Standard library header <valarray>
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This header is part of the numeric library.
Contents
Includes
(C++11)
Classes
(class template)
(class) [edit]
(class template) [edit]
(class) [edit]
(class template) [edit]
operator[]
(class template) [edit]
operator[]
(class template) [edit]
Functions
Operations
(C++11)
(function template) [edit]
(C++11)
(function template) [edit]
(C++11)
(function template) [edit]
(function template) [edit]
(function template) [edit]
(function template) [edit]
Exponential functions
(function template) [edit]
(function template) [edit]
(function template) [edit]
Power functions
(function template) [edit]
(function template) [edit]
Trigonometric functions
(function template) [edit]
(function template) [edit]
(function template) [edit]
(function template) [edit]
(function template) [edit]
(function template) [edit]
(function template) [edit]
Hyperbolic functions
(function template) [edit]
(function template) [edit]
(function template) [edit]
[edit] Synopsis
#include <initializer_list> namespace std { template<class T> class valarray; // An array of type T class slice; // a BLAS-like slice out of an array template<class T> class slice_array; class gslice; // a generalized slice out of an array template<class T> class gslice_array; template<class T> class mask_array; // a masked array template<class T> class indirect_array; // an indirected array template<class T> void swap(valarray<T>&, valarray<T>&) noexcept; template<class T> valarray<T> operator* (const valarray<T>&, const valarray<T>&); template<class T> valarray<T> operator* (const valarray<T>&, const typename valarray<T>::value_type&); template<class T> valarray<T> operator* (const typename valarray<T>::value_type&, const valarray<T>&); template<class T> valarray<T> operator/ (const valarray<T>&, const valarray<T>&); template<class T> valarray<T> operator/ (const valarray<T>&, const typename valarray<T>::value_type&); template<class T> valarray<T> operator/ (const typename valarray<T>::value_type&, const valarray<T>&); template<class T> valarray<T> operator% (const valarray<T>&, const valarray<T>&); template<class T> valarray<T> operator% (const valarray<T>&, const typename valarray<T>::value_type&); template<class T> valarray<T> operator% (const typename valarray<T>::value_type&, const valarray<T>&); template<class T> valarray<T> operator+ (const valarray<T>&, const valarray<T>&); template<class T> valarray<T> operator+ (const valarray<T>&, const typename valarray<T>::value_type&); template<class T> valarray<T> operator+ (const typename valarray<T>::value_type&, const valarray<T>&); template<class T> valarray<T> operator- (const valarray<T>&, const valarray<T>&); template<class T> valarray<T> operator- (const valarray<T>&, const typename valarray<T>::value_type&); template<class T> valarray<T> operator- (const typename valarray<T>::value_type&, const valarray<T>&); template<class T> valarray<T> operator^ (const valarray<T>&, const valarray<T>&); template<class T> valarray<T> operator^ (const valarray<T>&, const typename valarray<T>::value_type&); template<class T> valarray<T> operator^ (const typename valarray<T>::value_type&, const valarray<T>&); template<class T> valarray<T> operator& (const valarray<T>&, const valarray<T>&); template<class T> valarray<T> operator& (const valarray<T>&, const typename valarray<T>::value_type&); template<class T> valarray<T> operator& (const typename valarray<T>::value_type&, const valarray<T>&); template<class T> valarray<T> operator| (const valarray<T>&, const valarray<T>&); template<class T> valarray<T> operator| (const valarray<T>&, const typename valarray<T>::value_type&); template<class T> valarray<T> operator| (const typename valarray<T>::value_type&, const valarray<T>&); template<class T> valarray<T> operator<<(const valarray<T>&, const valarray<T>&); template<class T> valarray<T> operator<<(const valarray<T>&, const typename valarray<T>::value_type&); template<class T> valarray<T> operator<<(const typename valarray<T>::value_type&, const valarray<T>&); template<class T> valarray<T> operator>>(const valarray<T>&, const valarray<T>&); template<class T> valarray<T> operator>>(const valarray<T>&, const typename valarray<T>::value_type&); template<class T> valarray<T> operator>>(const typename valarray<T>::value_type&, const valarray<T>&); template<class T> valarray<bool> operator&&(const valarray<T>&, const valarray<T>&); template<class T> valarray<bool> operator&&(const valarray<T>&, const typename valarray<T>::value_type&); template<class T> valarray<bool> operator&&(const typename valarray<T>::value_type&, const valarray<T>&); template<class T> valarray<bool> operator||(const valarray<T>&, const valarray<T>&); template<class T> valarray<bool> operator||(const valarray<T>&, const typename valarray<T>::value_type&); template<class T> valarray<bool> operator||(const typename valarray<T>::value_type&, const valarray<T>&); template<class T> valarray<bool> operator==(const valarray<T>&, const valarray<T>&); template<class T> valarray<bool> operator==(const valarray<T>&, const typename valarray<T>::value_type&); template<class T> valarray<bool> operator==(const typename valarray<T>::value_type&, const valarray<T>&); template<class T> valarray<bool> operator!=(const valarray<T>&, const valarray<T>&); template<class T> valarray<bool> operator!=(const valarray<T>&, const typename valarray<T>::value_type&); template<class T> valarray<bool> operator!=(const typename valarray<T>::value_type&, const valarray<T>&); template<class T> valarray<bool> operator< (const valarray<T>&, const valarray<T>&); template<class T> valarray<bool> operator< (const valarray<T>&, const typename valarray<T>::value_type&); template<class T> valarray<bool> operator< (const typename valarray<T>::value_type&, const valarray<T>&); template<class T> valarray<bool> operator> (const valarray<T>&, const valarray<T>&); template<class T> valarray<bool> operator> (const valarray<T>&, const typename valarray<T>::value_type&); template<class T> valarray<bool> operator> (const typename valarray<T>::value_type&, const valarray<T>&); template<class T> valarray<bool> operator<=(const valarray<T>&, const valarray<T>&); template<class T> valarray<bool> operator<=(const valarray<T>&, const typename valarray<T>::value_type&); template<class T> valarray<bool> operator<=(const typename valarray<T>::value_type&, const valarray<T>&); template<class T> valarray<bool> operator>=(const valarray<T>&, const valarray<T>&); template<class T> valarray<bool> operator>=(const valarray<T>&, const typename valarray<T>::value_type&); template<class T> valarray<bool> operator>=(const typename valarray<T>::value_type&, const valarray<T>&); template<class T> valarray<T> abs (const valarray<T>&); template<class T> valarray<T> acos (const valarray<T>&); template<class T> valarray<T> asin (const valarray<T>&); template<class T> valarray<T> atan (const valarray<T>&); template<class T> valarray<T> atan2(const valarray<T>&, const valarray<T>&); template<class T> valarray<T> atan2(const valarray<T>&, const typename valarray<T>::value_type&); template<class T> valarray<T> atan2(const typename valarray<T>::value_type&, const valarray<T>&); template<class T> valarray<T> cos (const valarray<T>&); template<class T> valarray<T> cosh (const valarray<T>&); template<class T> valarray<T> exp (const valarray<T>&); template<class T> valarray<T> log (const valarray<T>&); template<class T> valarray<T> log10(const valarray<T>&); template<class T> valarray<T> pow(const valarray<T>&, const valarray<T>&); template<class T> valarray<T> pow(const valarray<T>&, const typename valarray<T>::value_type&); template<class T> valarray<T> pow(const typename valarray<T>::value_type&, const valarray<T>&); template<class T> valarray<T> sin (const valarray<T>&); template<class T> valarray<T> sinh (const valarray<T>&); template<class T> valarray<T> sqrt (const valarray<T>&); template<class T> valarray<T> tan (const valarray<T>&); template<class T> valarray<T> tanh (const valarray<T>&); template<class T> /* unspecified1 */ begin(valarray<T>& v); template<class T> /* unspecified2 */ begin(const valarray<T>& v); template<class T> /* unspecified1 */ end(valarray<T>& v); template<class T> /* unspecified2 */ end(const valarray<T>& v); }
[edit] Class template std::valarray
namespace std { template<class T> class valarray { public: using value_type = T; // construct/destroy valarray(); explicit valarray(size_t); valarray(const T&, size_t); valarray(const T*, size_t); valarray(const valarray&); valarray(valarray&&) noexcept; valarray(const slice_array<T>&); valarray(const gslice_array<T>&); valarray(const mask_array<T>&); valarray(const indirect_array<T>&); valarray(initializer_list<T>); ~valarray(); // assignment valarray& operator=(const valarray&); valarray& operator=(valarray&&) noexcept; valarray& operator=(initializer_list<T>); valarray& operator=(const T&); valarray& operator=(const slice_array<T>&); valarray& operator=(const gslice_array<T>&); valarray& operator=(const mask_array<T>&); valarray& operator=(const indirect_array<T>&); // element access const T& operator[](size_t) const; T& operator[](size_t); // subset operations valarray operator[](slice) const; slice_array<T> operator[](slice); valarray operator[](const gslice&) const; gslice_array<T> operator[](const gslice&); valarray operator[](const valarray<bool>&) const; mask_array<T> operator[](const valarray<bool>&); valarray operator[](const valarray<size_t>&) const; indirect_array<T> operator[](const valarray<size_t>&); // unary operators valarray operator+() const; valarray operator-() const; valarray operator~() const; valarray<bool> operator!() const; // compound assignment valarray& operator*= (const T&); valarray& operator/= (const T&); valarray& operator%= (const T&); valarray& operator+= (const T&); valarray& operator-= (const T&); valarray& operator^= (const T&); valarray& operator&= (const T&); valarray& operator|= (const T&); valarray& operator<<=(const T&); valarray& operator>>=(const T&); valarray& operator*= (const valarray&); valarray& operator/= (const valarray&); valarray& operator%= (const valarray&); valarray& operator+= (const valarray&); valarray& operator-= (const valarray&); valarray& operator^= (const valarray&); valarray& operator|= (const valarray&); valarray& operator&= (const valarray&); valarray& operator<<=(const valarray&); valarray& operator>>=(const valarray&); // member functions void swap(valarray&) noexcept; size_t size() const; T sum() const; T min() const; T max() const; valarray shift (int) const; valarray cshift(int) const; valarray apply(T func(T)) const; valarray apply(T func(const T&)) const; void resize(size_t sz, T c = T()); }; template<class T, size_t cnt> valarray(const T(&)[cnt], size_t) -> valarray<T>; }
[edit] Class std::slice
namespace std { class slice { public: slice(); slice(size_t, size_t, size_t); size_t start() const; size_t size() const; size_t stride() const; friend bool operator==(const slice& x, const slice& y); }; }
[edit] Class template std::slice_array
namespace std { template<class T> class slice_array { public: using value_type = T; void operator= (const valarray<T>&) const; void operator*= (const valarray<T>&) const; void operator/= (const valarray<T>&) const; void operator%= (const valarray<T>&) const; void operator+= (const valarray<T>&) const; void operator-= (const valarray<T>&) const; void operator^= (const valarray<T>&) const; void operator&= (const valarray<T>&) const; void operator|= (const valarray<T>&) const; void operator<<=(const valarray<T>&) const; void operator>>=(const valarray<T>&) const; slice_array(const slice_array&); ~slice_array(); const slice_array& operator=(const slice_array&) const; void operator=(const T&) const; slice_array() = delete; // as implied by declaring copy constructor above }; }
[edit] Class std::gslice
namespace std { class gslice { public: gslice(); gslice(size_t s, const valarray<size_t>& l, const valarray<size_t>& d); size_t start() const; valarray<size_t> size() const; valarray<size_t> stride() const; }; }
[edit] Class template std::gslice_array
namespace std { template<class T> class gslice_array { public: using value_type = T; void operator= (const valarray<T>&) const; void operator*= (const valarray<T>&) const; void operator/= (const valarray<T>&) const; void operator%= (const valarray<T>&) const; void operator+= (const valarray<T>&) const; void operator-= (const valarray<T>&) const; void operator^= (const valarray<T>&) const; void operator&= (const valarray<T>&) const; void operator|= (const valarray<T>&) const; void operator<<=(const valarray<T>&) const; void operator>>=(const valarray<T>&) const; gslice_array(const gslice_array&); ~gslice_array(); const gslice_array& operator=(const gslice_array&) const; void operator=(const T&) const; gslice_array() = delete; // as implied by declaring copy constructor above }; }
[edit] Class template std::mask_array
namespace std { template<class T> class mask_array { public: using value_type = T; void operator= (const valarray<T>&) const; void operator*= (const valarray<T>&) const; void operator/= (const valarray<T>&) const; void operator%= (const valarray<T>&) const; void operator+= (const valarray<T>&) const; void operator-= (const valarray<T>&) const; void operator^= (const valarray<T>&) const; void operator&= (const valarray<T>&) const; void operator|= (const valarray<T>&) const; void operator<<=(const valarray<T>&) const; void operator>>=(const valarray<T>&) const; mask_array(const mask_array&); ~mask_array(); const mask_array& operator=(const mask_array&) const; void operator=(const T&) const; mask_array() = delete; // as implied by declaring copy constructor above }; }
[edit] Class template std::indirect_array
namespace std { template<class T> class indirect_array { public: using value_type = T; void operator= (const valarray<T>&) const; void operator*= (const valarray<T>&) const; void operator/= (const valarray<T>&) const; void operator%= (const valarray<T>&) const; void operator+= (const valarray<T>&) const; void operator-= (const valarray<T>&) const; void operator^= (const valarray<T>&) const; void operator&= (const valarray<T>&) const; void operator|= (const valarray<T>&) const; void operator<<=(const valarray<T>&) const; void operator>>=(const valarray<T>&) const; indirect_array(const indirect_array&); ~indirect_array(); const indirect_array& operator=(const indirect_array&) const; void operator=(const T&) const; indirect_array() = delete; // as implied by declaring copy constructor above }; }
[edit] Defect reports
The following behavior-changing defect reports were applied retroactively to previously published C++ standards.
DR | Applied to | Behavior as published | Correct behavior |
---|---|---|---|
LWG 125 | C++98 | the return type of valarray<T>::operator!() was valarray<T> in the synopsis |
corrected to valarray<bool> |