[DXBase] G/GD LoTW import going wrong

FireBrick FireBrick" <[email protected]
Sun, 8 Feb 2004 07:49:21 -0600


DXB does not use the DXCC number system to map callsigns.
First off the numbering system varies with DXCC and adif.
there are some discrepancies and until they are more correctly standardize I believe DXB
is taking the correct approach.
I had to look at the ADIF standard a while before I saw the variations.
LoTW is causing some modifications in adif which aren't implemented as yet.
From: "OZ4RT, J Arnvig" <[email protected]>
To: <[email protected]>; "Jack" <[email protected]>
Sent: Sunday, February 08, 2004 4:17 AM
Subject: Re: [DXBase] G/GD LoTW import going wrong
> Yes, but that's not the point. When the import from LoTW includes
>> <DXCC:3>114
>> I expect it to be mapped correctly.
>> ... John
>> ----- Original Message -----
> From: "Jack" <[email protected]>
> To: "OZ4RT, J Arnvig" <[email protected]>; <[email protected]>
> Sent: s�ndag, februar 08, 2004 01:52
> Subject: Re: [DXBase] G/GD LoTW import going wrong
>>> | GB2OIM was a special call for Isle of Man. Add a callsign map for this call
> | and it will be assigned to GD.
> |
> | Regards,
> | Courtney
> |
> | ----- Original Message -----
> | From: "OZ4RT, J Arnvig" <[email protected]>
> | To: <[email protected]>
> | Sent: Saturday, February 07, 2004 5:10 PM
> | Subject: [DXBase] G/GD LoTW import going wrong
> |
> |
> | > I just noticed that import (from an LoTW adi download) of GB2IOM, Isle of
> | Man,
> | > DXCC 114, came into DXBase 2004 as a normal G, DXCC 223.
> | >
> | > I don't know how many other contacts are imported wrongly.
> | >
> | > It was the same on two machines, Win98SE and Win XP Home.
> | >
> | > 73 .. John, OZ4RT
> | >
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