Specifies light ray intensity rendering mode
| Identifier | Description |
|---|---|
| IntensityIgnore | Light ray intensity is ignored, no blending is performed while rendering ray |
| IntensityShade | Light ray intensity is used to blend rendered ray |
| IntensityLogShade | Light ray intensity logarithm is used to blend rendered ray. This enable faint rays to remain visible. |
| Identifier | Description |
|---|---|
| PointStyleDot | |
| PointStyleCross | |
| PointStyleRound | |
| PointStyleSquare | |
| PointStyleTriangle |
Specifies light ray color rendering
| Identifier | Description |
|---|---|
| RayColorWavelen | Compute ray color from its wavelength |
| RayColorFixed | Use fixed ray color |
Specifies rendering elements which can have modified colors and style
| Identifier | Description |
|---|---|
| StyleBackground | |
| StyleForeground | |
| StyleRay | |
| StyleSurface | |
| StyleGlass | |
| StyleLast |
Specifies rendered text alignment
| Identifier | Description |
|---|---|
| TextAlignCenter | Vertically centered |
| TextAlignLeft | |
| TextAlignRight | |
| TextAlignTop | |
| TextAlignBottom | |
| TextAlignMiddle | Horizontally centered |
Bitwise and operation for use on TextAlignMask enum.
Bitwise or operation for use on TextAlignMask enum.
Bitwise not operation for use on TextAlignMask enum.
No documentation available
No documentation available
No documentation available
No documentation available
No documentation available
No documentation available
No documentation available
This table contains some common colors.
See also rgb_table_size variable.
This constant specifies the number of entries in rgb_table .
No documentation available
No documentation available
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