Re: Win32 api binding
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- Subject: Re: Win32 api binding
- From: steve donovan <steve.j.donovan@...>
- Date: 2009年5月11日 10:58:22 +0200
On Mon, May 11, 2009 at 10:45 AM, Bulat Ziganshin
<bulat.ziganshin@gmail.com> wrote:
> is there binding to win32 api? i've searched LuaForge but don't found
> anything complete
The problem with a Win32 binding is this: when to stop? I've seen
partial bindings for particular subsets, but there must be at least a
thousand functions in there...
Best general solution is Alien, since you can pick which API calls you
need. Handles stdcall nicely.
steve d.