: 100)
// Sets the background shadow under container. (Default: backgroundShadowShow). container.layout.landscapeBackgroundShadowShow = false // Sets the new value for positions of animated movement (top, middle, bottom). (Default: positions). container.layout.landscapePositions = ContainerPosition(top: 20, middle: 150, bottom: 70) // Sets insets container.view (left, right). (Default: insets). container.layout.landscapeInsets = ContainerInsets(right: 20, left: 100) // Change settings right away container.setLandscape(top: 30) container.setLandscape(middle: 150) container.setLandscape(bottom: 70) container.setLandscape(middle: nil) container.setLandscape(backgroundShadowShow: false) container.setLandscape(left: 10) container.setLandscape(right: 100)
// Padding-top from container.view, if headerView is added, then its + height is summed. container.layout.footerPadding = 100 // Tracking position container.view during animated movement. container.layout.trackingPosition = false // Change settings right away container.set(footerPadding: 100) container.set(trackingPosition: false)
class ViewController: UIViewController, ContainerControllerDelegate { override func viewDidLoad() { super.viewDidLoad() let container = ContainerController(addTo: self, layout: layout) container.delegate = self } } /// Reports rotation and orientation changes func containerControllerRotation(_ containerController: ContainerController) { ... } /// Reports a click on the background shadow func containerControllerShadowClick(_ containerController: ContainerController) { ... } /// Reports the changes current position of the container, after its use func containerControllerMove(_ containerController: ContainerController, position: CGFloat, type: ContainerMoveType, animation: Bool) { ... }
motionrustam@gmail.com π©| mrustaa
ContainerController is available under the MIT license. See the LICENSE file for more info.