Class Tween

Javascript Tweening Engine

Super simple, fast and easy to use tweening engine which incorporates optimised Robert Penner's equation

https://github.com/sole/Tween.js

author sole / http://soledadpenades.com
author mr.doob / http://mrdoob.com
author Robert Eisele / http://www.xarg.org
author Philippe / http://philippe.elsass.me
author Robert Penner / http://www.robertpenner.com/easing_terms_of_use.html
author Paul Lewis / http://www.aerotwist.com/
author lechecacharro
author Josh Faul / http://jocafa.com/

Constructors

constructor

  • new Tween(object): Tween
  • Parameters

    • object: object

      object on which to apply the tween

    Returns Tween

    Example

    // add a tween to change the object pos.x and pos.y variable to 200 in 3 seconds
    tween = newme.Tween(myObject.pos).to({
    x:200,
    y:200,
    }, {
    duration:3000,
    easing:me.Tween.Easing.Bounce.Out,
    autoStart :true
    }).onComplete(myFunc);

Properties

_chainedTweens

_chainedTweens: Tween []

_delayTime

_delayTime: number

_duration

_duration: number

_easingFunction

_easingFunction: EasingFunction

_interpolationFunction

_interpolationFunction: InterpolationFunction

_object

_object: object

_onCompleteCallback

_onCompleteCallback: null | OnCompleteCallback<object>

_onStartCallback

_onStartCallback: null | OnStartCallback<object>

_onStartCallbackFired

_onStartCallbackFired: boolean

_onUpdateCallback

_onUpdateCallback: null | OnUpdateCallback<object>

_repeat

_repeat: number

_reversed

_reversed: boolean

_startTime

_startTime: null | number

_tweenTimeTracker

_tweenTimeTracker: number

_valuesEnd

_valuesEnd: Record <string, unknown>

_valuesStart

_valuesStart: Record <string, unknown>

_valuesStartRepeat

_valuesStartRepeat: Record <string, unknown>

_yoyo

_yoyo: boolean

isPersistent

isPersistent: boolean

isRenderable

isRenderable: boolean

updateWhenPaused

updateWhenPaused: boolean

Accessors

StaticEasing

  • get Easing(): {
    Back: {
    In: ((k: number) => number);
    InOut: ((k: number) => number);
    Out: ((k: number) => number);
    };
    Bounce: {
    In: ((k: number) => number);
    InOut: ((k: number) => number);
    Out: ((k: number) => number);
    };
    Circular: {
    In: ((k: number) => number);
    InOut: ((k: number) => number);
    Out: ((k: number) => number);
    };
    Cubic: {
    In: ((k: number) => number);
    InOut: ((k: number) => number);
    Out: ((k: number) => number);
    };
    Elastic: {
    In: ((k: number) => number);
    InOut: ((k: number) => number);
    Out: ((k: number) => number);
    };
    Exponential: {
    In: ((k: number) => number);
    InOut: ((k: number) => number);
    Out: ((k: number) => number);
    };
    Linear: {
    None: ((k: number) => number);
    };
    Quadratic: {
    In: ((k: number) => number);
    InOut: ((k: number) => number);
    Out: ((k: number) => number);
    };
    Quartic: {
    In: ((k: number) => number);
    InOut: ((k: number) => number);
    Out: ((k: number) => number);
    };
    Quintic: {
    In: ((k: number) => number);
    InOut: ((k: number) => number);
    Out: ((k: number) => number);
    };
    Sinusoidal: {
    In: ((k: number) => number);
    InOut: ((k: number) => number);
    Out: ((k: number) => number);
    };
    }
  • Returns {
    Back: {
    In: ((k: number) => number);
    InOut: ((k: number) => number);
    Out: ((k: number) => number);
    };
    Bounce: {
    In: ((k: number) => number);
    InOut: ((k: number) => number);
    Out: ((k: number) => number);
    };
    Circular: {
    In: ((k: number) => number);
    InOut: ((k: number) => number);
    Out: ((k: number) => number);
    };
    Cubic: {
    In: ((k: number) => number);
    InOut: ((k: number) => number);
    Out: ((k: number) => number);
    };
    Elastic: {
    In: ((k: number) => number);
    InOut: ((k: number) => number);
    Out: ((k: number) => number);
    };
    Exponential: {
    In: ((k: number) => number);
    InOut: ((k: number) => number);
    Out: ((k: number) => number);
    };
    Linear: {
    None: ((k: number) => number);
    };
    Quadratic: {
    In: ((k: number) => number);
    InOut: ((k: number) => number);
    Out: ((k: number) => number);
    };
    Quartic: {
    In: ((k: number) => number);
    InOut: ((k: number) => number);
    Out: ((k: number) => number);
    };
    Quintic: {
    In: ((k: number) => number);
    InOut: ((k: number) => number);
    Out: ((k: number) => number);
    };
    Sinusoidal: {
    In: ((k: number) => number);
    InOut: ((k: number) => number);
    Out: ((k: number) => number);
    };
    }

    • Back: {
      In: ((k: number) => number);
      InOut: ((k: number) => number);
      Out: ((k: number) => number);
      }
      • In: ((k: number) => number)
          • (k): number
          • Parameters

            • k: number

            Returns number

      • InOut: ((k: number) => number)
          • (k): number
          • Parameters

            • k: number

            Returns number

      • Out: ((k: number) => number)
          • (k): number
          • Parameters

            • k: number

            Returns number

    • Bounce: {
      In: ((k: number) => number);
      InOut: ((k: number) => number);
      Out: ((k: number) => number);
      }
      • In: ((k: number) => number)
          • (k): number
          • Parameters

            • k: number

            Returns number

      • InOut: ((k: number) => number)
          • (k): number
          • Parameters

            • k: number

            Returns number

      • Out: ((k: number) => number)
          • (k): number
          • Parameters

            • k: number

            Returns number

    • Circular: {
      In: ((k: number) => number);
      InOut: ((k: number) => number);
      Out: ((k: number) => number);
      }
      • In: ((k: number) => number)
          • (k): number
          • Parameters

            • k: number

            Returns number

      • InOut: ((k: number) => number)
          • (k): number
          • Parameters

            • k: number

            Returns number

      • Out: ((k: number) => number)
          • (k): number
          • Parameters

            • k: number

            Returns number

    • Cubic: {
      In: ((k: number) => number);
      InOut: ((k: number) => number);
      Out: ((k: number) => number);
      }
      • In: ((k: number) => number)
          • (k): number
          • Parameters

            • k: number

            Returns number

      • InOut: ((k: number) => number)
          • (k): number
          • Parameters

            • k: number

            Returns number

      • Out: ((k: number) => number)
          • (k): number
          • Parameters

            • k: number

            Returns number

    • Elastic: {
      In: ((k: number) => number);
      InOut: ((k: number) => number);
      Out: ((k: number) => number);
      }
      • In: ((k: number) => number)
          • (k): number
          • Parameters

            • k: number

            Returns number

      • InOut: ((k: number) => number)
          • (k): number
          • Parameters

            • k: number

            Returns number

      • Out: ((k: number) => number)
          • (k): number
          • Parameters

            • k: number

            Returns number

    • Exponential: {
      In: ((k: number) => number);
      InOut: ((k: number) => number);
      Out: ((k: number) => number);
      }
      • In: ((k: number) => number)
          • (k): number
          • Parameters

            • k: number

            Returns number

      • InOut: ((k: number) => number)
          • (k): number
          • Parameters

            • k: number

            Returns number

      • Out: ((k: number) => number)
          • (k): number
          • Parameters

            • k: number

            Returns number

    • Linear: {
      None: ((k: number) => number);
      }
      • None: ((k: number) => number)
          • (k): number
          • Parameters

            • k: number

            Returns number

    • Quadratic: {
      In: ((k: number) => number);
      InOut: ((k: number) => number);
      Out: ((k: number) => number);
      }
      • In: ((k: number) => number)
          • (k): number
          • Parameters

            • k: number

            Returns number

      • InOut: ((k: number) => number)
          • (k): number
          • Parameters

            • k: number

            Returns number

      • Out: ((k: number) => number)
          • (k): number
          • Parameters

            • k: number

            Returns number

    • Quartic: {
      In: ((k: number) => number);
      InOut: ((k: number) => number);
      Out: ((k: number) => number);
      }
      • In: ((k: number) => number)
          • (k): number
          • Parameters

            • k: number

            Returns number

      • InOut: ((k: number) => number)
          • (k): number
          • Parameters

            • k: number

            Returns number

      • Out: ((k: number) => number)
          • (k): number
          • Parameters

            • k: number

            Returns number

    • Quintic: {
      In: ((k: number) => number);
      InOut: ((k: number) => number);
      Out: ((k: number) => number);
      }
      • In: ((k: number) => number)
          • (k): number
          • Parameters

            • k: number

            Returns number

      • InOut: ((k: number) => number)
          • (k): number
          • Parameters

            • k: number

            Returns number

      • Out: ((k: number) => number)
          • (k): number
          • Parameters

            • k: number

            Returns number

    • Sinusoidal: {
      In: ((k: number) => number);
      InOut: ((k: number) => number);
      Out: ((k: number) => number);
      }
      • In: ((k: number) => number)
          • (k): number
          • Parameters

            • k: number

            Returns number

      • InOut: ((k: number) => number)
          • (k): number
          • Parameters

            • k: number

            Returns number

      • Out: ((k: number) => number)
          • (k): number
          • Parameters

            • k: number

            Returns number

StaticInterpolation

  • get Interpolation(): {
    Bezier: ((v: number[], k: number) => number);
    CatmullRom: ((v: number[], k: number) => number);
    Linear: ((v: number[], k: number) => number);
    }
  • Returns {
    Bezier: ((v: number[], k: number) => number);
    CatmullRom: ((v: number[], k: number) => number);
    Linear: ((v: number[], k: number) => number);
    }

    • Bezier: ((v: number[], k: number) => number)
        • (v, k): number
        • Parameters

          • v: number[]
          • k: number

          Returns number

    • CatmullRom: ((v: number[], k: number) => number)
        • (v, k): number
        • Parameters

          • v: number[]
          • k: number

          Returns number

    • Linear: ((v: number[], k: number) => number)
        • (v, k): number
        • Parameters

          • v: number[]
          • k: number

          Returns number

Methods

chain

delay

easing

interpolation

onComplete

onStart

onUpdate

repeat

start

stop

to

  • to(properties, options?): Tween
  • object properties to be updated and duration

    Parameters

    • properties: Record <string, unknown>

      hash of properties

    • Optionaloptions: {
      autoStart?: boolean;
      delay?: number;
      duration?: number;
      easing?: EasingFunction ;
      interpolation?: InterpolationFunction ;
      repeat?: number;
      yoyo?: boolean;
      }

      object of tween properties, or a duration if a numeric value is passed

      • OptionalautoStart?: boolean

        allow this tween to start automatically. Otherwise call me.Tween.start().

      • Optionaldelay?: number

        delay amount expressed in milliseconds

      • Optionalduration?: number

        tween duration

      • Optionaleasing?: EasingFunction

        easing function

      • Optionalinterpolation?: InterpolationFunction

        interpolation function

      • Optionalrepeat?: number

        amount of times the tween should be repeated

      • Optionalyoyo?: boolean

        allows the tween to bounce back to their original value when finished. To be used together with repeat to create endless loops.

    Returns Tween

    this instance for object chaining

yoyo

  • yoyo(yoyo): Tween
  • Allows the tween to bounce back to their original value when finished. To be used together with repeat to create endless loops.

    Parameters

    • yoyo: boolean

      flag

    Returns Tween

    this instance for object chaining

Settings

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