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iswdigit

From cppreference.com
< c‎ | string‎ | wide
 
 
 
Null-terminated wide strings
(C95)
(C95)
(C95)
(C95)
iswdigit
(C95)
(C95)  
(C99)
(C95)
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(C95)
(C95)
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(C95)
Character manipulation
(C95)
(C95)
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Conversions to numeric formats
(C95)(C99)
(C99)(C95)(C99)
(C95)(C99)
(C99)(C99)    

String manipulation
(C95)(C11)
(C95)(C11)
(C95)
(C95)(C11)
(C95)(C11)

(C95)(C11)
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(C95)(C11)

Array manipulation
(C95)(C11)
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Types Macros
(C95)
 
Defined in header <wctype.h>
int iswdigit( wint_t ch );
(since C95)

Checks if the given wide character corresponds (if narrowed) to one of the ten decimal digit characters 0123456789.

[edit] Parameters

ch - wide character

[edit] Return value

Non-zero value if the wide character is a numeric character, zero otherwise.

[edit] Notes

iswdigit and iswxdigit are the only standard wide character classification functions that are not affected by the currently installed C locale.

[edit] Example

Some locales offer additional character classes that detect non-ASCII digits

Run this code
#include <locale.h>
#include <stdio.h>
#include <wchar.h>
#include <wctype.h>
 
void test(wchar_t a3, wchar_t u3, wchar_t j3)
{
 printf ("\t '%lc' '%lc' '%lc'\n", a3, u3, j3);
 printf ("iswdigit: %d  %d  %d\n",
 !!iswdigit(a3),
 !!iswdigit(u3),
 !!iswdigit(j3));
 printf ("jdigit:  %d  %d  %d\n",
 !!iswctype (a3, wctype ("jdigit")),
 !!iswctype (u3, wctype ("jdigit")),
 !!iswctype (j3, wctype ("jdigit")));
}
 
int main(void)
{
 wchar_t a3 = L'3'; // the ASCII digit 3
 wchar_t u3 = L'三'; // the CJK numeral 3
 wchar_t j3 = L'3'; // the full-width digit 3
 
 setlocale (LC_ALL, "en_US.utf8");
 puts ("In American locale:");
 test(a3, u3, j3);
 
 setlocale (LC_ALL, "ja_JP.utf8");
 puts ("\nIn Japanese locale:");
 test(a3, u3, j3);
}

Possible output:

In American locale:
 '3' '三' '3'
iswdigit: 1 0 0
jdigit: 0 0 0
 
In Japanese locale:
 '3' '三' '3'
iswdigit: 1 0 0
jdigit: 0 0 1

[edit] References

  • C23 standard (ISO/IEC 9899:2024):
  • TBD 7.30.2.1.5 The iswdigit function (p: TBD)
  • C17 standard (ISO/IEC 9899:2018):
  • 7.30.2.1.5 The iswdigit function (p: 327)
  • C11 standard (ISO/IEC 9899:2011):
  • 7.30.2.1.5 The iswdigit function (p: 449)
  • C99 standard (ISO/IEC 9899:1999):
  • 7.25.2.1.5 The iswdigit function (p: 395)

[edit] See also

checks if a character is a digit
(function) [edit]
C++ documentation for iswdigit
ASCII values characters

iscntrl
iswcntrl

isprint
iswprint

isspace
iswspace

isblank
iswblank

isgraph
iswgraph

ispunct
iswpunct

isalnum
iswalnum

isalpha
iswalpha

isupper
iswupper

islower
iswlower

isdigit
iswdigit

isxdigit
iswxdigit

decimal hexadecimal octal
0–8 \x0\x8 0円10円 control codes (NUL, etc.) ≠0 0 0 0 0 0 0 0 0 0 0 0
9 \x9 11円 tab (\t) ≠0 0 ≠0 ≠0 0 0 0 0 0 0 0 0
10–13 \xA\xD 12円15円 whitespaces (\n, \v, \f, \r) ≠0 0 ≠0 0 0 0 0 0 0 0 0 0
14–31 \xE\x1F 16円37円 control codes ≠0 0 0 0 0 0 0 0 0 0 0 0
32 \x20 40円 space 0 ≠0 ≠0 ≠0 0 0 0 0 0 0 0 0
33–47 \x21\x2F 41円57円 !"#$%&'()*+,-./ 0 ≠0 0 0 ≠0 ≠0 0 0 0 0 0 0
48–57 \x30\x39 60円71円 0123456789 0 ≠0 0 0 ≠0 0 ≠0 0 0 0 ≠0 ≠0
58–64 \x3A\x40 72円100円 :;<=>?@ 0 ≠0 0 0 ≠0 ≠0 0 0 0 0 0 0
65–70 \x41\x46 101円106円 ABCDEF 0 ≠0 0 0 ≠0 0 ≠0 ≠0 ≠0 0 0 ≠0
71–90 \x47\x5A 107円132円 GHIJKLMNOP
QRSTUVWXYZ
0 ≠0 0 0 ≠0 0 ≠0 ≠0 ≠0 0 0 0
91–96 \x5B\x60 133円140円 [\]^_` 0 ≠0 0 0 ≠0 ≠0 0 0 0 0 0 0
97–102 \x61\x66 141円146円 abcdef 0 ≠0 0 0 ≠0 0 ≠0 ≠0 0 ≠0 0 ≠0
103–122 \x67\x7A 147円172円 ghijklmnop
qrstuvwxyz
0 ≠0 0 0 ≠0 0 ≠0 ≠0 0 ≠0 0 0
123–126 \x7B\x7E 173円176円 {|}~ 0 ≠0 0 0 ≠0 ≠0 0 0 0 0 0 0
127 \x7F 177円 backspace character (DEL) ≠0 0 0 0 0 0 0 0 0 0 0 0

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