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icon This is a documentation subpage for Module:DecodeEncode.
It may contain usage information, categories and other content that is not part of the original module page.
This module is rated as ready for general use. It has reached a mature state, is considered relatively stable and bug-free, and may be used wherever appropriate. It can be mentioned on help pages and other Wikipedia resources as an option for new users. To minimise server load and avoid disruptive output, improvements should be developed through sandbox testing rather than repeated trial-and-error editing.

Implements Lua functions mw.text.decode, mw.text.encode in a module.

{{#invoke:decode|s=Source text}}Source text

See List of XML and HTML character entity references.

Decode (© → ©)

Note 2021年09月26日: Possible bug: Decoding   works, but   doesn't.
Decodes Named Entities from entity name into a regular (unicode) character:
©©
>>

All welldefined named entities are decoded (HTML Named character references, formally: as defined in the PHP table).

A regular, rendered sentence:
"At 100 °F, & with a "burning" sun above, we , we ⁄walked⁄."
In code:
"At 100 °F, & with a "burning" sun above, we ⁄walked⁄." -- wikitext
Processing:
{{#invoke:decodeEncode|decode|s=At 100 °F, & with a "burning" sun above, we ⁄walked⁄.}}
At 100 °F, & with a "burning" sun above, we ⁄walked⁄. -- In code: straight characters, no named entities.
Renders, again:
"At 100 °F, & with a "burning" sun above, we ⁄walked⁄."

Decode a reduced set only

By setting |subset_only=true, only these five entity names are decoded: '&lt;', '&gt;', '&amp;', '&quot;', '&nbsp;' (that is, into '<', '>', '&', '"', ' ').

Note: There is a difference with the relevant Lua parameter. (This only concerns your task if you also work directly with the Lua mw.text.decode function). Lua documentation defines parameter |decodeNamedEntities=, having this effect: when omitted or false, only the reduced set of entities is recognized and decoded. This use of 'false' is inverted in using |subset_only=: |decodeNamedEntities=false = |subset_only=true.
Also, this module ignores the "omitted" logic: |subset_only= should be set explicitly to 'true' to be effective.

Encode (© → &copy;)

Function encode encodes some entity-named characters into that name (for example: &&amp;).

Regular sentence:

"At >100 °F, & with a "burning" sun above, we walked. ©"

In code:

"At >100 °F, & with a "burning" sun above, we walked. ©"

Encode:

{{#invoke:decodeEncode|encode|s=At >100 °F, & with a "burning" sun above, we walked. ©|charset=&<>{{!}}°"'&©}}
At &gt;100 &#176;F, &amp; with a &quot;burning&quot; sun above, we walked. &#169;
Renders as:
"At >100 °F, & with a "burning" sun above, we walked. ©"

character set to encode

Per Lua documentation, only a small set of characters is processed. The characterset can be set (expanded) by using |charset=.

Example: |charset=<>" \'& (the default), |charset=<>°"'&©{{!}}; characters not in the default will be replaced by their decimal entity: ©&#169; (hexadecimal number, not decimal nor named &copy;)

Template

NOTE: 2021年09月13日: The encode function with user-supplied charset is now used productively in {{R/superscript }} and {{R/ref }}. Before implementing breaking changes here, these templates need to be adjusted accordingly!

See also

AltStyle によって変換されたページ (->オリジナル) /