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@ebuxk
Description
When generating the below common.proto & game-broken.proto, Private/SGame/GameContext.cpp has compilation issues.
GameContext.cpp(19): Error C2665 : 'TURBOLINK_TO_GRPC': no overloaded function could convert all the argument types
I found 2 ways to work around this:
- Editing the generated files. Manually add the include for /SCommon/CommonMarshaling.h to /SGame/GameContext.cpp.
- Wrapping the Player message from common.proto with a message defined inside game.proto. See game-workaround.proto below.
common.proto
package common;
message Player {
uint64 id = 1;
string username = 2;
string auth_key = 3;
}
game-broken.proto
package game;
import "common.proto";
service TestTurbo {
rpc TestTurboFunc(common.Player) returns (common.Player);
}
game-workaround.proto
package game;
import "common.proto";
message TestTurboFuncMessage {
common.Player player = 1;
}
service TestTurbo {
rpc TestTurboFunc(TestTurboFuncMessage) returns (TestTurboFuncMessage);
}
Thank you for all your time and focus on turbolink. 👍
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