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@kefengwei
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- 在首次发送请求时总会有一个15秒左右的延迟. 首次请求成功后,后面的请求均能正常请求.
- 在游戏启动时,偶尔会出现无法连接.并带有以下错误:
2025年03月26日 19:45:41.491 27918-30688 UE4 pid-27918 D [2025年03月26日-11.45.41:491][468]LogTurboLink: grpc:(D:/Turbolink/turbolink.libraries/Source/grpc/grpc-1.57/src/core/ext/filters/client_channel/subchannel.cc:707)subchannel 0x71e145b530 {address=ipv4:192.168.192.106:44394, args={grpc.client_channel_factory=0x71fa532ba0, grpc.default_authority=dr.deep-dark-fantasies.com:44394, grpc.enable_retries=1, grpc.http2.max_pings_without_data=0, grpc.http2_scheme=https, grpc.internal.channel_credentials=0x71d26ca4c0, grpc.internal.event_engine=0x71fa532ec0, grpc.internal.security_connector=0x71d27c8780, grpc.internal.subchannel_pool=0x71d15251d0, grpc.keepalive_permit_without_calls=1, grpc.keepalive_time_ms=45000, grpc.keepalive_timeout_ms=30000, grpc.primary_user_agent=grpc-c++/1.57.0, grpc.resource_quota=0x71d15210f0, grpc.server_uri=dns:///dr.deep-dark-fantasies.com:44394}}: connect failed (UNKNOWN:Endpoint read failed {created_time:"2025-03-26T19:45:41.480201034+08:00", occurred_during_write:0, children:[UNKNOWN:Secure read failed {created_time:"2025-03-26T19:45:41.47
备注: 我的服务端使用dotnet的grpc服务, 在PC端均能顺利访问.
另:为了排除是由于我的代码引起的错误. 我使用你提供的示例和你提供的服务器地址grpc.thecodeway.com进行了测试. 重现了15秒延迟的问题, 请看下图:
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