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TRIGGER
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2006年12月05日
The TRIGGER structure indicates an action to be taken by the driver at a specified time.
typedef struct _TRIGGER {
BOOL TriggerActive;
BYTE TriggerType;
BYTE TriggerAction;
DWORD TriggerFlags;
PATTERNMATCH TriggerPatternMatch;
DWORD TriggerBufferSize;
DWORD Reserved;
} TRIGGER,
*LPTRIGGER;
Members
- TriggerActive
A Boolean value that determines if the trigger should be paid attention to by the driver. - TriggerType
The op code of the trigger. - TriggerAction
Action that the trigger is to take if it is fired. - TriggerFlags
Trigger flags. - TriggerPatternMatch
The trigger pattern match. - TriggerBufferSize
Trigger buffer size. - Reserved
Reserved.
Requirements
Client
Requires Windows XP, Windows 2000 Professional, or Windows NT Workstation 4.0.
Server
Requires Windows Server 2003, Windows 2000 Server, or Windows NT Server 4.0.
Header
Declared in Netmon.h.