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Re: LuaChip and GC

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> Does that imply that more cpu cycles would be needed than in current
> Lua GC implementation? Remember, in portable devices that means
> battery life so I'd be personally inclined to the existing solution.
I haven't peered into the current GC implementation. I doubt it would
require more cycles, however, since a trivial optimisation would have it
suspend the thread at the end of the treadmill and only reactivate it if
there's been a pointer write or a fresh allocation (the only points where a
new trace would be required at all).

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