1 /*
2 * Flash Screen Video encoder
3 * Copyright (C) 2004 Alex Beregszaszi
4 * Copyright (C) 2006 Benjamin Larsson
5 *
6 * This file is part of FFmpeg.
7 *
8 * FFmpeg is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Lesser General Public
10 * License as published by the Free Software Foundation; either
11 * version 2.1 of the License, or (at your option) any later version.
12 *
13 * FFmpeg is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * Lesser General Public License for more details.
17 *
18 * You should have received a copy of the GNU Lesser General Public
19 * License along with FFmpeg; if not, write to the Free Software
20 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
21 */
22
23 /* Encoding development sponsored by http://fh-campuswien.ac.at */
24
25 /**
26 * @file
27 * Flash Screen Video encoder
28 * @author Alex Beregszaszi
29 * @author Benjamin Larsson
30 *
31 * A description of the bitstream format for Flash Screen Video version 1/2
32 * is part of the SWF File Format Specification (version 10), which can be
33 * downloaded from http://www.adobe.com/devnet/swf.html.
34 */
35
36 /*
37 * Encoding ideas: A basic encoder would just use a fixed block size.
38 * Block sizes can be multiples of 16, from 16 to 256. The blocks don't
39 * have to be quadratic. A brute force search with a set of different
40 * block sizes should give a better result than to just use a fixed size.
41 *
42 * TODO:
43 * Don't reencode the frame in brute force mode if the frame is a dupe.
44 * Speed up. Make the difference check faster.
45 */
46
47 #include <stdio.h>
48 #include <stdlib.h>
49 #include <zlib.h>
50
55
56
68
71 {
72 int i, j;
76
77 for (i = dx + h; i > dx; i--) {
78 nsptr = sptr + i * stride + dy * 3;
79 npfptr = pfptr + i * stride + dy * 3;
80 for (j = 0; j < w * 3; j++) {
81 diff |= npfptr[j] ^ nsptr[j];
82 dptr[j] = nsptr[j];
83 }
84 dptr += w * 3;
85 }
86 if (diff)
87 return 1;
88 return 0;
89 }
90
92 {
94
96
100
102
103 return 0;
104 }
105
107 {
109
111
114 "Input dimensions too large, input must be max 4096x4096 !\n");
116 }
117
118 // Needed if zlib unused or init aborted before deflateInit
119 memset(&s->
zstream, 0,
sizeof(z_stream));
120
122
125
128
132 }
133
138 }
139
140 return 0;
141 }
142
143
145 int buf_size, int block_width, int block_height,
146 uint8_t *previous_frame,
int *I_frame)
147 {
148
150 int h_blocks, v_blocks, h_part, v_part, i, j;
151 int buf_pos, res;
152 int pred_blocks = 0;
153
155
156 put_bits(&pb, 4, block_width / 16 - 1);
158 put_bits(&pb, 4, block_height / 16 - 1);
161 buf_pos = 4;
162
167
168 /* loop over all block columns */
169 for (j = 0; j < v_blocks + (v_part ? 1 : 0); j++) {
170
171 int y_pos = j * block_height; // vertical position in frame
172 int cur_blk_height = (j < v_blocks) ? block_height : v_part;
173
174 /* loop over all block rows */
175 for (i = 0; i < h_blocks + (h_part ? 1 : 0); i++) {
176 int x_pos = i * block_width; // horizontal position in frame
177 int cur_blk_width = (i < h_blocks) ? block_width : h_part;
180
181 /* copy the block to the temp buffer before compression
182 * (if it differs from the previous frame's block) */
185 x_pos, cur_blk_height, cur_blk_width,
187
188 if (res || *I_frame) {
189 unsigned long zsize = 3 * block_width * block_height;
190 ret = compress2(ptr + 2, &zsize, s->
tmpblock,
191 3 * cur_blk_width * cur_blk_height, 9);
192
193 //ret = deflateReset(&s->zstream);
194 if (ret != Z_OK)
196 "error while compressing block %dx%d\n", i, j);
197
198 bytestream_put_be16(&ptr, zsize);
199 buf_pos += zsize + 2;
201 } else {
202 pred_blocks++;
203 bytestream_put_be16(&ptr, 0);
204 buf_pos += 2;
205 }
206 }
207 }
208
209 if (pred_blocks)
210 *I_frame = 0;
211 else
212 *I_frame = 1;
213
214 return buf_pos;
215 }
216
217
219 const AVFrame *pict,
int *got_packet)
220 {
222 const AVFrame *
const p = pict;
224 int res;
225 int I_frame = 0;
226 int opt_w = 4, opt_h = 4;
227
228 /* First frame needs to be a keyframe */
234 }
235 I_frame = 1;
236 }
237
240 else
242
243 /* Check the placement of keyframes */
246 I_frame = 1;
247 }
248
250 return res;
251
253 pfptr, &I_frame);
254
255 //save the current frame
258 else
262
263 //mark the frame type so the muxer can mux it correctly
264 if (I_frame) {
269 } else {
272 }
273
276 *got_packet = 1;
277
278 return 0;
279 }
280
291 };