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Hi John, Could you enable RegisterHotKey and UnregisterHotKey method in wxwindow? Your comment says "only under WinCE", but it's not correct, as it's available in Windows and should also be available on OSX with this fix: http://trac.wxwidgets.org/ticket/12354. Thank you. Paul.
Hi. I installed Debian on a tiny pc. Caused by the fact jessie has packages for lua, luajit, rockspec and so on, installing a lua environment is a easy and quick task. wxWidgets-3.0.2 are available too. Unzipping wxlua, running cmake and compiling wxlua is easy too. (I wish it would be so easy on windows too.) Anyway there are 2 questions remaining: - The resulting lua module is named liblua.so instead wx.so. What is the idea behind? I renamed libwx.so to wx.so to allow standard cpath to work. - make generates libwx.so + libwxlua_lua51-wx30gtk2u-2.8.12.3.so Why is there this libwxlua_lua51-wx30gtk2u-2.8.12.3.so? Is it possible to compile libwxlua_lua51-wx30gtk2u-2.8.12.3.so into (lib)wx.so? If not, where is a good place to store libwxlua_lua51-wx30gtk2u-2.8.12.3.so? TIA Ulrich Schmidt
@Paul: Thanks for the pointer to ZeroBrane. I looked at your IDE, and it looks really interesting. Can you help with some newbie questions? >> I am looking to build cross-platform Lua based apps > >I can't help with this particular issue as I use gcc rather than >clang, but I do build cross-platform lua apps using wxlua and support >Windows, OSX, and various flavors of Linux. But I am not familiar with gcc or clang, and what effect they have with building cross platform apps. Can I not compile to certain platforms with gcc or clang? I don't really understand the process here. I am assuming I build my app and compile it to Win, OSX, IOS or Droid. Do I need to have a 'production' build for wxWidgets as part of the process? Roy
I am still getting errors after trying new config settings for installing
wxWidgets. Any pointers greatly appreciated.
../configure --prefix=$PWD \
--with-macosx-version-min=10.9 \
--with-osx-cocoa CXX='clang++ -std=c++11 -stdlib=libc++'
CC=clang \
--enable-unicode \
--disable-shared \
--enable-optimise=no \
--enable-mem_tracing=no \
--enable-profile=no \
--with-dmalloc=no \
\
--enable-debug \
--enable-debug_flag \
--enable-debug_info \
--enable-debug_gdb \
--enable-debug_cntxt \
\
--with-opengl \
--enable-sound \
--enable-mediactrl \
--enable-graphics_ctx \
--enable-controls \
\
--enable-dataviewctrl 2>&1 | tee configure-osx2ud.log
----------------------------------------
The configure-osx2ud.log says:
configure: WARNING: wxMutex::LockTimeout() will not work
configure: WARNING: sys/epoll.h not available, wxEpollDispatcher disabled
configure: WARNING: Dialup manager not supported on this platform...
disabled
checking CXXWARNINGS for gcc -Woverloaded-virtual... -Woverloaded-virtual
Libtiff is now configured for i386-apple-darwin13.4.0
Installation directory:
/Users/royhinkelman/wxWidgets302/build_osx_ud
Documentation directory: ${prefix}/share/doc/tiff-4.0.3
C compiler: clang -g -O2 -Wall -W
C++ compiler: clang++ -std=c++11 -stdlib=libc++ -g
-O2
Enable runtime linker paths: no
Enable linker symbol versioning: no
Support Microsoft Document Imaging: yes
Use win32 IO: no
Support for internal codecs:
CCITT Group 3 & 4 algorithms: yes
Macintosh PackBits algorithm: yes
LZW algorithm: yes
ThunderScan 4-bit RLE algorithm: yes
NeXT 2-bit RLE algorithm: yes
LogLuv high dynamic range encoding: yes
Support for external codecs:
ZLIB support: yes
Pixar log-format algorithm: yes
JPEG support: no
Old JPEG support: no
JPEG 8/12 bit dual mode: no
ISO JBIG support: no
LZMA2 support: no
C++ support: yes
OpenGL support: no
Configured wxWidgets 3.0.2 for `x86_64-apple-darwin13.4.0'
Which GUI toolkit should wxWidgets use? osx_cocoa
Should wxWidgets be compiled into single library? no
Should wxWidgets be linked as a shared library? no
Should wxWidgets support Unicode? yes (using
wchar_t)
What level of wxWidgets compatibility should be enabled?
wxWidgets 2.6 no
wxWidgets 2.8 yes
Which libraries should wxWidgets use?
STL no
jpeg builtin
png builtin
regex builtin
tiff builtin
zlib sys
expat sys
libmspack no
sdl no
-------------------------------------
after make -j4
../src/osx/webview_webkit.mm:392:30: warning: incompatible pointer types
sending 'WebViewUIDelegate *' to parameter of type
'id<WKUIDelegate>' [-Wincompatible-pointer-types]
[m_webView setUIDelegate:uiDelegate];
^~~~~~~~~~
../src/osx/webview_webkit.mm:464:34: warning: 'WKPreferences' may not
respond to 'setUsesPageCache:'
[[m_webView preferences] setUsesPageCache:NO];
~~~~~~~~~~~~~~~~~~~~~~~ ^
../src/osx/webview_webkit.mm:466:34: warning: 'WKPreferences' may not
respond to 'setUsesPageCache:'
[[m_webView preferences] setUsesPageCache:YES];
~~~~~~~~~~~~~~~~~~~~~~~ ^
../src/osx/webview_webkit.mm:936:25: error: cannot initialize a variable of
type 'WebBackForwardList *' with an rvalue of type
'WKBackForwardList *'
WebBackForwardList* history = [m_webView backForwardList];
^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~
../src/osx/webview_webkit.mm:954:25: error: cannot initialize a variable of
type 'WebBackForwardList *' with an rvalue of type
'WKBackForwardList *'
WebBackForwardList* history = [m_webView backForwardList];
^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~
3 warnings and 2 errors generated.
make: *** [webviewlib_osx_webview_webkit.o] Error 1
make: *** Waiting for unfinished jobs....
----------------------------------
after cd samples/widgets make
../../../samples/widgets/choice.cpp:218:27: warning: unused variable
'modes' [-Wunused-variable]
static const wxString modes[] =
^
1 warning generated.
ld: library not found for -lwx_osx_cocoau_adv-3.0
clang: error: linker command failed with exit code 1 (use -v to see
invocation)
make: *** [widgets] Error 1
Roy
Hi Roy, > I am about to install wxWidgets in preparation for wxLua, and looking for any advice or 'gotcha's' before starting the process. I use my own scripts to get wxwidgets code, run configure and then call make. I have been doing this for several years with different versions and the issues were mainly related to compatibility as I usually compile with the trunk version of wxwidgets and wxlua may lag a bit behind. I also have several small patches I apply that haven't been incorporated into wxlua. > I am looking to build cross-platform Lua based apps I can't help with this particular issue as I use gcc rather than clang, but I do build cross-platform lua apps using wxlua and support Windows, OSX, and various flavors of Linux. I don't know if the project structure I have works for you, but the repository includes build scripts for all the platforms (that build wxwidgets and wxlua from their repo versions) and also allows running the application without any compilation on all supported platforms. I've seen reports that some of the users take project files as the skeleton to build their own apps. The repository is at https://github.com/pkulchenko/ZeroBraneStudio, the build scripts are in the build/ folder and the project description is here: http://studio.zerobrane.com. Paul.
I am about to install wxWidgets in preparation for wxLua, and looking for any advice or 'gotcha's' before starting the process. I'm a web developer (PHP, HTML5, JQuery) with little knowledge of command line or the 'configure / make' installation cycle involved, so I ask for patience. I am looking to build cross-platform Lua based apps I am following the install instructions here: file:///Users/royhinkelman/Downloads/wxLua-2.8.12.3-src/docs/install.html 1. Installing wxWidgets 1. re: the example configure file written to produce a Unicode, Debug build. I assume I would have a different build for production, correct? Are there examples of different build configs for wxWidgets anywhere? 2. Is the configure example still considered 'best practices' for my OS setup? 2. When I run the example configuration file, I get the following warnings. Should I be concerned about any of these? 1. configure: WARNING: Defaulting to the builtin regex library for Unicode build. configure: WARNING: system png library not found or too old, will use built-in instead configure: WARNING: system jpeg library not found, will use built-in instead configure: WARNING: system tiff library not found, will use built-in instead configure: WARNING: wxMutex::LockTimeout() will not work configure: WARNING: sys/epoll.h not available, wxEpollDispatcher disabled configure: WARNING: Dialup manager not supported on this platform... disabled 3. when I ran make, I get these. 1. ../src/osx/webview_webkit.mm:392:30: warning: incompatible pointer types sending 'WebViewUIDelegate *' to parameter of type 'id<WKUIDelegate>' [-Wincompatible-pointer-types] [m_webView setUIDelegate:uiDelegate]; ^~~~~~~~~~ ../src/osx/webview_webkit.mm:464:34: warning: 'WKPreferences' may not respond to 'setUsesPageCache:' [[m_webView preferences] setUsesPageCache:NO]; ~~~~~~~~~~~~~~~~~~~~~~~ ^ ../src/osx/webview_webkit.mm:466:34: warning: 'WKPreferences' may not respond to 'setUsesPageCache:' [[m_webView preferences] setUsesPageCache:YES]; ~~~~~~~~~~~~~~~~~~~~~~~ ^ ../src/osx/webview_webkit.mm:936:25: error: cannot initialize a variable of type 'WebBackForwardList *' with an rvalue of type 'WKBackForwardList *' WebBackForwardList* history = [m_webView backForwardList]; ^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~ ../src/osx/webview_webkit.mm:954:25: error: cannot initialize a variable of type 'WebBackForwardList *' with an rvalue of type 'WKBackForwardList *' WebBackForwardList* history = [m_webView backForwardList]; 4. and, when I run cd samples/widgets, make, I get 1. ld: library not found for -lwx_osx_cocoau_adv-3.0 clang: error: linker command failed with exit code 1 (use -v to see invocation) make: *** [widgets] Error 1 2. and ./widgets says 'No such file or directory' Any pointers or advise greatly appreciated. Roy Hinkelman I respect faith, but doubt is what gets you an education. -- Wilson Mizner