1 /*
2 * Microsoft Video-1 Decoder
3 * Copyright (c) 2003 The FFmpeg Project
4 *
5 * This file is part of FFmpeg.
6 *
7 * FFmpeg is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
11 *
12 * FFmpeg is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
16 *
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with FFmpeg; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
20 */
21
22 /**
23 * @file
24 * Microsoft Video-1 Decoder by Mike Melanson (melanson@pcisys.net)
25 * For more information about the MS Video-1 format, visit:
26 * http://www.pcisys.net/~melanson/codecs/
27 *
28 */
29
30 #include <stdio.h>
31 #include <stdlib.h>
32 #include <string.h>
33
38
39 #define PALETTE_COUNT 256
40 #define CHECK_STREAM_PTR(n) \
41 if ((stream_ptr + n) > s->size ) { \
42 av_log(s->avctx, AV_LOG_ERROR, " MS Video-1 warning: stream_ptr out of bounds (%d >= %d)\n", \
43 stream_ptr + n, s->size); \
44 return; \
45 }
46
48
51
52 const unsigned char *
buf;
54
56
59
61 {
63
65
66 /* figure out the colorspace based on the presence of a palette */
72 } else {
75 }
76
80
81 return 0;
82 }
83
85 {
86 int block_ptr, pixel_ptr;
87 int total_blocks;
88 int pixel_x, pixel_y; /* pixel width and height iterators */
89 int block_x, block_y; /* block width and height iterators */
90 int blocks_wide, blocks_high; /* width and height in 4x4 blocks */
91 int block_inc;
92 int row_dec;
93
94 /* decoding parameters */
95 int stream_ptr;
96 unsigned char byte_a, byte_b;
98 int skip_blocks;
99 unsigned char colors[8];
100 unsigned char *pixels = s->
frame->
data[0];
102
103 stream_ptr = 0;
104 skip_blocks = 0;
107 total_blocks = blocks_wide * blocks_high;
108 block_inc = 4;
109 row_dec = stride + 4;
110
111 for (block_y = blocks_high; block_y > 0; block_y--) {
112 block_ptr = ((block_y * 4) - 1) * stride;
113 for (block_x = blocks_wide; block_x > 0; block_x--) {
114 /* check if this block should be skipped */
115 if (skip_blocks) {
116 block_ptr += block_inc;
117 skip_blocks--;
118 total_blocks--;
119 continue;
120 }
121
122 pixel_ptr = block_ptr;
123
124 /* get the next two bytes in the encoded data stream */
126 byte_a = s->
buf[stream_ptr++];
127 byte_b = s->
buf[stream_ptr++];
128
129 /* check if the decode is finished */
130 if ((byte_a == 0) && (byte_b == 0) && (total_blocks == 0))
131 return;
132 else if ((byte_b & 0xFC) == 0x84) {
133 /* skip code, but don't count the current block */
134 skip_blocks = ((byte_b - 0x84) << 8) + byte_a - 1;
135 } else if (byte_b < 0x80) {
136 /* 2-color encoding */
137 flags = (byte_b << 8) | byte_a;
138
140 colors[0] = s->
buf[stream_ptr++];
141 colors[1] = s->
buf[stream_ptr++];
142
143 for (pixel_y = 0; pixel_y < 4; pixel_y++) {
144 for (pixel_x = 0; pixel_x < 4; pixel_x++, flags >>= 1)
145 pixels[pixel_ptr++] = colors[(flags & 0x1) ^ 1];
146 pixel_ptr -= row_dec;
147 }
148 } else if (byte_b >= 0x90) {
149 /* 8-color encoding */
150 flags = (byte_b << 8) | byte_a;
151
153 memcpy(colors, &s->
buf[stream_ptr], 8);
154 stream_ptr += 8;
155
156 for (pixel_y = 0; pixel_y < 4; pixel_y++) {
157 for (pixel_x = 0; pixel_x < 4; pixel_x++, flags >>= 1)
158 pixels[pixel_ptr++] =
159 colors[((pixel_y & 0x2) << 1) +
160 (pixel_x & 0x2) + ((flags & 0x1) ^ 1)];
161 pixel_ptr -= row_dec;
162 }
163 } else {
164 /* 1-color encoding */
165 colors[0] = byte_a;
166
167 for (pixel_y = 0; pixel_y < 4; pixel_y++) {
168 for (pixel_x = 0; pixel_x < 4; pixel_x++)
169 pixels[pixel_ptr++] = colors[0];
170 pixel_ptr -= row_dec;
171 }
172 }
173
174 block_ptr += block_inc;
175 total_blocks--;
176 }
177 }
178
179 /* make the palette available on the way out */
182 }
183
185 {
186 int block_ptr, pixel_ptr;
187 int total_blocks;
188 int pixel_x, pixel_y; /* pixel width and height iterators */
189 int block_x, block_y; /* block width and height iterators */
190 int blocks_wide, blocks_high; /* width and height in 4x4 blocks */
191 int block_inc;
192 int row_dec;
193
194 /* decoding parameters */
195 int stream_ptr;
196 unsigned char byte_a, byte_b;
197 unsigned short flags;
198 int skip_blocks;
199 unsigned short colors[8];
200 unsigned short *pixels = (
unsigned short *)s->
frame->
data[0];
202
203 stream_ptr = 0;
204 skip_blocks = 0;
207 total_blocks = blocks_wide * blocks_high;
208 block_inc = 4;
210
211 for (block_y = blocks_high; block_y > 0; block_y--) {
212 block_ptr = ((block_y * 4) - 1) *
stride;
213 for (block_x = blocks_wide; block_x > 0; block_x--) {
214 /* check if this block should be skipped */
215 if (skip_blocks) {
216 block_ptr += block_inc;
217 skip_blocks--;
218 total_blocks--;
219 continue;
220 }
221
222 pixel_ptr = block_ptr;
223
224 /* get the next two bytes in the encoded data stream */
226 byte_a = s->
buf[stream_ptr++];
227 byte_b = s->
buf[stream_ptr++];
228
229 /* check if the decode is finished */
230 if ((byte_a == 0) && (byte_b == 0) && (total_blocks == 0)) {
231 return;
232 } else if ((byte_b & 0xFC) == 0x84) {
233 /* skip code, but don't count the current block */
234 skip_blocks = ((byte_b - 0x84) << 8) + byte_a - 1;
235 } else if (byte_b < 0x80) {
236 /* 2- or 8-color encoding modes */
237 flags = (byte_b << 8) | byte_a;
238
241 stream_ptr += 2;
243 stream_ptr += 2;
244
245 if (colors[0] & 0x8000) {
246 /* 8-color encoding */
249 stream_ptr += 2;
251 stream_ptr += 2;
253 stream_ptr += 2;
255 stream_ptr += 2;
257 stream_ptr += 2;
259 stream_ptr += 2;
260
261 for (pixel_y = 0; pixel_y < 4; pixel_y++) {
262 for (pixel_x = 0; pixel_x < 4; pixel_x++, flags >>= 1)
263 pixels[pixel_ptr++] =
264 colors[((pixel_y & 0x2) << 1) +
265 (pixel_x & 0x2) + ((flags & 0x1) ^ 1)];
266 pixel_ptr -= row_dec;
267 }
268 } else {
269 /* 2-color encoding */
270 for (pixel_y = 0; pixel_y < 4; pixel_y++) {
271 for (pixel_x = 0; pixel_x < 4; pixel_x++, flags >>= 1)
272 pixels[pixel_ptr++] = colors[(flags & 0x1) ^ 1];
273 pixel_ptr -= row_dec;
274 }
275 }
276 } else {
277 /* otherwise, it's a 1-color block */
278 colors[0] = (byte_b << 8) | byte_a;
279
280 for (pixel_y = 0; pixel_y < 4; pixel_y++) {
281 for (pixel_x = 0; pixel_x < 4; pixel_x++)
282 pixels[pixel_ptr++] = colors[0];
283 pixel_ptr -= row_dec;
284 }
285 }
286
287 block_ptr += block_inc;
288 total_blocks--;
289 }
290 }
291 }
292
294 void *
data,
int *got_frame,
296 {
298 int buf_size = avpkt->
size;
301
304
307
310
311 if (pal) {
314 }
315 }
316
319 else
321
324
325 *got_frame = 1;
326
327 /* report that the buffer was completely consumed */
328 return buf_size;
329 }
330
332 {
334
336
337 return 0;
338 }
339
350 };