Showing posts with label gdc2007. Show all posts
Showing posts with label gdc2007. Show all posts
Sunday, March 11, 2007
The Top 10 List is In! Game Studies Download 2007
The top 10 academic research findings about digital games are now available for your review.
This list was compiled by Ian Bogost, Mia Consalvo, and myself. Our criteria:
-novel questions are asked
-surprising results are found
-direct relevance to the design and development of digital games
Topics covered this year include the importance of humor in dark or violent games and opportunities to design death better in multi-player games.
This list was compiled by Ian Bogost, Mia Consalvo, and myself. Our criteria:
-novel questions are asked
-surprising results are found
-direct relevance to the design and development of digital games
Topics covered this year include the importance of humor in dark or violent games and opportunities to design death better in multi-player games.
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