[Game Science Lab's Rsearch '12]
$BEl5~9)2JBg3XBg3X1!(B
$B%P%$%*!&>pJs%a%G%#%"8&5f2J(B
$B%a%G%#%"%5%$%(%s%9@l96(B
$BEOJU8&5f<<(b
2012 $BG/EYGn;NO@J80lMw(B
$BEl5~9)2JBg3XBg3X1!(B
$B%P%$%*!&>pJs%a%G%#%"8&5f2J(B
$B%a%G%#%"%5%$%(%s%9@l96(B
$BEOJU8&5f<<(b
2012 $BG/EY=$;NO@J80lMw(B
$BEl5~9)2JBg3X(B
$B%a%G%#%"3XIt(B
$B%2!<%`%5%$%(%s%9%w%m%8%'%/%h(b
2012 $BG/EY3XItB46HO@J80lMw(B
(c) Watanabe Lab
(c) Game Science Project
(c) Tokyo University of Technology 2012-2013