NOTICE: Please be aware the CDC 1.0 specification initially related to this JSR has been replace (superseded) with the newer CDC 1.1 specification. CDC 1.0 will no longer be supported after 18-Aug-2009. This JSR and other optional technologies based on the CDC 1.0 standards are fully compatible with the CDC 1.1 standards. All development and certification efforts should be updated to use the current, supported technology.
The following has been updated from the original proposal.
2006年09月14日:
Maintenance Lead: Roger Riggs
E-Mail Address: roger.riggs
Telephone Number: +1 781 442 0539
Fax Number: -
2006年06月20日: The Spec Lead and Expert Group changed the JSR's name from "JavaTM Bindings for OpenGL ES" to "JavaTM Binding for the OpenGL® ES API"Original Java Specification Request (JSR)
Identification |
Request |
Contributions |
Additional Information
Section 1. Identification
Submitting Member: sun Microsystems, Inc
Name of Contact Person: Daniel Petersen
E-Mail Address: daniel.petersen@sun.com
Telephone Number: +1 408 276 3296
Fax Number: +1 408 276 5060
Specification Lead: Daniel Petersen
E-Mail Address: daniel.petersen@sun.com
Telephone Number: +1 408 276 3296
Fax Number: +1 408 276 5060
Initial Expert Group Membership:
Sun
Symbian
ATI
Nokia
Supporting this JSR:
TI
Section 2: Request
This specification, an optional package, will describe the Java bindings to the native 3D graphics library, OpenGL ES.
OpenGL ES is largely a subset of OpenGL 1.3 and much of the work derived from JSR 231, Java Bindings to OpenGL (bases on OpenGL version 1.5) will be used in this JSR. The addition of a few OpenGL ES extensions not found in OpenGL 1.3 (or 1.5) will prevent this from being a strict subset of JSR 231.
OpenGL ES defines two profiles: the Common profile and the Common-Lite profile.
The Common-Lite profile is a 32-bit fixed-point profile while the Common profile supports floating point. The Common profile is a superset of the Commom-Lite profile. One issue for the EG is if bindings for the Common-Lite profile are needed.
The Common-Lite profile is targeted towards CLDC 1.0 environments while the Common profile is for CLDC 1.1.
There is a need to have access to hardware accelerated 3D graphics from a low level 3D graphics library. Mobile devices are now being manufactured with hardware accelerated 3D chips. OpenGL ES is rapidly becoming the de facto standard for a platform independent, low level 3D API in the mobile market. Creating Java bindings to this library will meet the needs of the J2ME platform for 3D graphics capabilities.
There is an existing 3D API for J2ME devices, JSR 184. It provides effectively the same functionality as this JSR will. However, it is object-oriented and thus the interface to the underlying functionality is completely different from OpenGL. This JSR will cater especially to the needs of those developers who are already familiar with OpenGL, and furthermore do not require any of the high level functionality provided by JSR 184. Further, with the abundance of OpenGL applications on the market, having an API based on the OpenGL specification will ease the efforts of porting these applications to the J2ME platform. Providing Java bindings to OpenGL ES will ease the effort of moving applications from the ME space to the SE space and vice versa.
OpenGL ES version 1.0, bindings for the J2ME platform.
javax.media.opengles
An OpenGL ES library must be present on the platform.
No
No
No
First Draft: May 2004
Public Review: August 2004
Final Draft: November 2004
The primary means of communication will be email, with conference calls and face-to-face meetings scheduled as needed.
The RI and TCK will be delivered stand-alone.
N/A
Sun will make the TCK and RI available for license separately:
* TCK:
- Available free of charge to qualified not-for-profits organizations
and individuals
- Licensees will be offered a flat fee, with an annual maintenance fee.
At the discretion of the licensee, we will offer a per unit royalty
option, with an annual maintenance fee.
* RI:
- Per unit royalty fee, with an annual maintenance fee.
Section 3: Contributions
OpenGL ES documentation is available from:
http://www.khronos.org/
The core OpenGL ES calls will just be declared as native methods within a base OpenGL ES class. Obtaining access to device specific resources will be done via an opaque handle to make the API profile agnostic.
Section 4: Additional Information (Optional)
Transparency plan:
a) The specification lead will maintain an interest alias for JCP members outside of the Expert Group. The specification lead will publish periodic milestone drafts and status to this list. The Expert Group may also use the list to request feedback on key issues facing the group.
b) The specification lead will on a quarterly basis provide a brief JSR status to the JCP PMO, for publication to the Java community. This will include the current schedule for the JSR and notes on any major events that have occurred in the previous quarter.