-
-
Notifications
You must be signed in to change notification settings - Fork 442
Silk.NET/docs/opengl/c1/2-hello-quad #1663
-
Silk.NET/docs/opengl/c1/2-hello-quad
Your one-stop-shop for high performance .NET graphics & compute. A .NET Foundation project.
https://dotnet.github.io/Silk.NET/docs/opengl/c1/2-hello-quad.html
Beta Was this translation helpful? Give feedback.
All reactions
-
👍 9 -
🎉 2 -
🚀 1
Replies: 3 comments 3 replies
-
How would you draw text on the screen?
Beta Was this translation helpful? Give feedback.
All reactions
-
Id reccomend a library like FontStashSharp, that is what i personally use on all my projects
Beta Was this translation helpful? Give feedback.
All reactions
-
thanks for the recommendation, I've been searching for something like this for a while now. :)
Beta Was this translation helpful? Give feedback.
All reactions
-
I hope more tutorials can be made, these are great.
Beta Was this translation helpful? Give feedback.
All reactions
-
Great tutorial for the moment. Thank you very much !
I still struggle to see how the link between the vertices and indices is done ( when I tried following the indices' order into the vertices array, I ended up drawing overlapping triangles...) but at least the end result compiles and displays as advertised !
A small fix : you forgot to specify to add _ebo
to the top of our static class
Also I think there is a bad redirection in your "next step" links at the end of your pages, coming from the rendered presentation
Beta Was this translation helpful? Give feedback.
All reactions
-
The false tells it we don't want to normalize the values
Also interestingly, if I change this parameter to true
, the result doesn't change so this sentence and the following one was confusing to me
Beta Was this translation helpful? Give feedback.