Friday, June 16, 2006
Why We Animate
Because we love it? Sure. Because art is our life? Of course. But mainly we animate, write, storyboard and otherwise sweat blood in the art known as animation because of THIS...
Ice Age -- 192,470,228ドル in the 77th day of domestic release...
Over the Hedge -- 134,708,468ドル in the 28th day of domestic release...
Cars -- (still languishing at #1) -- 83,323,649ドル after 7 days of domestic release.
The above figures are through Thursday. There's another weekend upon us, and the greenbacks continue to pile up. And the piling is what motivates the conglomerates to allow us to practice our craft...
Posted by
Steve Hulett
at
11:28 AM
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2 comments:
Okay, there's some good work in television animation being done as well. But not too much domestic animation.
But the point is the same there, as well. You want to work steadily, work on a hit television show. (Just ask staffers on "The Simpsons.")
Good one, Steve. "Still languishing at #1."
I love it!
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