RFC 793 - Transmission Control Protocol

[フレーム]

RFC: 793
 TRANSMISSION CONTROL PROTOCOL
 DARPA INTERNET PROGRAM
 PROTOCOL SPECIFICATION
 September 1981
 prepared for
 Defense Advanced Research Projects Agency
 Information Processing Techniques Office
 1400 Wilson Boulevard
 Arlington, Virginia 22209
 by
 Information Sciences Institute
 University of Southern California
 4676 Admiralty Way
 Marina del Rey, California 90291
September 1981
 Transmission Control Protocol
 TABLE OF CONTENTS
 PREFACE ........................................................ iii
1. INTRODUCTION ..................................................... 1
 1.1 Motivation .................................................... 1
 1.2 Scope ......................................................... 2
 1.3 About This Document ........................................... 2
 1.4 Interfaces .................................................... 3
 1.5 Operation ..................................................... 3
2. PHILOSOPHY ....................................................... 7
 2.1 Elements of the Internetwork System ........................... 7
 2.2 Model of Operation ............................................ 7
 2.3 The Host Environment .......................................... 8
 2.4 Interfaces .................................................... 9
 2.5 Relation to Other Protocols ................................... 9
 2.6 Reliable Communication ........................................ 9
 2.7 Connection Establishment and Clearing ........................ 10
 2.8 Data Communication ........................................... 12
 2.9 Precedence and Security ...................................... 13
 2.10 Robustness Principle ......................................... 13
3. FUNCTIONAL SPECIFICATION ........................................ 15
 3.1 Header Format ................................................ 15
 3.2 Terminology .................................................. 19
 3.3 Sequence Numbers ............................................. 24
 3.4 Establishing a connection .................................... 30
 3.5 Closing a Connection ......................................... 37
 3.6 Precedence and Security ...................................... 40
 3.7 Data Communication ........................................... 40
 3.8 Interfaces ................................................... 44
 3.9 Event Processing ............................................. 52
GLOSSARY ............................................................ 79
REFERENCES .......................................................... 85
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Transmission Control Protocol
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 Transmission Control Protocol
 PREFACE
This document describes the DoD Standard Transmission Control Protocol
(TCP). There have been nine earlier editions of the ARPA TCP
specification on which this standard is based, and the present text
draws heavily from them. There have been many contributors to this work
both in terms of concepts and in terms of text. This edition clarifies
several details and removes the end-of-letter buffer-size adjustments,
and redescribes the letter mechanism as a push function.
 Jon Postel
 Editor
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RFC: 793
Replaces: RFC 761
IENs: 129, 124, 112, 81,
55, 44, 40, 27, 21, 5
 TRANSMISSION CONTROL PROTOCOL
 DARPA INTERNET PROGRAM
 PROTOCOL SPECIFICATION
 1. INTRODUCTION
The Transmission Control Protocol (TCP) is intended for use as a highly
reliable host-to-host protocol between hosts in packet-switched computer
communication networks, and in interconnected systems of such networks.
This document describes the functions to be performed by the
Transmission Control Protocol, the program that implements it, and its
interface to programs or users that require its services.
1.1. Motivation
 Computer communication systems are playing an increasingly important
 role in military, government, and civilian environments. This
 document focuses its attention primarily on military computer
 communication requirements, especially robustness in the presence of
 communication unreliability and availability in the presence of
 congestion, but many of these problems are found in the civilian and
 government sector as well.
 As strategic and tactical computer communication networks are
 developed and deployed, it is essential to provide means of
 interconnecting them and to provide standard interprocess
 communication protocols which can support a broad range of
 applications. In anticipation of the need for such standards, the
 Deputy Undersecretary of Defense for Research and Engineering has
 declared the Transmission Control Protocol (TCP) described herein to
 be a basis for DoD-wide inter-process communication protocol
 standardization.
 TCP is a connection-oriented, end-to-end reliable protocol designed to
 fit into a layered hierarchy of protocols which support multi-network
 applications. The TCP provides for reliable inter-process
 communication between pairs of processes in host computers attached to
 distinct but interconnected computer communication networks. Very few
 assumptions are made as to the reliability of the communication
 protocols below the TCP layer. TCP assumes it can obtain a simple,
 potentially unreliable datagram service from the lower level
 protocols. In principle, the TCP should be able to operate above a
 wide spectrum of communication systems ranging from hard-wired
 connections to packet-switched or circuit-switched networks.
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Transmission Control Protocol
Introduction
 TCP is based on concepts first described by Cerf and Kahn in [1]. The
 TCP fits into a layered protocol architecture just above a basic
 Internet Protocol [2] which provides a way for the TCP to send and
 receive variable-length segments of information enclosed in internet
 datagram "envelopes". The internet datagram provides a means for
 addressing source and destination TCPs in different networks. The
 internet protocol also deals with any fragmentation or reassembly of
 the TCP segments required to achieve transport and delivery through
 multiple networks and interconnecting gateways. The internet protocol
 also carries information on the precedence, security classification
 and compartmentation of the TCP segments, so this information can be
 communicated end-to-end across multiple networks.
 Protocol Layering
 +---------------------+
 | higher-level |
 +---------------------+
 | TCP |
 +---------------------+
 | internet protocol |
 +---------------------+
 |communication network|
 +---------------------+
 Figure 1
 Much of this document is written in the context of TCP implementations
 which are co-resident with higher level protocols in the host
 computer. Some computer systems will be connected to networks via
 front-end computers which house the TCP and internet protocol layers,
 as well as network specific software. The TCP specification describes
 an interface to the higher level protocols which appears to be
 implementable even for the front-end case, as long as a suitable
 host-to-front end protocol is implemented.
1.2. Scope
 The TCP is intended to provide a reliable process-to-process
 communication service in a multinetwork environment. The TCP is
 intended to be a host-to-host protocol in common use in multiple
 networks.
1.3. About this Document
 This document represents a specification of the behavior required of
 any TCP implementation, both in its interactions with higher level
 protocols and in its interactions with other TCPs. The rest of this
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 Transmission Control Protocol
 Introduction
 section offers a very brief view of the protocol interfaces and
 operation. Section 2 summarizes the philosophical basis for the TCP
 design. Section 3 offers both a detailed description of the actions
 required of TCP when various events occur (arrival of new segments,
 user calls, errors, etc.) and the details of the formats of TCP
 segments.
1.4. Interfaces
 The TCP interfaces on one side to user or application processes and on
 the other side to a lower level protocol such as Internet Protocol.
 The interface between an application process and the TCP is
 illustrated in reasonable detail. This interface consists of a set of
 calls much like the calls an operating system provides to an
 application process for manipulating files. For example, there are
 calls to open and close connections and to send and receive data on
 established connections. It is also expected that the TCP can
 asynchronously communicate with application programs. Although
 considerable freedom is permitted to TCP implementors to design
 interfaces which are appropriate to a particular operating system
 environment, a minimum functionality is required at the TCP/user
 interface for any valid implementation.
 The interface between TCP and lower level protocol is essentially
 unspecified except that it is assumed there is a mechanism whereby the
 two levels can asynchronously pass information to each other.
 Typically, one expects the lower level protocol to specify this
 interface. TCP is designed to work in a very general environment of
 interconnected networks. The lower level protocol which is assumed
 throughout this document is the Internet Protocol [2].
1.5. Operation
 As noted above, the primary purpose of the TCP is to provide reliable,
 securable logical circuit or connection service between pairs of
 processes. To provide this service on top of a less reliable internet
 communication system requires facilities in the following areas:
 Basic Data Transfer
 Reliability
 Flow Control
 Multiplexing
 Connections
 Precedence and Security
 The basic operation of the TCP in each of these areas is described in
 the following paragraphs.
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Transmission Control Protocol
Introduction
 Basic Data Transfer:
 The TCP is able to transfer a continuous stream of octets in each
 direction between its users by packaging some number of octets into
 segments for transmission through the internet system. In general,
 the TCPs decide when to block and forward data at their own
 convenience.
 Sometimes users need to be sure that all the data they have
 submitted to the TCP has been transmitted. For this purpose a push
 function is defined. To assure that data submitted to a TCP is
 actually transmitted the sending user indicates that it should be
 pushed through to the receiving user. A push causes the TCPs to
 promptly forward and deliver data up to that point to the receiver.
 The exact push point might not be visible to the receiving user and
 the push function does not supply a record boundary marker.
 Reliability:
 The TCP must recover from data that is damaged, lost, duplicated, or
 delivered out of order by the internet communication system. This
 is achieved by assigning a sequence number to each octet
 transmitted, and requiring a positive acknowledgment (ACK) from the
 receiving TCP. If the ACK is not received within a timeout
 interval, the data is retransmitted. At the receiver, the sequence
 numbers are used to correctly order segments that may be received
 out of order and to eliminate duplicates. Damage is handled by
 adding a checksum to each segment transmitted, checking it at the
 receiver, and discarding damaged segments.
 As long as the TCPs continue to function properly and the internet
 system does not become completely partitioned, no transmission
 errors will affect the correct delivery of data. TCP recovers from
 internet communication system errors.
 Flow Control:
 TCP provides a means for the receiver to govern the amount of data
 sent by the sender. This is achieved by returning a "window" with
 every ACK indicating a range of acceptable sequence numbers beyond
 the last segment successfully received. The window indicates an
 allowed number of octets that the sender may transmit before
 receiving further permission.
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 Transmission Control Protocol
 Introduction
 Multiplexing:
 To allow for many processes within a single Host to use TCP
 communication facilities simultaneously, the TCP provides a set of
 addresses or ports within each host. Concatenated with the network
 and host addresses from the internet communication layer, this forms
 a socket. A pair of sockets uniquely identifies each connection.
 That is, a socket may be simultaneously used in multiple
 connections.
 The binding of ports to processes is handled independently by each
 Host. However, it proves useful to attach frequently used processes
 (e.g., a "logger" or timesharing service) to fixed sockets which are
 made known to the public. These services can then be accessed
 through the known addresses. Establishing and learning the port
 addresses of other processes may involve more dynamic mechanisms.
 Connections:
 The reliability and flow control mechanisms described above require
 that TCPs initialize and maintain certain status information for
 each data stream. The combination of this information, including
 sockets, sequence numbers, and window sizes, is called a connection.
 Each connection is uniquely specified by a pair of sockets
 identifying its two sides.
 When two processes wish to communicate, their TCP's must first
 establish a connection (initialize the status information on each
 side). When their communication is complete, the connection is
 terminated or closed to free the resources for other uses.
 Since connections must be established between unreliable hosts and
 over the unreliable internet communication system, a handshake
 mechanism with clock-based sequence numbers is used to avoid
 erroneous initialization of connections.
 Precedence and Security:
 The users of TCP may indicate the security and precedence of their
 communication. Provision is made for default values to be used when
 these features are not needed.
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 Transmission Control Protocol
 2. PHILOSOPHY
2.1. Elements of the Internetwork System
 The internetwork environment consists of hosts connected to networks
 which are in turn interconnected via gateways. It is assumed here
 that the networks may be either local networks (e.g., the ETHERNET) or
 large networks (e.g., the ARPANET), but in any case are based on
 packet switching technology. The active agents that produce and
 consume messages are processes. Various levels of protocols in the
 networks, the gateways, and the hosts support an interprocess
 communication system that provides two-way data flow on logical
 connections between process ports.
 The term packet is used generically here to mean the data of one
 transaction between a host and its network. The format of data blocks
 exchanged within the a network will generally not be of concern to us.
 Hosts are computers attached to a network, and from the communication
 network's point of view, are the sources and destinations of packets.
 Processes are viewed as the active elements in host computers (in
 accordance with the fairly common definition of a process as a program
 in execution). Even terminals and files or other I/O devices are
 viewed as communicating with each other through the use of processes.
 Thus, all communication is viewed as inter-process communication.
 Since a process may need to distinguish among several communication
 streams between itself and another process (or processes), we imagine
 that each process may have a number of ports through which it
 communicates with the ports of other processes.
2.2. Model of Operation
 Processes transmit data by calling on the TCP and passing buffers of
 data as arguments. The TCP packages the data from these buffers into
 segments and calls on the internet module to transmit each segment to
 the destination TCP. The receiving TCP places the data from a segment
 into the receiving user's buffer and notifies the receiving user. The
 TCPs include control information in the segments which they use to
 ensure reliable ordered data transmission.
 The model of internet communication is that there is an internet
 protocol module associated with each TCP which provides an interface
 to the local network. This internet module packages TCP segments
 inside internet datagrams and routes these datagrams to a destination
 internet module or intermediate gateway. To transmit the datagram
 through the local network, it is embedded in a local network packet.
 The packet switches may perform further packaging, fragmentation, or
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Transmission Control Protocol
Philosophy
 other operations to achieve the delivery of the local packet to the
 destination internet module.
 At a gateway between networks, the internet datagram is "unwrapped"
 from its local packet and examined to determine through which network
 the internet datagram should travel next. The internet datagram is
 then "wrapped" in a local packet suitable to the next network and
 routed to the next gateway, or to the final destination.
 A gateway is permitted to break up an internet datagram into smaller
 internet datagram fragments if this is necessary for transmission
 through the next network. To do this, the gateway produces a set of
 internet datagrams; each carrying a fragment. Fragments may be
 further broken into smaller fragments at subsequent gateways. The
 internet datagram fragment format is designed so that the destination
 internet module can reassemble fragments into internet datagrams.
 A destination internet module unwraps the segment from the datagram
 (after reassembling the datagram, if necessary) and passes it to the
 destination TCP.
 This simple model of the operation glosses over many details. One
 important feature is the type of service. This provides information
 to the gateway (or internet module) to guide it in selecting the
 service parameters to be used in traversing the next network.
 Included in the type of service information is the precedence of the
 datagram. Datagrams may also carry security information to permit
 host and gateways that operate in multilevel secure environments to
 properly segregate datagrams for security considerations.
2.3. The Host Environment
 The TCP is assumed to be a module in an operating system. The users
 access the TCP much like they would access the file system. The TCP
 may call on other operating system functions, for example, to manage
 data structures. The actual interface to the network is assumed to be
 controlled by a device driver module. The TCP does not call on the
 network device driver directly, but rather calls on the internet
 datagram protocol module which may in turn call on the device driver.
 The mechanisms of TCP do not preclude implementation of the TCP in a
 front-end processor. However, in such an implementation, a
 host-to-front-end protocol must provide the functionality to support
 the type of TCP-user interface described in this document.
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 Philosophy
2.4. Interfaces
 The TCP/user interface provides for calls made by the user on the TCP
 to OPEN or CLOSE a connection, to SEND or RECEIVE data, or to obtain
 STATUS about a connection. These calls are like other calls from user
 programs on the operating system, for example, the calls to open, read
 from, and close a file.
 The TCP/internet interface provides calls to send and receive
 datagrams addressed to TCP modules in hosts anywhere in the internet
 system. These calls have parameters for passing the address, type of
 service, precedence, security, and other control information.
2.5. Relation to Other Protocols
 The following diagram illustrates the place of the TCP in the protocol
 hierarchy:
 +------+ +-----+ +-----+ +-----+
 |Telnet| | FTP | |Voice| ... | | Application Level
 +------+ +-----+ +-----+ +-----+
 | | | |
 +-----+ +-----+ +-----+
 | TCP | | RTP | ... | | Host Level
 +-----+ +-----+ +-----+
 | | |
 +-------------------------------+
 | Internet Protocol & ICMP | Gateway Level
 +-------------------------------+
 |
 +---------------------------+
 | Local Network Protocol | Network Level
 +---------------------------+
 Protocol Relationships
 Figure 2.
 It is expected that the TCP will be able to support higher level
 protocols efficiently. It should be easy to interface higher level
 protocols like the ARPANET Telnet or AUTODIN II THP to the TCP.
2.6. Reliable Communication
 A stream of data sent on a TCP connection is delivered reliably and in
 order at the destination.
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Transmission Control Protocol
Philosophy
 Transmission is made reliable via the use of sequence numbers and
 acknowledgments. Conceptually, each octet of data is assigned a
 sequence number. The sequence number of the first octet of data in a
 segment is transmitted with that segment and is called the segment
 sequence number. Segments also carry an acknowledgment number which
 is the sequence number of the next expected data octet of
 transmissions in the reverse direction. When the TCP transmits a
 segment containing data, it puts a copy on a retransmission queue and
 starts a timer; when the acknowledgment for that data is received, the
 segment is deleted from the queue. If the acknowledgment is not
 received before the timer runs out, the segment is retransmitted.
 An acknowledgment by TCP does not guarantee that the data has been
 delivered to the end user, but only that the receiving TCP has taken
 the responsibility to do so.
 To govern the flow of data between TCPs, a flow control mechanism is
 employed. The receiving TCP reports a "window" to the sending TCP.
 This window specifies the number of octets, starting with the
 acknowledgment number, that the receiving TCP is currently prepared to
 receive.
2.7. Connection Establishment and Clearing
 To identify the separate data streams that a TCP may handle, the TCP
 provides a port identifier. Since port identifiers are selected
 independently by each TCP they might not be unique. To provide for
 unique addresses within each TCP, we concatenate an internet address
 identifying the TCP with a port identifier to create a socket which
 will be unique throughout all networks connected together.
 A connection is fully specified by the pair of sockets at the ends. A
 local socket may participate in many connections to different foreign
 sockets. A connection can be used to carry data in both directions,
 that is, it is "full duplex".
 TCPs are free to associate ports with processes however they choose.
 However, several basic concepts are necessary in any implementation.
 There must be well-known sockets which the TCP associates only with
 the "appropriate" processes by some means. We envision that processes
 may "own" ports, and that processes can initiate connections only on
 the ports they own. (Means for implementing ownership is a local
 issue, but we envision a Request Port user command, or a method of
 uniquely allocating a group of ports to a given process, e.g., by
 associating the high order bits of a port name with a given process.)
 A connection is specified in the OPEN call by the local port and
 foreign socket arguments. In return, the TCP supplies a (short) local
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 Transmission Control Protocol
 Philosophy
 connection name by which the user refers to the connection in
 subsequent calls. There are several things that must be remembered
 about a connection. To store this information we imagine that there
 is a data structure called a Transmission Control Block (TCB). One
 implementation strategy would have the local connection name be a
 pointer to the TCB for this connection. The OPEN call also specifies
 whether the connection establishment is to be actively pursued, or to
 be passively waited for.
 A passive OPEN request means that the process wants to accept incoming
 connection requests rather than attempting to initiate a connection.
 Often the process requesting a passive OPEN will accept a connection
 request from any caller. In this case a foreign socket of all zeros
 is used to denote an unspecified socket. Unspecified foreign sockets
 are allowed only on passive OPENs.
 A service process that wished to provide services for unknown other
 processes would issue a passive OPEN request with an unspecified
 foreign socket. Then a connection could be made with any process that
 requested a connection to this local socket. It would help if this
 local socket were known to be associated with this service.
 Well-known sockets are a convenient mechanism for a priori associating
 a socket address with a standard service. For instance, the
 "Telnet-Server" process is permanently assigned to a particular
 socket, and other sockets are reserved for File Transfer, Remote Job
 Entry, Text Generator, Echoer, and Sink processes (the last three
 being for test purposes). A socket address might be reserved for
 access to a "Look-Up" service which would return the specific socket
 at which a newly created service would be provided. The concept of a
 well-known socket is part of the TCP specification, but the assignment
 of sockets to services is outside this specification. (See [4].)
 Processes can issue passive OPENs and wait for matching active OPENs
 from other processes and be informed by the TCP when connections have
 been established. Two processes which issue active OPENs to each
 other at the same time will be correctly connected. This flexibility
 is critical for the support of distributed computing in which
 components act asynchronously with respect to each other.
 There are two principal cases for matching the sockets in the local
 passive OPENs and an foreign active OPENs. In the first case, the
 local passive OPENs has fully specified the foreign socket. In this
 case, the match must be exact. In the second case, the local passive
 OPENs has left the foreign socket unspecified. In this case, any
 foreign socket is acceptable as long as the local sockets match.
 Other possibilities include partially restricted matches.
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Philosophy
 If there are several pending passive OPENs (recorded in TCBs) with the
 same local socket, an foreign active OPEN will be matched to a TCB
 with the specific foreign socket in the foreign active OPEN, if such a
 TCB exists, before selecting a TCB with an unspecified foreign socket.
 The procedures to establish connections utilize the synchronize (SYN)
 control flag and involves an exchange of three messages. This
 exchange has been termed a three-way hand shake [3].
 A connection is initiated by the rendezvous of an arriving segment
 containing a SYN and a waiting TCB entry each created by a user OPEN
 command. The matching of local and foreign sockets determines when a
 connection has been initiated. The connection becomes "established"
 when sequence numbers have been synchronized in both directions.
 The clearing of a connection also involves the exchange of segments,
 in this case carrying the FIN control flag.
2.8. Data Communication
 The data that flows on a connection may be thought of as a stream of
 octets. The sending user indicates in each SEND call whether the data
 in that call (and any preceeding calls) should be immediately pushed
 through to the receiving user by the setting of the PUSH flag.
 A sending TCP is allowed to collect data from the sending user and to
 send that data in segments at its own convenience, until the push
 function is signaled, then it must send all unsent data. When a
 receiving TCP sees the PUSH flag, it must not wait for more data from
 the sending TCP before passing the data to the receiving process.
 There is no necessary relationship between push functions and segment
 boundaries. The data in any particular segment may be the result of a
 single SEND call, in whole or part, or of multiple SEND calls.
 The purpose of push function and the PUSH flag is to push data through
 from the sending user to the receiving user. It does not provide a
 record service.
 There is a coupling between the push function and the use of buffers
 of data that cross the TCP/user interface. Each time a PUSH flag is
 associated with data placed into the receiving user's buffer, the
 buffer is returned to the user for processing even if the buffer is
 not filled. If data arrives that fills the user's buffer before a
 PUSH is seen, the data is passed to the user in buffer size units.
 TCP also provides a means to communicate to the receiver of data that
 at some point further along in the data stream than the receiver is
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 Transmission Control Protocol
 Philosophy
 currently reading there is urgent data. TCP does not attempt to
 define what the user specifically does upon being notified of pending
 urgent data, but the general notion is that the receiving process will
 take action to process the urgent data quickly.
2.9. Precedence and Security
 The TCP makes use of the internet protocol type of service field and
 security option to provide precedence and security on a per connection
 basis to TCP users. Not all TCP modules will necessarily function in
 a multilevel secure environment; some may be limited to unclassified
 use only, and others may operate at only one security level and
 compartment. Consequently, some TCP implementations and services to
 users may be limited to a subset of the multilevel secure case.
 TCP modules which operate in a multilevel secure environment must
 properly mark outgoing segments with the security, compartment, and
 precedence. Such TCP modules must also provide to their users or
 higher level protocols such as Telnet or THP an interface to allow
 them to specify the desired security level, compartment, and
 precedence of connections.
2.10. Robustness Principle
 TCP implementations will follow a general principle of robustness: be
 conservative in what you do, be liberal in what you accept from
 others.
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 3. FUNCTIONAL SPECIFICATION
3.1. Header Format
 TCP segments are sent as internet datagrams. The Internet Protocol
 header carries several information fields, including the source and
 destination host addresses [2]. A TCP header follows the internet
 header, supplying information specific to the TCP protocol. This
 division allows for the existence of host level protocols other than
 TCP.
 TCP Header Format
 0 1 2 3
 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
 +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
 | Source Port | Destination Port |
 +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
 | Sequence Number |
 +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
 | Acknowledgment Number |
 +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
 | Data | |U|A|P|R|S|F| |
 | Offset| Reserved |R|C|S|S|Y|I| Window |
 | | |G|K|H|T|N|N| |
 +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
 | Checksum | Urgent Pointer |
 +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
 | Options | Padding |
 +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
 | data |
 +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
 TCP Header Format
 Note that one tick mark represents one bit position.
 Figure 3.
 Source Port: 16 bits
 The source port number.
 Destination Port: 16 bits
 The destination port number.
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Transmission Control Protocol
Functional Specification
 Sequence Number: 32 bits
 The sequence number of the first data octet in this segment (except
 when SYN is present). If SYN is present the sequence number is the
 initial sequence number (ISN) and the first data octet is ISN+1.
 Acknowledgment Number: 32 bits
 If the ACK control bit is set this field contains the value of the
 next sequence number the sender of the segment is expecting to
 receive. Once a connection is established this is always sent.
 Data Offset: 4 bits
 The number of 32 bit words in the TCP Header. This indicates where
 the data begins. The TCP header (even one including options) is an
 integral number of 32 bits long.
 Reserved: 6 bits
 Reserved for future use. Must be zero.
 Control Bits: 6 bits (from left to right):
 URG: Urgent Pointer field significant
 ACK: Acknowledgment field significant
 PSH: Push Function
 RST: Reset the connection
 SYN: Synchronize sequence numbers
 FIN: No more data from sender
 Window: 16 bits
 The number of data octets beginning with the one indicated in the
 acknowledgment field which the sender of this segment is willing to
 accept.
 Checksum: 16 bits
 The checksum field is the 16 bit one's complement of the one's
 complement sum of all 16 bit words in the header and text. If a
 segment contains an odd number of header and text octets to be
 checksummed, the last octet is padded on the right with zeros to
 form a 16 bit word for checksum purposes. The pad is not
 transmitted as part of the segment. While computing the checksum,
 the checksum field itself is replaced with zeros.
 The checksum also covers a 96 bit pseudo header conceptually
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 Transmission Control Protocol
 Functional Specification
 prefixed to the TCP header. This pseudo header contains the Source
 Address, the Destination Address, the Protocol, and TCP length.
 This gives the TCP protection against misrouted segments. This
 information is carried in the Internet Protocol and is transferred
 across the TCP/Network interface in the arguments or results of
 calls by the TCP on the IP.
 +--------+--------+--------+--------+
 | Source Address |
 +--------+--------+--------+--------+
 | Destination Address |
 +--------+--------+--------+--------+
 | zero | PTCL | TCP Length |
 +--------+--------+--------+--------+
 The TCP Length is the TCP header length plus the data length in
 octets (this is not an explicitly transmitted quantity, but is
 computed), and it does not count the 12 octets of the pseudo
 header.
 Urgent Pointer: 16 bits
 This field communicates the current value of the urgent pointer as a
 positive offset from the sequence number in this segment. The
 urgent pointer points to the sequence number of the octet following
 the urgent data. This field is only be interpreted in segments with
 the URG control bit set.
 Options: variable
 Options may occupy space at the end of the TCP header and are a
 multiple of 8 bits in length. All options are included in the
 checksum. An option may begin on any octet boundary. There are two
 cases for the format of an option:
 Case 1: A single octet of option-kind.
 Case 2: An octet of option-kind, an octet of option-length, and
 the actual option-data octets.
 The option-length counts the two octets of option-kind and
 option-length as well as the option-data octets.
 Note that the list of options may be shorter than the data offset
 field might imply. The content of the header beyond the
 End-of-Option option must be header padding (i.e., zero).
 A TCP must implement all options.
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Transmission Control Protocol
Functional Specification
 Currently defined options include (kind indicated in octal):
 Kind Length Meaning
 ---- ------ -------
 0 - End of option list.
 1 - No-Operation.
 2 4 Maximum Segment Size.
 Specific Option Definitions
 End of Option List
 +--------+
 |00000000|
 +--------+
 Kind=0
 This option code indicates the end of the option list. This
 might not coincide with the end of the TCP header according to
 the Data Offset field. This is used at the end of all options,
 not the end of each option, and need only be used if the end of
 the options would not otherwise coincide with the end of the TCP
 header.
 No-Operation
 +--------+
 |00000001|
 +--------+
 Kind=1
 This option code may be used between options, for example, to
 align the beginning of a subsequent option on a word boundary.
 There is no guarantee that senders will use this option, so
 receivers must be prepared to process options even if they do
 not begin on a word boundary.
 Maximum Segment Size
 +--------+--------+---------+--------+
 |00000010|00000100| max seg size |
 +--------+--------+---------+--------+
 Kind=2 Length=4
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 Transmission Control Protocol
 Functional Specification
 Maximum Segment Size Option Data: 16 bits
 If this option is present, then it communicates the maximum
 receive segment size at the TCP which sends this segment.
 This field must only be sent in the initial connection request
 (i.e., in segments with the SYN control bit set). If this
 option is not used, any segment size is allowed.
 Padding: variable
 The TCP header padding is used to ensure that the TCP header ends
 and data begins on a 32 bit boundary. The padding is composed of
 zeros.
3.2. Terminology
 Before we can discuss very much about the operation of the TCP we need
 to introduce some detailed terminology. The maintenance of a TCP
 connection requires the remembering of several variables. We conceive
 of these variables being stored in a connection record called a
 Transmission Control Block or TCB. Among the variables stored in the
 TCB are the local and remote socket numbers, the security and
 precedence of the connection, pointers to the user's send and receive
 buffers, pointers to the retransmit queue and to the current segment.
 In addition several variables relating to the send and receive
 sequence numbers are stored in the TCB.
 Send Sequence Variables
 SND.UNA - send unacknowledged
 SND.NXT - send next
 SND.WND - send window
 SND.UP - send urgent pointer
 SND.WL1 - segment sequence number used for last window update
 SND.WL2 - segment acknowledgment number used for last window
 update
 ISS - initial send sequence number
 Receive Sequence Variables
 RCV.NXT - receive next
 RCV.WND - receive window
 RCV.UP - receive urgent pointer
 IRS - initial receive sequence number
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Transmission Control Protocol
Functional Specification
 The following diagrams may help to relate some of these variables to
 the sequence space.
 Send Sequence Space
 1 2 3 4
 ----------|----------|----------|----------
 SND.UNA SND.NXT SND.UNA
 +SND.WND
 1 - old sequence numbers which have been acknowledged
 2 - sequence numbers of unacknowledged data
 3 - sequence numbers allowed for new data transmission
 4 - future sequence numbers which are not yet allowed
 Send Sequence Space
 Figure 4.
 The send window is the portion of the sequence space labeled 3 in
 figure 4.
 Receive Sequence Space
 1 2 3
 ----------|----------|----------
 RCV.NXT RCV.NXT
 +RCV.WND
 1 - old sequence numbers which have been acknowledged
 2 - sequence numbers allowed for new reception
 3 - future sequence numbers which are not yet allowed
 Receive Sequence Space
 Figure 5.
 The receive window is the portion of the sequence space labeled 2 in
 figure 5.
 There are also some variables used frequently in the discussion that
 take their values from the fields of the current segment.
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 Transmission Control Protocol
 Functional Specification
 Current Segment Variables
 SEG.SEQ - segment sequence number
 SEG.ACK - segment acknowledgment number
 SEG.LEN - segment length
 SEG.WND - segment window
 SEG.UP - segment urgent pointer
 SEG.PRC - segment precedence value
 A connection progresses through a series of states during its
 lifetime. The states are: LISTEN, SYN-SENT, SYN-RECEIVED,
 ESTABLISHED, FIN-WAIT-1, FIN-WAIT-2, CLOSE-WAIT, CLOSING, LAST-ACK,
 TIME-WAIT, and the fictional state CLOSED. CLOSED is fictional
 because it represents the state when there is no TCB, and therefore,
 no connection. Briefly the meanings of the states are:
 LISTEN - represents waiting for a connection request from any remote
 TCP and port.
 SYN-SENT - represents waiting for a matching connection request
 after having sent a connection request.
 SYN-RECEIVED - represents waiting for a confirming connection
 request acknowledgment after having both received and sent a
 connection request.
 ESTABLISHED - represents an open connection, data received can be
 delivered to the user. The normal state for the data transfer phase
 of the connection.
 FIN-WAIT-1 - represents waiting for a connection termination request
 from the remote TCP, or an acknowledgment of the connection
 termination request previously sent.
 FIN-WAIT-2 - represents waiting for a connection termination request
 from the remote TCP.
 CLOSE-WAIT - represents waiting for a connection termination request
 from the local user.
 CLOSING - represents waiting for a connection termination request
 acknowledgment from the remote TCP.
 LAST-ACK - represents waiting for an acknowledgment of the
 connection termination request previously sent to the remote TCP
 (which includes an acknowledgment of its connection termination
 request).
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Functional Specification
 TIME-WAIT - represents waiting for enough time to pass to be sure
 the remote TCP received the acknowledgment of its connection
 termination request.
 CLOSED - represents no connection state at all.
 A TCP connection progresses from one state to another in response to
 events. The events are the user calls, OPEN, SEND, RECEIVE, CLOSE,
 ABORT, and STATUS; the incoming segments, particularly those
 containing the SYN, ACK, RST and FIN flags; and timeouts.
 The state diagram in figure 6 illustrates only state changes, together
 with the causing events and resulting actions, but addresses neither
 error conditions nor actions which are not connected with state
 changes. In a later section, more detail is offered with respect to
 the reaction of the TCP to events.
 NOTE BENE: this diagram is only a summary and must not be taken as
 the total specification.
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 Transmission Control Protocol
 Functional Specification
 +---------+ ---------\ active OPEN
 | CLOSED | \ -----------
 +---------+<---------\ \ create TCB
 | ^ \ \ snd SYN
 passive OPEN | | CLOSE \ \
 ------------ | | ---------- \ \
 create TCB | | delete TCB \ \
 V | \ \
 +---------+ CLOSE | \
 | LISTEN | ---------- | |
 +---------+ delete TCB | |
 rcv SYN | | SEND | |
 ----------- | | ------- | V
 +---------+ snd SYN,ACK / \ snd SYN +---------+
 | |<----------------- ------------------>| |
 | SYN | rcv SYN | SYN |
 | RCVD |<-----------------------------------------------| SENT |
 | | snd ACK | |
 | |------------------ -------------------| |
 +---------+ rcv ACK of SYN \ / rcv SYN,ACK +---------+
 | -------------- | | -----------
 | x | | snd ACK
 | V V
 | CLOSE +---------+
 | ------- | ESTAB |
 | snd FIN +---------+
 | CLOSE | | rcv FIN
 V ------- | | -------
 +---------+ snd FIN / \ snd ACK +---------+
 | FIN |<----------------- ------------------>| CLOSE |
 | WAIT-1 |------------------ | WAIT |
 +---------+ rcv FIN \ +---------+
 | rcv ACK of FIN ------- | CLOSE |
 | -------------- snd ACK | ------- |
 V x V snd FIN V
 +---------+ +---------+ +---------+
 |FINWAIT-2| | CLOSING | | LAST-ACK|
 +---------+ +---------+ +---------+
 | rcv ACK of FIN | rcv ACK of FIN |
 | rcv FIN -------------- | Timeout=2MSL -------------- |
 | ------- x V ------------ x V
 \ snd ACK +---------+delete TCB +---------+
 ------------------------>|TIME WAIT|------------------>| CLOSED |
 +---------+ +---------+
 TCP Connection State Diagram
 Figure 6.
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Transmission Control Protocol
Functional Specification
3.3. Sequence Numbers
 A fundamental notion in the design is that every octet of data sent
 over a TCP connection has a sequence number. Since every octet is
 sequenced, each of them can be acknowledged. The acknowledgment
 mechanism employed is cumulative so that an acknowledgment of sequence
 number X indicates that all octets up to but not including X have been
 received. This mechanism allows for straight-forward duplicate
 detection in the presence of retransmission. Numbering of octets
 within a segment is that the first data octet immediately following
 the header is the lowest numbered, and the following octets are
 numbered consecutively.
 It is essential to remember that the actual sequence number space is
 finite, though very large. This space ranges from 0 to 2**32 - 1.
 Since the space is finite, all arithmetic dealing with sequence
 numbers must be performed modulo 2**32. This unsigned arithmetic
 preserves the relationship of sequence numbers as they cycle from
 2**32 - 1 to 0 again. There are some subtleties to computer modulo
 arithmetic, so great care should be taken in programming the
 comparison of such values. The symbol "=<" means "less than or equal"
 (modulo 2**32).
 The typical kinds of sequence number comparisons which the TCP must
 perform include:
 (a) Determining that an acknowledgment refers to some sequence
 number sent but not yet acknowledged.
 (b) Determining that all sequence numbers occupied by a segment
 have been acknowledged (e.g., to remove the segment from a
 retransmission queue).
 (c) Determining that an incoming segment contains sequence numbers
 which are expected (i.e., that the segment "overlaps" the
 receive window).
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 Transmission Control Protocol
 Functional Specification
 In response to sending data the TCP will receive acknowledgments. The
 following comparisons are needed to process the acknowledgments.
 SND.UNA = oldest unacknowledged sequence number
 SND.NXT = next sequence number to be sent
 SEG.ACK = acknowledgment from the receiving TCP (next sequence
 number expected by the receiving TCP)
 SEG.SEQ = first sequence number of a segment
 SEG.LEN = the number of octets occupied by the data in the segment
 (counting SYN and FIN)
 SEG.SEQ+SEG.LEN-1 = last sequence number of a segment
 A new acknowledgment (called an "acceptable ack"), is one for which
 the inequality below holds:
 SND.UNA < SEG.ACK =< SND.NXT
 A segment on the retransmission queue is fully acknowledged if the sum
 of its sequence number and length is less or equal than the
 acknowledgment value in the incoming segment.
 When data is received the following comparisons are needed:
 RCV.NXT = next sequence number expected on an incoming segments, and
 is the left or lower edge of the receive window
 RCV.NXT+RCV.WND-1 = last sequence number expected on an incoming
 segment, and is the right or upper edge of the receive window
 SEG.SEQ = first sequence number occupied by the incoming segment
 SEG.SEQ+SEG.LEN-1 = last sequence number occupied by the incoming
 segment
 A segment is judged to occupy a portion of valid receive sequence
 space if
 RCV.NXT =< SEG.SEQ < RCV.NXT+RCV.WND
 or
 RCV.NXT =< SEG.SEQ+SEG.LEN-1 < RCV.NXT+RCV.WND
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Transmission Control Protocol
Functional Specification
 The first part of this test checks to see if the beginning of the
 segment falls in the window, the second part of the test checks to see
 if the end of the segment falls in the window; if the segment passes
 either part of the test it contains data in the window.
 Actually, it is a little more complicated than this. Due to zero
 windows and zero length segments, we have four cases for the
 acceptability of an incoming segment:
 Segment Receive Test
 Length Window
 ------- ------- -------------------------------------------
 0 0 SEG.SEQ = RCV.NXT
 0 >0 RCV.NXT =< SEG.SEQ < RCV.NXT+RCV.WND
 >0 0 not acceptable
 >0 >0 RCV.NXT =< SEG.SEQ < RCV.NXT+RCV.WND
 or RCV.NXT =< SEG.SEQ+SEG.LEN-1 < RCV.NXT+RCV.WND
 Note that when the receive window is zero no segments should be
 acceptable except ACK segments. Thus, it is be possible for a TCP to
 maintain a zero receive window while transmitting data and receiving
 ACKs. However, even when the receive window is zero, a TCP must
 process the RST and URG fields of all incoming segments.
 We have taken advantage of the numbering scheme to protect certain
 control information as well. This is achieved by implicitly including
 some control flags in the sequence space so they can be retransmitted
 and acknowledged without confusion (i.e., one and only one copy of the
 control will be acted upon). Control information is not physically
 carried in the segment data space. Consequently, we must adopt rules
 for implicitly assigning sequence numbers to control. The SYN and FIN
 are the only controls requiring this protection, and these controls
 are used only at connection opening and closing. For sequence number
 purposes, the SYN is considered to occur before the first actual data
 octet of the segment in which it occurs, while the FIN is considered
 to occur after the last actual data octet in a segment in which it
 occurs. The segment length (SEG.LEN) includes both data and sequence
 space occupying controls. When a SYN is present then SEG.SEQ is the
 sequence number of the SYN.
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 Transmission Control Protocol
 Functional Specification
 Initial Sequence Number Selection
 The protocol places no restriction on a particular connection being
 used over and over again. A connection is defined by a pair of
 sockets. New instances of a connection will be referred to as
 incarnations of the connection. The problem that arises from this is
 -- "how does the TCP identify duplicate segments from previous
 incarnations of the connection?" This problem becomes apparent if the
 connection is being opened and closed in quick succession, or if the
 connection breaks with loss of memory and is then reestablished.
 To avoid confusion we must prevent segments from one incarnation of a
 connection from being used while the same sequence numbers may still
 be present in the network from an earlier incarnation. We want to
 assure this, even if a TCP crashes and loses all knowledge of the
 sequence numbers it has been using. When new connections are created,
 an initial sequence number (ISN) generator is employed which selects a
 new 32 bit ISN. The generator is bound to a (possibly fictitious) 32
 bit clock whose low order bit is incremented roughly every 4
 microseconds. Thus, the ISN cycles approximately every 4.55 hours.
 Since we assume that segments will stay in the network no more than
 the Maximum Segment Lifetime (MSL) and that the MSL is less than 4.55
 hours we can reasonably assume that ISN's will be unique.
 For each connection there is a send sequence number and a receive
 sequence number. The initial send sequence number (ISS) is chosen by
 the data sending TCP, and the initial receive sequence number (IRS) is
 learned during the connection establishing procedure.
 For a connection to be established or initialized, the two TCPs must
 synchronize on each other's initial sequence numbers. This is done in
 an exchange of connection establishing segments carrying a control bit
 called "SYN" (for synchronize) and the initial sequence numbers. As a
 shorthand, segments carrying the SYN bit are also called "SYNs".
 Hence, the solution requires a suitable mechanism for picking an
 initial sequence number and a slightly involved handshake to exchange
 the ISN's.
 The synchronization requires each side to send it's own initial
 sequence number and to receive a confirmation of it in acknowledgment
 from the other side. Each side must also receive the other side's
 initial sequence number and send a confirming acknowledgment.
 1) A --> B SYN my sequence number is X
 2) A <-- B ACK your sequence number is X
 3) A <-- B SYN my sequence number is Y
 4) A --> B ACK your sequence number is Y
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Transmission Control Protocol
Functional Specification
 Because steps 2 and 3 can be combined in a single message this is
 called the three way (or three message) handshake.
 A three way handshake is necessary because sequence numbers are not
 tied to a global clock in the network, and TCPs may have different
 mechanisms for picking the ISN's. The receiver of the first SYN has
 no way of knowing whether the segment was an old delayed one or not,
 unless it remembers the last sequence number used on the connection
 (which is not always possible), and so it must ask the sender to
 verify this SYN. The three way handshake and the advantages of a
 clock-driven scheme are discussed in [3].
 Knowing When to Keep Quiet
 To be sure that a TCP does not create a segment that carries a
 sequence number which may be duplicated by an old segment remaining in
 the network, the TCP must keep quiet for a maximum segment lifetime
 (MSL) before assigning any sequence numbers upon starting up or
 recovering from a crash in which memory of sequence numbers in use was
 lost. For this specification the MSL is taken to be 2 minutes. This
 is an engineering choice, and may be changed if experience indicates
 it is desirable to do so. Note that if a TCP is reinitialized in some
 sense, yet retains its memory of sequence numbers in use, then it need
 not wait at all; it must only be sure to use sequence numbers larger
 than those recently used.
 The TCP Quiet Time Concept
 This specification provides that hosts which "crash" without
 retaining any knowledge of the last sequence numbers transmitted on
 each active (i.e., not closed) connection shall delay emitting any
 TCP segments for at least the agreed Maximum Segment Lifetime (MSL)
 in the internet system of which the host is a part. In the
 paragraphs below, an explanation for this specification is given.
 TCP implementors may violate the "quiet time" restriction, but only
 at the risk of causing some old data to be accepted as new or new
 data rejected as old duplicated by some receivers in the internet
 system.
 TCPs consume sequence number space each time a segment is formed and
 entered into the network output queue at a source host. The
 duplicate detection and sequencing algorithm in the TCP protocol
 relies on the unique binding of segment data to sequence space to
 the extent that sequence numbers will not cycle through all 2**32
 values before the segment data bound to those sequence numbers has
 been delivered and acknowledged by the receiver and all duplicate
 copies of the segments have "drained" from the internet. Without
 such an assumption, two distinct TCP segments could conceivably be
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September 1981
 Transmission Control Protocol
 Functional Specification
 assigned the same or overlapping sequence numbers, causing confusion
 at the receiver as to which data is new and which is old. Remember
 that each segment is bound to as many consecutive sequence numbers
 as there are octets of data in the segment.
 Under normal conditions, TCPs keep track of the next sequence number
 to emit and the oldest awaiting acknowledgment so as to avoid
 mistakenly using a sequence number over before its first use has
 been acknowledged. This alone does not guarantee that old duplicate
 data is drained from the net, so the sequence space has been made
 very large to reduce the probability that a wandering duplicate will
 cause trouble upon arrival. At 2 megabits/sec. it takes 4.5 hours
 to use up 2**32 octets of sequence space. Since the maximum segment
 lifetime in the net is not likely to exceed a few tens of seconds,
 this is deemed ample protection for foreseeable nets, even if data
 rates escalate to l0's of megabits/sec. At 100 megabits/sec, the
 cycle time is 5.4 minutes which may be a little short, but still
 within reason.
 The basic duplicate detection and sequencing algorithm in TCP can be
 defeated, however, if a source TCP does not have any memory of the
 sequence numbers it last used on a given connection. For example, if
 the TCP were to start all connections with sequence number 0, then
 upon crashing and restarting, a TCP might re-form an earlier
 connection (possibly after half-open connection resolution) and emit
 packets with sequence numbers identical to or overlapping with
 packets still in the network which were emitted on an earlier
 incarnation of the same connection. In the absence of knowledge
 about the sequence numbers used on a particular connection, the TCP
 specification recommends that the source delay for MSL seconds
 before emitting segments on the connection, to allow time for
 segments from the earlier connection incarnation to drain from the
 system.
 Even hosts which can remember the time of day and used it to select
 initial sequence number values are not immune from this problem
 (i.e., even if time of day is used to select an initial sequence
 number for each new connection incarnation).
 Suppose, for example, that a connection is opened starting with
 sequence number S. Suppose that this connection is not used much
 and that eventually the initial sequence number function (ISN(t))
 takes on a value equal to the sequence number, say S1, of the last
 segment sent by this TCP on a particular connection. Now suppose,
 at this instant, the host crashes, recovers, and establishes a new
 incarnation of the connection. The initial sequence number chosen is
 S1 = ISN(t) -- last used sequence number on old incarnation of
 connection! If the recovery occurs quickly enough, any old
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 September 1981
Transmission Control Protocol
Functional Specification
 duplicates in the net bearing sequence numbers in the neighborhood
 of S1 may arrive and be treated as new packets by the receiver of
 the new incarnation of the connection.
 The problem is that the recovering host may not know for how long it
 crashed nor does it know whether there are still old duplicates in
 the system from earlier connection incarnations.
 One way to deal with this problem is to deliberately delay emitting
 segments for one MSL after recovery from a crash- this is the "quite
 time" specification. Hosts which prefer to avoid waiting are
 willing to risk possible confusion of old and new packets at a given
 destination may choose not to wait for the "quite time".
 Implementors may provide TCP users with the ability to select on a
 connection by connection basis whether to wait after a crash, or may
 informally implement the "quite time" for all connections.
 Obviously, even where a user selects to "wait," this is not
 necessary after the host has been "up" for at least MSL seconds.
 To summarize: every segment emitted occupies one or more sequence
 numbers in the sequence space, the numbers occupied by a segment are
 "busy" or "in use" until MSL seconds have passed, upon crashing a
 block of space-time is occupied by the octets of the last emitted
 segment, if a new connection is started too soon and uses any of the
 sequence numbers in the space-time footprint of the last segment of
 the previous connection incarnation, there is a potential sequence
 number overlap area which could cause confusion at the receiver.
3.4. Establishing a connection
 The "three-way handshake" is the procedure used to establish a
 connection. This procedure normally is initiated by one TCP and
 responded to by another TCP. The procedure also works if two TCP
 simultaneously initiate the procedure. When simultaneous attempt
 occurs, each TCP receives a "SYN" segment which carries no
 acknowledgment after it has sent a "SYN". Of course, the arrival of
 an old duplicate "SYN" segment can potentially make it appear, to the
 recipient, that a simultaneous connection initiation is in progress.
 Proper use of "reset" segments can disambiguate these cases.
 Several examples of connection initiation follow. Although these
 examples do not show connection synchronization using data-carrying
 segments, this is perfectly legitimate, so long as the receiving TCP
 doesn't deliver the data to the user until it is clear the data is
 valid (i.e., the data must be buffered at the receiver until the
 connection reaches the ESTABLISHED state). The three-way handshake
 reduces the possibility of false connections. It is the
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September 1981
 Transmission Control Protocol
 Functional Specification
 implementation of a trade-off between memory and messages to provide
 information for this checking.
 The simplest three-way handshake is shown in figure 7 below. The
 figures should be interpreted in the following way. Each line is
 numbered for reference purposes. Right arrows (-->) indicate
 departure of a TCP segment from TCP A to TCP B, or arrival of a
 segment at B from A. Left arrows (<--), indicate the reverse.
 Ellipsis (...) indicates a segment which is still in the network
 (delayed). An "XXX" indicates a segment which is lost or rejected.
 Comments appear in parentheses. TCP states represent the state AFTER
 the departure or arrival of the segment (whose contents are shown in
 the center of each line). Segment contents are shown in abbreviated
 form, with sequence number, control flags, and ACK field. Other
 fields such as window, addresses, lengths, and text have been left out
 in the interest of clarity.
 TCP A TCP B
 1. CLOSED LISTEN
 2. SYN-SENT --> <SEQ=100><CTL=SYN> --> SYN-RECEIVED
 3. ESTABLISHED <-- <SEQ=300><ACK=101><CTL=SYN,ACK> <-- SYN-RECEIVED
 4. ESTABLISHED --> <SEQ=101><ACK=301><CTL=ACK> --> ESTABLISHED
 5. ESTABLISHED --> <SEQ=101><ACK=301><CTL=ACK><DATA> --> ESTABLISHED
 Basic 3-Way Handshake for Connection Synchronization
 Figure 7.
 In line 2 of figure 7, TCP A begins by sending a SYN segment
 indicating that it will use sequence numbers starting with sequence
 number 100. In line 3, TCP B sends a SYN and acknowledges the SYN it
 received from TCP A. Note that the acknowledgment field indicates TCP
 B is now expecting to hear sequence 101, acknowledging the SYN which
 occupied sequence 100.
 At line 4, TCP A responds with an empty segment containing an ACK for
 TCP B's SYN; and in line 5, TCP A sends some data. Note that the
 sequence number of the segment in line 5 is the same as in line 4
 because the ACK does not occupy sequence number space (if it did, we
 would wind up ACKing ACK's!).
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Functional Specification
 Simultaneous initiation is only slightly more complex, as is shown in
 figure 8. Each TCP cycles from CLOSED to SYN-SENT to SYN-RECEIVED to
 ESTABLISHED.
 TCP A TCP B
 1. CLOSED CLOSED
 2. SYN-SENT --> <SEQ=100><CTL=SYN> ...
 3. SYN-RECEIVED <-- <SEQ=300><CTL=SYN> <-- SYN-SENT
 4. ... <SEQ=100><CTL=SYN> --> SYN-RECEIVED
 5. SYN-RECEIVED --> <SEQ=100><ACK=301><CTL=SYN,ACK> ...
 6. ESTABLISHED <-- <SEQ=300><ACK=101><CTL=SYN,ACK> <-- SYN-RECEIVED
 7. ... <SEQ=101><ACK=301><CTL=ACK> --> ESTABLISHED
 Simultaneous Connection Synchronization
 Figure 8.
 The principle reason for the three-way handshake is to prevent old
 duplicate connection initiations from causing confusion. To deal with
 this, a special control message, reset, has been devised. If the
 receiving TCP is in a non-synchronized state (i.e., SYN-SENT,
 SYN-RECEIVED), it returns to LISTEN on receiving an acceptable reset.
 If the TCP is in one of the synchronized states (ESTABLISHED,
 FIN-WAIT-1, FIN-WAIT-2, CLOSE-WAIT, CLOSING, LAST-ACK, TIME-WAIT), it
 aborts the connection and informs its user. We discuss this latter
 case under "half-open" connections below.
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 Transmission Control Protocol
 Functional Specification
 TCP A TCP B
 1. CLOSED LISTEN
 2. SYN-SENT --> <SEQ=100><CTL=SYN> ...
 3. (duplicate) ... <SEQ=90><CTL=SYN> --> SYN-RECEIVED
 4. SYN-SENT <-- <SEQ=300><ACK=91><CTL=SYN,ACK> <-- SYN-RECEIVED
 5. SYN-SENT --> <SEQ=91><CTL=RST> --> LISTEN
 6. ... <SEQ=100><CTL=SYN> --> SYN-RECEIVED
 7. SYN-SENT <-- <SEQ=400><ACK=101><CTL=SYN,ACK> <-- SYN-RECEIVED
 8. ESTABLISHED --> <SEQ=101><ACK=401><CTL=ACK> --> ESTABLISHED
 Recovery from Old Duplicate SYN
 Figure 9.
 As a simple example of recovery from old duplicates, consider
 figure 9. At line 3, an old duplicate SYN arrives at TCP B. TCP B
 cannot tell that this is an old duplicate, so it responds normally
 (line 4). TCP A detects that the ACK field is incorrect and returns a
 RST (reset) with its SEQ field selected to make the segment
 believable. TCP B, on receiving the RST, returns to the LISTEN state.
 When the original SYN (pun intended) finally arrives at line 6, the
 synchronization proceeds normally. If the SYN at line 6 had arrived
 before the RST, a more complex exchange might have occurred with RST's
 sent in both directions.
 Half-Open Connections and Other Anomalies
 An established connection is said to be "half-open" if one of the
 TCPs has closed or aborted the connection at its end without the
 knowledge of the other, or if the two ends of the connection have
 become desynchronized owing to a crash that resulted in loss of
 memory. Such connections will automatically become reset if an
 attempt is made to send data in either direction. However, half-open
 connections are expected to be unusual, and the recovery procedure is
 mildly involved.
 If at site A the connection no longer exists, then an attempt by the
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 September 1981
Transmission Control Protocol
Functional Specification
 user at site B to send any data on it will result in the site B TCP
 receiving a reset control message. Such a message indicates to the
 site B TCP that something is wrong, and it is expected to abort the
 connection.
 Assume that two user processes A and B are communicating with one
 another when a crash occurs causing loss of memory to A's TCP.
 Depending on the operating system supporting A's TCP, it is likely
 that some error recovery mechanism exists. When the TCP is up again,
 A is likely to start again from the beginning or from a recovery
 point. As a result, A will probably try to OPEN the connection again
 or try to SEND on the connection it believes open. In the latter
 case, it receives the error message "connection not open" from the
 local (A's) TCP. In an attempt to establish the connection, A's TCP
 will send a segment containing SYN. This scenario leads to the
 example shown in figure 10. After TCP A crashes, the user attempts to
 re-open the connection. TCP B, in the meantime, thinks the connection
 is open.
 TCP A TCP B
 1. (CRASH) (send 300,receive 100)
 2. CLOSED ESTABLISHED
 3. SYN-SENT --> <SEQ=400><CTL=SYN> --> (??)
 4. (!!) <-- <SEQ=300><ACK=100><CTL=ACK> <-- ESTABLISHED
 5. SYN-SENT --> <SEQ=100><CTL=RST> --> (Abort!!)
 6. SYN-SENT CLOSED
 7. SYN-SENT --> <SEQ=400><CTL=SYN> -->
 Half-Open Connection Discovery
 Figure 10.
 When the SYN arrives at line 3, TCP B, being in a synchronized state,
 and the incoming segment outside the window, responds with an
 acknowledgment indicating what sequence it next expects to hear (ACK
 100). TCP A sees that this segment does not acknowledge anything it
 sent and, being unsynchronized, sends a reset (RST) because it has
 detected a half-open connection. TCP B aborts at line 5. TCP A will
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 Transmission Control Protocol
 Functional Specification
 continue to try to establish the connection; the problem is now
 reduced to the basic 3-way handshake of figure 7.
 An interesting alternative case occurs when TCP A crashes and TCP B
 tries to send data on what it thinks is a synchronized connection.
 This is illustrated in figure 11. In this case, the data arriving at
 TCP A from TCP B (line 2) is unacceptable because no such connection
 exists, so TCP A sends a RST. The RST is acceptable so TCP B
 processes it and aborts the connection.
 TCP A TCP B
 1. (CRASH) (send 300,receive 100)
 2. (??) <-- <SEQ=300><ACK=100><DATA=10><CTL=ACK> <-- ESTABLISHED
 3. --> <SEQ=100><CTL=RST> --> (ABORT!!)
 Active Side Causes Half-Open Connection Discovery
 Figure 11.
 In figure 12, we find the two TCPs A and B with passive connections
 waiting for SYN. An old duplicate arriving at TCP B (line 2) stirs B
 into action. A SYN-ACK is returned (line 3) and causes TCP A to
 generate a RST (the ACK in line 3 is not acceptable). TCP B accepts
 the reset and returns to its passive LISTEN state.
 TCP A TCP B
 1. LISTEN LISTEN
 2. ... <SEQ=Z><CTL=SYN> --> SYN-RECEIVED
 3. (??) <-- <SEQ=X><ACK=Z+1><CTL=SYN,ACK> <-- SYN-RECEIVED
 4. --> <SEQ=Z+1><CTL=RST> --> (return to LISTEN!)
 5. LISTEN LISTEN
 Old Duplicate SYN Initiates a Reset on two Passive Sockets
 Figure 12.
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 A variety of other cases are possible, all of which are accounted for
 by the following rules for RST generation and processing.
 Reset Generation
 As a general rule, reset (RST) must be sent whenever a segment arrives
 which apparently is not intended for the current connection. A reset
 must not be sent if it is not clear that this is the case.
 There are three groups of states:
 1. If the connection does not exist (CLOSED) then a reset is sent
 in response to any incoming segment except another reset. In
 particular, SYNs addressed to a non-existent connection are rejected
 by this means.
 If the incoming segment has an ACK field, the reset takes its
 sequence number from the ACK field of the segment, otherwise the
 reset has sequence number zero and the ACK field is set to the sum
 of the sequence number and segment length of the incoming segment.
 The connection remains in the CLOSED state.
 2. If the connection is in any non-synchronized state (LISTEN,
 SYN-SENT, SYN-RECEIVED), and the incoming segment acknowledges
 something not yet sent (the segment carries an unacceptable ACK), or
 if an incoming segment has a security level or compartment which
 does not exactly match the level and compartment requested for the
 connection, a reset is sent.
 If our SYN has not been acknowledged and the precedence level of the
 incoming segment is higher than the precedence level requested then
 either raise the local precedence level (if allowed by the user and
 the system) or send a reset; or if the precedence level of the
 incoming segment is lower than the precedence level requested then
 continue as if the precedence matched exactly (if the remote TCP
 cannot raise the precedence level to match ours this will be
 detected in the next segment it sends, and the connection will be
 terminated then). If our SYN has been acknowledged (perhaps in this
 incoming segment) the precedence level of the incoming segment must
 match the local precedence level exactly, if it does not a reset
 must be sent.
 If the incoming segment has an ACK field, the reset takes its
 sequence number from the ACK field of the segment, otherwise the
 reset has sequence number zero and the ACK field is set to the sum
 of the sequence number and segment length of the incoming segment.
 The connection remains in the same state.
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 3. If the connection is in a synchronized state (ESTABLISHED,
 FIN-WAIT-1, FIN-WAIT-2, CLOSE-WAIT, CLOSING, LAST-ACK, TIME-WAIT),
 any unacceptable segment (out of window sequence number or
 unacceptible acknowledgment number) must elicit only an empty
 acknowledgment segment containing the current send-sequence number
 and an acknowledgment indicating the next sequence number expected
 to be received, and the connection remains in the same state.
 If an incoming segment has a security level, or compartment, or
 precedence which does not exactly match the level, and compartment,
 and precedence requested for the connection,a reset is sent and
 connection goes to the CLOSED state. The reset takes its sequence
 number from the ACK field of the incoming segment.
 Reset Processing
 In all states except SYN-SENT, all reset (RST) segments are validated
 by checking their SEQ-fields. A reset is valid if its sequence number
 is in the window. In the SYN-SENT state (a RST received in response
 to an initial SYN), the RST is acceptable if the ACK field
 acknowledges the SYN.
 The receiver of a RST first validates it, then changes state. If the
 receiver was in the LISTEN state, it ignores it. If the receiver was
 in SYN-RECEIVED state and had previously been in the LISTEN state,
 then the receiver returns to the LISTEN state, otherwise the receiver
 aborts the connection and goes to the CLOSED state. If the receiver
 was in any other state, it aborts the connection and advises the user
 and goes to the CLOSED state.
3.5. Closing a Connection
 CLOSE is an operation meaning "I have no more data to send." The
 notion of closing a full-duplex connection is subject to ambiguous
 interpretation, of course, since it may not be obvious how to treat
 the receiving side of the connection. We have chosen to treat CLOSE
 in a simplex fashion. The user who CLOSEs may continue to RECEIVE
 until he is told that the other side has CLOSED also. Thus, a program
 could initiate several SENDs followed by a CLOSE, and then continue to
 RECEIVE until signaled that a RECEIVE failed because the other side
 has CLOSED. We assume that the TCP will signal a user, even if no
 RECEIVEs are outstanding, that the other side has closed, so the user
 can terminate his side gracefully. A TCP will reliably deliver all
 buffers SENT before the connection was CLOSED so a user who expects no
 data in return need only wait to hear the connection was CLOSED
 successfully to know that all his data was received at the destination
 TCP. Users must keep reading connections they close for sending until
 the TCP says no more data.
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 There are essentially three cases:
 1) The user initiates by telling the TCP to CLOSE the connection
 2) The remote TCP initiates by sending a FIN control signal
 3) Both users CLOSE simultaneously
 Case 1: Local user initiates the close
 In this case, a FIN segment can be constructed and placed on the
 outgoing segment queue. No further SENDs from the user will be
 accepted by the TCP, and it enters the FIN-WAIT-1 state. RECEIVEs
 are allowed in this state. All segments preceding and including FIN
 will be retransmitted until acknowledged. When the other TCP has
 both acknowledged the FIN and sent a FIN of its own, the first TCP
 can ACK this FIN. Note that a TCP receiving a FIN will ACK but not
 send its own FIN until its user has CLOSED the connection also.
 Case 2: TCP receives a FIN from the network
 If an unsolicited FIN arrives from the network, the receiving TCP
 can ACK it and tell the user that the connection is closing. The
 user will respond with a CLOSE, upon which the TCP can send a FIN to
 the other TCP after sending any remaining data. The TCP then waits
 until its own FIN is acknowledged whereupon it deletes the
 connection. If an ACK is not forthcoming, after the user timeout
 the connection is aborted and the user is told.
 Case 3: both users close simultaneously
 A simultaneous CLOSE by users at both ends of a connection causes
 FIN segments to be exchanged. When all segments preceding the FINs
 have been processed and acknowledged, each TCP can ACK the FIN it
 has received. Both will, upon receiving these ACKs, delete the
 connection.
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 TCP A TCP B
 1. ESTABLISHED ESTABLISHED
 2. (Close)
 FIN-WAIT-1 --> <SEQ=100><ACK=300><CTL=FIN,ACK> --> CLOSE-WAIT
 3. FIN-WAIT-2 <-- <SEQ=300><ACK=101><CTL=ACK> <-- CLOSE-WAIT
 4. (Close)
 TIME-WAIT <-- <SEQ=300><ACK=101><CTL=FIN,ACK> <-- LAST-ACK
 5. TIME-WAIT --> <SEQ=101><ACK=301><CTL=ACK> --> CLOSED
 6. (2 MSL)
 CLOSED
 Normal Close Sequence
 Figure 13.
 TCP A TCP B
 1. ESTABLISHED ESTABLISHED
 2. (Close) (Close)
 FIN-WAIT-1 --> <SEQ=100><ACK=300><CTL=FIN,ACK> ... FIN-WAIT-1
 <-- <SEQ=300><ACK=100><CTL=FIN,ACK> <--
 ... <SEQ=100><ACK=300><CTL=FIN,ACK> -->
 3. CLOSING --> <SEQ=101><ACK=301><CTL=ACK> ... CLOSING
 <-- <SEQ=301><ACK=101><CTL=ACK> <--
 ... <SEQ=101><ACK=301><CTL=ACK> -->
 4. TIME-WAIT TIME-WAIT
 (2 MSL) (2 MSL)
 CLOSED CLOSED
 Simultaneous Close Sequence
 Figure 14.
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3.6. Precedence and Security
 The intent is that connection be allowed only between ports operating
 with exactly the same security and compartment values and at the
 higher of the precedence level requested by the two ports.
 The precedence and security parameters used in TCP are exactly those
 defined in the Internet Protocol (IP) [2]. Throughout this TCP
 specification the term "security/compartment" is intended to indicate
 the security parameters used in IP including security, compartment,
 user group, and handling restriction.
 A connection attempt with mismatched security/compartment values or a
 lower precedence value must be rejected by sending a reset. Rejecting
 a connection due to too low a precedence only occurs after an
 acknowledgment of the SYN has been received.
 Note that TCP modules which operate only at the default value of
 precedence will still have to check the precedence of incoming
 segments and possibly raise the precedence level they use on the
 connection.
 The security paramaters may be used even in a non-secure environment
 (the values would indicate unclassified data), thus hosts in
 non-secure environments must be prepared to receive the security
 parameters, though they need not send them.
3.7. Data Communication
 Once the connection is established data is communicated by the
 exchange of segments. Because segments may be lost due to errors
 (checksum test failure), or network congestion, TCP uses
 retransmission (after a timeout) to ensure delivery of every segment.
 Duplicate segments may arrive due to network or TCP retransmission.
 As discussed in the section on sequence numbers the TCP performs
 certain tests on the sequence and acknowledgment numbers in the
 segments to verify their acceptability.
 The sender of data keeps track of the next sequence number to use in
 the variable SND.NXT. The receiver of data keeps track of the next
 sequence number to expect in the variable RCV.NXT. The sender of data
 keeps track of the oldest unacknowledged sequence number in the
 variable SND.UNA. If the data flow is momentarily idle and all data
 sent has been acknowledged then the three variables will be equal.
 When the sender creates a segment and transmits it the sender advances
 SND.NXT. When the receiver accepts a segment it advances RCV.NXT and
 sends an acknowledgment. When the data sender receives an
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 Functional Specification
 acknowledgment it advances SND.UNA. The extent to which the values of
 these variables differ is a measure of the delay in the communication.
 The amount by which the variables are advanced is the length of the
 data in the segment. Note that once in the ESTABLISHED state all
 segments must carry current acknowledgment information.
 The CLOSE user call implies a push function, as does the FIN control
 flag in an incoming segment.
 Retransmission Timeout
 Because of the variability of the networks that compose an
 internetwork system and the wide range of uses of TCP connections the
 retransmission timeout must be dynamically determined. One procedure
 for determining a retransmission time out is given here as an
 illustration.
 An Example Retransmission Timeout Procedure
 Measure the elapsed time between sending a data octet with a
 particular sequence number and receiving an acknowledgment that
 covers that sequence number (segments sent do not have to match
 segments received). This measured elapsed time is the Round Trip
 Time (RTT). Next compute a Smoothed Round Trip Time (SRTT) as:
 SRTT = ( ALPHA * SRTT ) + ((1-ALPHA) * RTT)
 and based on this, compute the retransmission timeout (RTO) as:
 RTO = min[UBOUND,max[LBOUND,(BETA*SRTT)]]
 where UBOUND is an upper bound on the timeout (e.g., 1 minute),
 LBOUND is a lower bound on the timeout (e.g., 1 second), ALPHA is
 a smoothing factor (e.g., .8 to .9), and BETA is a delay variance
 factor (e.g., 1.3 to 2.0).
 The Communication of Urgent Information
 The objective of the TCP urgent mechanism is to allow the sending user
 to stimulate the receiving user to accept some urgent data and to
 permit the receiving TCP to indicate to the receiving user when all
 the currently known urgent data has been received by the user.
 This mechanism permits a point in the data stream to be designated as
 the end of urgent information. Whenever this point is in advance of
 the receive sequence number (RCV.NXT) at the receiving TCP, that TCP
 must tell the user to go into "urgent mode"; when the receive sequence
 number catches up to the urgent pointer, the TCP must tell user to go
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Functional Specification
 into "normal mode". If the urgent pointer is updated while the user
 is in "urgent mode", the update will be invisible to the user.
 The method employs a urgent field which is carried in all segments
 transmitted. The URG control flag indicates that the urgent field is
 meaningful and must be added to the segment sequence number to yield
 the urgent pointer. The absence of this flag indicates that there is
 no urgent data outstanding.
 To send an urgent indication the user must also send at least one data
 octet. If the sending user also indicates a push, timely delivery of
 the urgent information to the destination process is enhanced.
 Managing the Window
 The window sent in each segment indicates the range of sequence
 numbers the sender of the window (the data receiver) is currently
 prepared to accept. There is an assumption that this is related to
 the currently available data buffer space available for this
 connection.
 Indicating a large window encourages transmissions. If more data
 arrives than can be accepted, it will be discarded. This will result
 in excessive retransmissions, adding unnecessarily to the load on the
 network and the TCPs. Indicating a small window may restrict the
 transmission of data to the point of introducing a round trip delay
 between each new segment transmitted.
 The mechanisms provided allow a TCP to advertise a large window and to
 subsequently advertise a much smaller window without having accepted
 that much data. This, so called "shrinking the window," is strongly
 discouraged. The robustness principle dictates that TCPs will not
 shrink the window themselves, but will be prepared for such behavior
 on the part of other TCPs.
 The sending TCP must be prepared to accept from the user and send at
 least one octet of new data even if the send window is zero. The
 sending TCP must regularly retransmit to the receiving TCP even when
 the window is zero. Two minutes is recommended for the retransmission
 interval when the window is zero. This retransmission is essential to
 guarantee that when either TCP has a zero window the re-opening of the
 window will be reliably reported to the other.
 When the receiving TCP has a zero window and a segment arrives it must
 still send an acknowledgment showing its next expected sequence number
 and current window (zero).
 The sending TCP packages the data to be transmitted into segments
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 Functional Specification
 which fit the current window, and may repackage segments on the
 retransmission queue. Such repackaging is not required, but may be
 helpful.
 In a connection with a one-way data flow, the window information will
 be carried in acknowledgment segments that all have the same sequence
 number so there will be no way to reorder them if they arrive out of
 order. This is not a serious problem, but it will allow the window
 information to be on occasion temporarily based on old reports from
 the data receiver. A refinement to avoid this problem is to act on
 the window information from segments that carry the highest
 acknowledgment number (that is segments with acknowledgment number
 equal or greater than the highest previously received).
 The window management procedure has significant influence on the
 communication performance. The following comments are suggestions to
 implementers.
 Window Management Suggestions
 Allocating a very small window causes data to be transmitted in
 many small segments when better performance is achieved using
 fewer large segments.
 One suggestion for avoiding small windows is for the receiver to
 defer updating a window until the additional allocation is at
 least X percent of the maximum allocation possible for the
 connection (where X might be 20 to 40).
 Another suggestion is for the sender to avoid sending small
 segments by waiting until the window is large enough before
 sending data. If the the user signals a push function then the
 data must be sent even if it is a small segment.
 Note that the acknowledgments should not be delayed or unnecessary
 retransmissions will result. One strategy would be to send an
 acknowledgment when a small segment arrives (with out updating the
 window information), and then to send another acknowledgment with
 new window information when the window is larger.
 The segment sent to probe a zero window may also begin a break up
 of transmitted data into smaller and smaller segments. If a
 segment containing a single data octet sent to probe a zero window
 is accepted, it consumes one octet of the window now available.
 If the sending TCP simply sends as much as it can whenever the
 window is non zero, the transmitted data will be broken into
 alternating big and small segments. As time goes on, occasional
 pauses in the receiver making window allocation available will
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Functional Specification
 result in breaking the big segments into a small and not quite so
 big pair. And after a while the data transmission will be in
 mostly small segments.
 The suggestion here is that the TCP implementations need to
 actively attempt to combine small window allocations into larger
 windows, since the mechanisms for managing the window tend to lead
 to many small windows in the simplest minded implementations.
3.8. Interfaces
 There are of course two interfaces of concern: the user/TCP interface
 and the TCP/lower-level interface. We have a fairly elaborate model
 of the user/TCP interface, but the interface to the lower level
 protocol module is left unspecified here, since it will be specified
 in detail by the specification of the lowel level protocol. For the
 case that the lower level is IP we note some of the parameter values
 that TCPs might use.
 User/TCP Interface
 The following functional description of user commands to the TCP is,
 at best, fictional, since every operating system will have different
 facilities. Consequently, we must warn readers that different TCP
 implementations may have different user interfaces. However, all
 TCPs must provide a certain minimum set of services to guarantee
 that all TCP implementations can support the same protocol
 hierarchy. This section specifies the functional interfaces
 required of all TCP implementations.
 TCP User Commands
 The following sections functionally characterize a USER/TCP
 interface. The notation used is similar to most procedure or
 function calls in high level languages, but this usage is not
 meant to rule out trap type service calls (e.g., SVCs, UUOs,
 EMTs).
 The user commands described below specify the basic functions the
 TCP must perform to support interprocess communication.
 Individual implementations must define their own exact format, and
 may provide combinations or subsets of the basic functions in
 single calls. In particular, some implementations may wish to
 automatically OPEN a connection on the first SEND or RECEIVE
 issued by the user for a given connection.
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 In providing interprocess communication facilities, the TCP must
 not only accept commands, but must also return information to the
 processes it serves. The latter consists of:
 (a) general information about a connection (e.g., interrupts,
 remote close, binding of unspecified foreign socket).
 (b) replies to specific user commands indicating success or
 various types of failure.
 Open
 Format: OPEN (local port, foreign socket, active/passive
 [, timeout] [, precedence] [, security/compartment] [, options])
 -> local connection name
 We assume that the local TCP is aware of the identity of the
 processes it serves and will check the authority of the process
 to use the connection specified. Depending upon the
 implementation of the TCP, the local network and TCP identifiers
 for the source address will either be supplied by the TCP or the
 lower level protocol (e.g., IP). These considerations are the
 result of concern about security, to the extent that no TCP be
 able to masquerade as another one, and so on. Similarly, no
 process can masquerade as another without the collusion of the
 TCP.
 If the active/passive flag is set to passive, then this is a
 call to LISTEN for an incoming connection. A passive open may
 have either a fully specified foreign socket to wait for a
 particular connection or an unspecified foreign socket to wait
 for any call. A fully specified passive call can be made active
 by the subsequent execution of a SEND.
 A transmission control block (TCB) is created and partially
 filled in with data from the OPEN command parameters.
 On an active OPEN command, the TCP will begin the procedure to
 synchronize (i.e., establish) the connection at once.
 The timeout, if present, permits the caller to set up a timeout
 for all data submitted to TCP. If data is not successfully
 delivered to the destination within the timeout period, the TCP
 will abort the connection. The present global default is five
 minutes.
 The TCP or some component of the operating system will verify
 the users authority to open a connection with the specified
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 precedence or security/compartment. The absence of precedence
 or security/compartment specification in the OPEN call indicates
 the default values must be used.
 TCP will accept incoming requests as matching only if the
 security/compartment information is exactly the same and only if
 the precedence is equal to or higher than the precedence
 requested in the OPEN call.
 The precedence for the connection is the higher of the values
 requested in the OPEN call and received from the incoming
 request, and fixed at that value for the life of the
 connection.Implementers may want to give the user control of
 this precedence negotiation. For example, the user might be
 allowed to specify that the precedence must be exactly matched,
 or that any attempt to raise the precedence be confirmed by the
 user.
 A local connection name will be returned to the user by the TCP.
 The local connection name can then be used as a short hand term
 for the connection defined by the <local socket, foreign socket>
 pair.
 Send
 Format: SEND (local connection name, buffer address, byte
 count, PUSH flag, URGENT flag [,timeout])
 This call causes the data contained in the indicated user buffer
 to be sent on the indicated connection. If the connection has
 not been opened, the SEND is considered an error. Some
 implementations may allow users to SEND first; in which case, an
 automatic OPEN would be done. If the calling process is not
 authorized to use this connection, an error is returned.
 If the PUSH flag is set, the data must be transmitted promptly
 to the receiver, and the PUSH bit will be set in the last TCP
 segment created from the buffer. If the PUSH flag is not set,
 the data may be combined with data from subsequent SENDs for
 transmission efficiency.
 If the URGENT flag is set, segments sent to the destination TCP
 will have the urgent pointer set. The receiving TCP will signal
 the urgent condition to the receiving process if the urgent
 pointer indicates that data preceding the urgent pointer has not
 been consumed by the receiving process. The purpose of urgent
 is to stimulate the receiver to process the urgent data and to
 indicate to the receiver when all the currently known urgent
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 Functional Specification
 data has been received. The number of times the sending user's
 TCP signals urgent will not necessarily be equal to the number
 of times the receiving user will be notified of the presence of
 urgent data.
 If no foreign socket was specified in the OPEN, but the
 connection is established (e.g., because a LISTENing connection
 has become specific due to a foreign segment arriving for the
 local socket), then the designated buffer is sent to the implied
 foreign socket. Users who make use of OPEN with an unspecified
 foreign socket can make use of SEND without ever explicitly
 knowing the foreign socket address.
 However, if a SEND is attempted before the foreign socket
 becomes specified, an error will be returned. Users can use the
 STATUS call to determine the status of the connection. In some
 implementations the TCP may notify the user when an unspecified
 socket is bound.
 If a timeout is specified, the current user timeout for this
 connection is changed to the new one.
 In the simplest implementation, SEND would not return control to
 the sending process until either the transmission was complete
 or the timeout had been exceeded. However, this simple method
 is both subject to deadlocks (for example, both sides of the
 connection might try to do SENDs before doing any RECEIVEs) and
 offers poor performance, so it is not recommended. A more
 sophisticated implementation would return immediately to allow
 the process to run concurrently with network I/O, and,
 furthermore, to allow multiple SENDs to be in progress.
 Multiple SENDs are served in first come, first served order, so
 the TCP will queue those it cannot service immediately.
 We have implicitly assumed an asynchronous user interface in
 which a SEND later elicits some kind of SIGNAL or
 pseudo-interrupt from the serving TCP. An alternative is to
 return a response immediately. For instance, SENDs might return
 immediate local acknowledgment, even if the segment sent had not
 been acknowledged by the distant TCP. We could optimistically
 assume eventual success. If we are wrong, the connection will
 close anyway due to the timeout. In implementations of this
 kind (synchronous), there will still be some asynchronous
 signals, but these will deal with the connection itself, and not
 with specific segments or buffers.
 In order for the process to distinguish among error or success
 indications for different SENDs, it might be appropriate for the
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 buffer address to be returned along with the coded response to
 the SEND request. TCP-to-user signals are discussed below,
 indicating the information which should be returned to the
 calling process.
 Receive
 Format: RECEIVE (local connection name, buffer address, byte
 count) -> byte count, urgent flag, push flag
 This command allocates a receiving buffer associated with the
 specified connection. If no OPEN precedes this command or the
 calling process is not authorized to use this connection, an
 error is returned.
 In the simplest implementation, control would not return to the
 calling program until either the buffer was filled, or some
 error occurred, but this scheme is highly subject to deadlocks.
 A more sophisticated implementation would permit several
 RECEIVEs to be outstanding at once. These would be filled as
 segments arrive. This strategy permits increased throughput at
 the cost of a more elaborate scheme (possibly asynchronous) to
 notify the calling program that a PUSH has been seen or a buffer
 filled.
 If enough data arrive to fill the buffer before a PUSH is seen,
 the PUSH flag will not be set in the response to the RECEIVE.
 The buffer will be filled with as much data as it can hold. If
 a PUSH is seen before the buffer is filled the buffer will be
 returned partially filled and PUSH indicated.
 If there is urgent data the user will have been informed as soon
 as it arrived via a TCP-to-user signal. The receiving user
 should thus be in "urgent mode". If the URGENT flag is on,
 additional urgent data remains. If the URGENT flag is off, this
 call to RECEIVE has returned all the urgent data, and the user
 may now leave "urgent mode". Note that data following the
 urgent pointer (non-urgent data) cannot be delivered to the user
 in the same buffer with preceeding urgent data unless the
 boundary is clearly marked for the user.
 To distinguish among several outstanding RECEIVEs and to take
 care of the case that a buffer is not completely filled, the
 return code is accompanied by both a buffer pointer and a byte
 count indicating the actual length of the data received.
 Alternative implementations of RECEIVE might have the TCP
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 allocate buffer storage, or the TCP might share a ring buffer
 with the user.
 Close
 Format: CLOSE (local connection name)
 This command causes the connection specified to be closed. If
 the connection is not open or the calling process is not
 authorized to use this connection, an error is returned.
 Closing connections is intended to be a graceful operation in
 the sense that outstanding SENDs will be transmitted (and
 retransmitted), as flow control permits, until all have been
 serviced. Thus, it should be acceptable to make several SEND
 calls, followed by a CLOSE, and expect all the data to be sent
 to the destination. It should also be clear that users should
 continue to RECEIVE on CLOSING connections, since the other side
 may be trying to transmit the last of its data. Thus, CLOSE
 means "I have no more to send" but does not mean "I will not
 receive any more." It may happen (if the user level protocol is
 not well thought out) that the closing side is unable to get rid
 of all its data before timing out. In this event, CLOSE turns
 into ABORT, and the closing TCP gives up.
 The user may CLOSE the connection at any time on his own
 initiative, or in response to various prompts from the TCP
 (e.g., remote close executed, transmission timeout exceeded,
 destination inaccessible).
 Because closing a connection requires communication with the
 foreign TCP, connections may remain in the closing state for a
 short time. Attempts to reopen the connection before the TCP
 replies to the CLOSE command will result in error responses.
 Close also implies push function.
 Status
 Format: STATUS (local connection name) -> status data
 This is an implementation dependent user command and could be
 excluded without adverse effect. Information returned would
 typically come from the TCB associated with the connection.
 This command returns a data block containing the following
 information:
 local socket,
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 foreign socket,
 local connection name,
 receive window,
 send window,
 connection state,
 number of buffers awaiting acknowledgment,
 number of buffers pending receipt,
 urgent state,
 precedence,
 security/compartment,
 and transmission timeout.
 Depending on the state of the connection, or on the
 implementation itself, some of this information may not be
 available or meaningful. If the calling process is not
 authorized to use this connection, an error is returned. This
 prevents unauthorized processes from gaining information about a
 connection.
 Abort
 Format: ABORT (local connection name)
 This command causes all pending SENDs and RECEIVES to be
 aborted, the TCB to be removed, and a special RESET message to
 be sent to the TCP on the other side of the connection.
 Depending on the implementation, users may receive abort
 indications for each outstanding SEND or RECEIVE, or may simply
 receive an ABORT-acknowledgment.
 TCP-to-User Messages
 It is assumed that the operating system environment provides a
 means for the TCP to asynchronously signal the user program. When
 the TCP does signal a user program, certain information is passed
 to the user. Often in the specification the information will be
 an error message. In other cases there will be information
 relating to the completion of processing a SEND or RECEIVE or
 other user call.
 The following information is provided:
 Local Connection Name Always
 Response String Always
 Buffer Address Send & Receive
 Byte count (counts bytes received) Receive
 Push flag Receive
 Urgent flag Receive
[Page 50]

September 1981
 Transmission Control Protocol
 Functional Specification
 TCP/Lower-Level Interface
 The TCP calls on a lower level protocol module to actually send and
 receive information over a network. One case is that of the ARPA
 internetwork system where the lower level module is the Internet
 Protocol (IP) [2].
 If the lower level protocol is IP it provides arguments for a type
 of service and for a time to live. TCP uses the following settings
 for these parameters:
 Type of Service = Precedence: routine, Delay: normal, Throughput:
 normal, Reliability: normal; or 00000000.
 Time to Live = one minute, or 00111100.
 Note that the assumed maximum segment lifetime is two minutes.
 Here we explicitly ask that a segment be destroyed if it cannot
 be delivered by the internet system within one minute.
 If the lower level is IP (or other protocol that provides this
 feature) and source routing is used, the interface must allow the
 route information to be communicated. This is especially important
 so that the source and destination addresses used in the TCP
 checksum be the originating source and ultimate destination. It is
 also important to preserve the return route to answer connection
 requests.
 Any lower level protocol will have to provide the source address,
 destination address, and protocol fields, and some way to determine
 the "TCP length", both to provide the functional equivlent service
 of IP and to be used in the TCP checksum.
 [Page 51]

 September 1981
Transmission Control Protocol
Functional Specification
3.9. Event Processing
 The processing depicted in this section is an example of one possible
 implementation. Other implementations may have slightly different
 processing sequences, but they should differ from those in this
 section only in detail, not in substance.
 The activity of the TCP can be characterized as responding to events.
 The events that occur can be cast into three categories: user calls,
 arriving segments, and timeouts. This section describes the
 processing the TCP does in response to each of the events. In many
 cases the processing required depends on the state of the connection.
 Events that occur:
 User Calls
 OPEN
 SEND
 RECEIVE
 CLOSE
 ABORT
 STATUS
 Arriving Segments
 SEGMENT ARRIVES
 Timeouts
 USER TIMEOUT
 RETRANSMISSION TIMEOUT
 TIME-WAIT TIMEOUT
 The model of the TCP/user interface is that user commands receive an
 immediate return and possibly a delayed response via an event or
 pseudo interrupt. In the following descriptions, the term "signal"
 means cause a delayed response.
 Error responses are given as character strings. For example, user
 commands referencing connections that do not exist receive "error:
 connection not open".
 Please note in the following that all arithmetic on sequence numbers,
 acknowledgment numbers, windows, et cetera, is modulo 2**32 the size
 of the sequence number space. Also note that "=<" means less than or
 equal to (modulo 2**32).
[Page 52]

September 1981
 Transmission Control Protocol
 Functional Specification
 A natural way to think about processing incoming segments is to
 imagine that they are first tested for proper sequence number (i.e.,
 that their contents lie in the range of the expected "receive window"
 in the sequence number space) and then that they are generally queued
 and processed in sequence number order.
 When a segment overlaps other already received segments we reconstruct
 the segment to contain just the new data, and adjust the header fields
 to be consistent.
 Note that if no state change is mentioned the TCP stays in the same
 state.
 [Page 53]

 September 1981
Transmission Control Protocol
Functional Specification
 OPEN Call
 OPEN Call
 CLOSED STATE (i.e., TCB does not exist)
 Create a new transmission control block (TCB) to hold connection
 state information. Fill in local socket identifier, foreign
 socket, precedence, security/compartment, and user timeout
 information. Note that some parts of the foreign socket may be
 unspecified in a passive OPEN and are to be filled in by the
 parameters of the incoming SYN segment. Verify the security and
 precedence requested are allowed for this user, if not return
 "error: precedence not allowed" or "error: security/compartment
 not allowed." If passive enter the LISTEN state and return. If
 active and the foreign socket is unspecified, return "error:
 foreign socket unspecified"; if active and the foreign socket is
 specified, issue a SYN segment. An initial send sequence number
 (ISS) is selected. A SYN segment of the form <SEQ=ISS><CTL=SYN>
 is sent. Set SND.UNA to ISS, SND.NXT to ISS+1, enter SYN-SENT
 state, and return.
 If the caller does not have access to the local socket specified,
 return "error: connection illegal for this process". If there is
 no room to create a new connection, return "error: insufficient
 resources".
 LISTEN STATE
 If active and the foreign socket is specified, then change the
 connection from passive to active, select an ISS. Send a SYN
 segment, set SND.UNA to ISS, SND.NXT to ISS+1. Enter SYN-SENT
 state. Data associated with SEND may be sent with SYN segment or
 queued for transmission after entering ESTABLISHED state. The
 urgent bit if requested in the command must be sent with the data
 segments sent as a result of this command. If there is no room to
 queue the request, respond with "error: insufficient resources".
 If Foreign socket was not specified, then return "error: foreign
 socket unspecified".
[Page 54]

September 1981
 Transmission Control Protocol
 Functional Specification
OPEN Call
 SYN-SENT STATE
 SYN-RECEIVED STATE
 ESTABLISHED STATE
 FIN-WAIT-1 STATE
 FIN-WAIT-2 STATE
 CLOSE-WAIT STATE
 CLOSING STATE
 LAST-ACK STATE
 TIME-WAIT STATE
 Return "error: connection already exists".
 [Page 55]

 September 1981
Transmission Control Protocol
Functional Specification
 SEND Call
 SEND Call
 CLOSED STATE (i.e., TCB does not exist)
 If the user does not have access to such a connection, then return
 "error: connection illegal for this process".
 Otherwise, return "error: connection does not exist".
 LISTEN STATE
 If the foreign socket is specified, then change the connection
 from passive to active, select an ISS. Send a SYN segment, set
 SND.UNA to ISS, SND.NXT to ISS+1. Enter SYN-SENT state. Data
 associated with SEND may be sent with SYN segment or queued for
 transmission after entering ESTABLISHED state. The urgent bit if
 requested in the command must be sent with the data segments sent
 as a result of this command. If there is no room to queue the
 request, respond with "error: insufficient resources". If
 Foreign socket was not specified, then return "error: foreign
 socket unspecified".
 SYN-SENT STATE
 SYN-RECEIVED STATE
 Queue the data for transmission after entering ESTABLISHED state.
 If no space to queue, respond with "error: insufficient
 resources".
 ESTABLISHED STATE
 CLOSE-WAIT STATE
 Segmentize the buffer and send it with a piggybacked
 acknowledgment (acknowledgment value = RCV.NXT). If there is
 insufficient space to remember this buffer, simply return "error:
 insufficient resources".
 If the urgent flag is set, then SND.UP <- SND.NXT-1 and set the
 urgent pointer in the outgoing segments.
[Page 56]

September 1981
 Transmission Control Protocol
 Functional Specification
SEND Call
 FIN-WAIT-1 STATE
 FIN-WAIT-2 STATE
 CLOSING STATE
 LAST-ACK STATE
 TIME-WAIT STATE
 Return "error: connection closing" and do not service request.
 [Page 57]

 September 1981
Transmission Control Protocol
Functional Specification
 RECEIVE Call
 RECEIVE Call
 CLOSED STATE (i.e., TCB does not exist)
 If the user does not have access to such a connection, return
 "error: connection illegal for this process".
 Otherwise return "error: connection does not exist".
 LISTEN STATE
 SYN-SENT STATE
 SYN-RECEIVED STATE
 Queue for processing after entering ESTABLISHED state. If there
 is no room to queue this request, respond with "error:
 insufficient resources".
 ESTABLISHED STATE
 FIN-WAIT-1 STATE
 FIN-WAIT-2 STATE
 If insufficient incoming segments are queued to satisfy the
 request, queue the request. If there is no queue space to
 remember the RECEIVE, respond with "error: insufficient
 resources".
 Reassemble queued incoming segments into receive buffer and return
 to user. Mark "push seen" (PUSH) if this is the case.
 If RCV.UP is in advance of the data currently being passed to the
 user notify the user of the presence of urgent data.
 When the TCP takes responsibility for delivering data to the user
 that fact must be communicated to the sender via an
 acknowledgment. The formation of such an acknowledgment is
 described below in the discussion of processing an incoming
 segment.
[Page 58]

September 1981
 Transmission Control Protocol
 Functional Specification
RECEIVE Call
 CLOSE-WAIT STATE
 Since the remote side has already sent FIN, RECEIVEs must be
 satisfied by text already on hand, but not yet delivered to the
 user. If no text is awaiting delivery, the RECEIVE will get a
 "error: connection closing" response. Otherwise, any remaining
 text can be used to satisfy the RECEIVE.
 CLOSING STATE
 LAST-ACK STATE
 TIME-WAIT STATE
 Return "error: connection closing".
 [Page 59]

 September 1981
Transmission Control Protocol
Functional Specification
 CLOSE Call
 CLOSE Call
 CLOSED STATE (i.e., TCB does not exist)
 If the user does not have access to such a connection, return
 "error: connection illegal for this process".
 Otherwise, return "error: connection does not exist".
 LISTEN STATE
 Any outstanding RECEIVEs are returned with "error: closing"
 responses. Delete TCB, enter CLOSED state, and return.
 SYN-SENT STATE
 Delete the TCB and return "error: closing" responses to any
 queued SENDs, or RECEIVEs.
 SYN-RECEIVED STATE
 If no SENDs have been issued and there is no pending data to send,
 then form a FIN segment and send it, and enter FIN-WAIT-1 state;
 otherwise queue for processing after entering ESTABLISHED state.
 ESTABLISHED STATE
 Queue this until all preceding SENDs have been segmentized, then
 form a FIN segment and send it. In any case, enter FIN-WAIT-1
 state.
 FIN-WAIT-1 STATE
 FIN-WAIT-2 STATE
 Strictly speaking, this is an error and should receive a "error:
 connection closing" response. An "ok" response would be
 acceptable, too, as long as a second FIN is not emitted (the first
 FIN may be retransmitted though).
[Page 60]

September 1981
 Transmission Control Protocol
 Functional Specification
CLOSE Call
 CLOSE-WAIT STATE
 Queue this request until all preceding SENDs have been
 segmentized; then send a FIN segment, enter CLOSING state.
 CLOSING STATE
 LAST-ACK STATE
 TIME-WAIT STATE
 Respond with "error: connection closing".
 [Page 61]

 September 1981
Transmission Control Protocol
Functional Specification
 ABORT Call
 ABORT Call
 CLOSED STATE (i.e., TCB does not exist)
 If the user should not have access to such a connection, return
 "error: connection illegal for this process".
 Otherwise return "error: connection does not exist".
 LISTEN STATE
 Any outstanding RECEIVEs should be returned with "error:
 connection reset" responses. Delete TCB, enter CLOSED state, and
 return.
 SYN-SENT STATE
 All queued SENDs and RECEIVEs should be given "connection reset"
 notification, delete the TCB, enter CLOSED state, and return.
 SYN-RECEIVED STATE
 ESTABLISHED STATE
 FIN-WAIT-1 STATE
 FIN-WAIT-2 STATE
 CLOSE-WAIT STATE
 Send a reset segment:
 <SEQ=SND.NXT><CTL=RST>
 All queued SENDs and RECEIVEs should be given "connection reset"
 notification; all segments queued for transmission (except for the
 RST formed above) or retransmission should be flushed, delete the
 TCB, enter CLOSED state, and return.
 CLOSING STATE
 LAST-ACK STATE
 TIME-WAIT STATE
 Respond with "ok" and delete the TCB, enter CLOSED state, and
 return.
[Page 62]

September 1981
 Transmission Control Protocol
 Functional Specification
STATUS Call
 STATUS Call
 CLOSED STATE (i.e., TCB does not exist)
 If the user should not have access to such a connection, return
 "error: connection illegal for this process".
 Otherwise return "error: connection does not exist".
 LISTEN STATE
 Return "state = LISTEN", and the TCB pointer.
 SYN-SENT STATE
 Return "state = SYN-SENT", and the TCB pointer.
 SYN-RECEIVED STATE
 Return "state = SYN-RECEIVED", and the TCB pointer.
 ESTABLISHED STATE
 Return "state = ESTABLISHED", and the TCB pointer.
 FIN-WAIT-1 STATE
 Return "state = FIN-WAIT-1", and the TCB pointer.
 FIN-WAIT-2 STATE
 Return "state = FIN-WAIT-2", and the TCB pointer.
 CLOSE-WAIT STATE
 Return "state = CLOSE-WAIT", and the TCB pointer.
 CLOSING STATE
 Return "state = CLOSING", and the TCB pointer.
 LAST-ACK STATE
 Return "state = LAST-ACK", and the TCB pointer.
 [Page 63]

 September 1981
Transmission Control Protocol
Functional Specification
 STATUS Call
 TIME-WAIT STATE
 Return "state = TIME-WAIT", and the TCB pointer.
[Page 64]

September 1981
 Transmission Control Protocol
 Functional Specification
SEGMENT ARRIVES
 SEGMENT ARRIVES
 If the state is CLOSED (i.e., TCB does not exist) then
 all data in the incoming segment is discarded. An incoming
 segment containing a RST is discarded. An incoming segment not
 containing a RST causes a RST to be sent in response. The
 acknowledgment and sequence field values are selected to make the
 reset sequence acceptable to the TCP that sent the offending
 segment.
 If the ACK bit is off, sequence number zero is used,
 <SEQ=0><ACK=SEG.SEQ+SEG.LEN><CTL=RST,ACK>
 If the ACK bit is on,
 <SEQ=SEG.ACK><CTL=RST>
 Return.
 If the state is LISTEN then
 first check for an RST
 An incoming RST should be ignored. Return.
 second check for an ACK
 Any acknowledgment is bad if it arrives on a connection still in
 the LISTEN state. An acceptable reset segment should be formed
 for any arriving ACK-bearing segment. The RST should be
 formatted as follows:
 <SEQ=SEG.ACK><CTL=RST>
 Return.
 third check for a SYN
 If the SYN bit is set, check the security. If the
 security/compartment on the incoming segment does not exactly
 match the security/compartment in the TCB then send a reset and
 return.
 <SEQ=SEG.ACK><CTL=RST>
 [Page 65]

 September 1981
Transmission Control Protocol
Functional Specification
 SEGMENT ARRIVES
 If the SEG.PRC is greater than the TCB.PRC then if allowed by
 the user and the system set TCB.PRC<-SEG.PRC, if not allowed
 send a reset and return.
 <SEQ=SEG.ACK><CTL=RST>
 If the SEG.PRC is less than the TCB.PRC then continue.
 Set RCV.NXT to SEG.SEQ+1, IRS is set to SEG.SEQ and any other
 control or text should be queued for processing later. ISS
 should be selected and a SYN segment sent of the form:
 <SEQ=ISS><ACK=RCV.NXT><CTL=SYN,ACK>
 SND.NXT is set to ISS+1 and SND.UNA to ISS. The connection
 state should be changed to SYN-RECEIVED. Note that any other
 incoming control or data (combined with SYN) will be processed
 in the SYN-RECEIVED state, but processing of SYN and ACK should
 not be repeated. If the listen was not fully specified (i.e.,
 the foreign socket was not fully specified), then the
 unspecified fields should be filled in now.
 fourth other text or control
 Any other control or text-bearing segment (not containing SYN)
 must have an ACK and thus would be discarded by the ACK
 processing. An incoming RST segment could not be valid, since
 it could not have been sent in response to anything sent by this
 incarnation of the connection. So you are unlikely to get here,
 but if you do, drop the segment, and return.
 If the state is SYN-SENT then
 first check the ACK bit
 If the ACK bit is set
 If SEG.ACK =< ISS, or SEG.ACK > SND.NXT, send a reset (unless
 the RST bit is set, if so drop the segment and return)
 <SEQ=SEG.ACK><CTL=RST>
 and discard the segment. Return.
 If SND.UNA =< SEG.ACK =< SND.NXT then the ACK is acceptable.
 second check the RST bit
[Page 66]

September 1981
 Transmission Control Protocol
 Functional Specification
SEGMENT ARRIVES
 If the RST bit is set
 If the ACK was acceptable then signal the user "error:
 connection reset", drop the segment, enter CLOSED state,
 delete TCB, and return. Otherwise (no ACK) drop the segment
 and return.
 third check the security and precedence
 If the security/compartment in the segment does not exactly
 match the security/compartment in the TCB, send a reset
 If there is an ACK
 <SEQ=SEG.ACK><CTL=RST>
 Otherwise
 <SEQ=0><ACK=SEG.SEQ+SEG.LEN><CTL=RST,ACK>
 If there is an ACK
 The precedence in the segment must match the precedence in the
 TCB, if not, send a reset
 <SEQ=SEG.ACK><CTL=RST>
 If there is no ACK
 If the precedence in the segment is higher than the precedence
 in the TCB then if allowed by the user and the system raise
 the precedence in the TCB to that in the segment, if not
 allowed to raise the prec then send a reset.
 <SEQ=0><ACK=SEG.SEQ+SEG.LEN><CTL=RST,ACK>
 If the precedence in the segment is lower than the precedence
 in the TCB continue.
 If a reset was sent, discard the segment and return.
 fourth check the SYN bit
 This step should be reached only if the ACK is ok, or there is
 no ACK, and it the segment did not contain a RST.
 If the SYN bit is on and the security/compartment and precedence
 [Page 67]

 September 1981
Transmission Control Protocol
Functional Specification
 SEGMENT ARRIVES
 are acceptable then, RCV.NXT is set to SEG.SEQ+1, IRS is set to
 SEG.SEQ. SND.UNA should be advanced to equal SEG.ACK (if there
 is an ACK), and any segments on the retransmission queue which
 are thereby acknowledged should be removed.
 If SND.UNA > ISS (our SYN has been ACKed), change the connection
 state to ESTABLISHED, form an ACK segment
 <SEQ=SND.NXT><ACK=RCV.NXT><CTL=ACK>
 and send it. Data or controls which were queued for
 transmission may be included. If there are other controls or
 text in the segment then continue processing at the sixth step
 below where the URG bit is checked, otherwise return.
 Otherwise enter SYN-RECEIVED, form a SYN,ACK segment
 <SEQ=ISS><ACK=RCV.NXT><CTL=SYN,ACK>
 and send it. If there are other controls or text in the
 segment, queue them for processing after the ESTABLISHED state
 has been reached, return.
 fifth, if neither of the SYN or RST bits is set then drop the
 segment and return.
[Page 68]

September 1981
 Transmission Control Protocol
 Functional Specification
SEGMENT ARRIVES
 Otherwise,
 first check sequence number
 SYN-RECEIVED STATE
 ESTABLISHED STATE
 FIN-WAIT-1 STATE
 FIN-WAIT-2 STATE
 CLOSE-WAIT STATE
 CLOSING STATE
 LAST-ACK STATE
 TIME-WAIT STATE
 Segments are processed in sequence. Initial tests on arrival
 are used to discard old duplicates, but further processing is
 done in SEG.SEQ order. If a segment's contents straddle the
 boundary between old and new, only the new parts should be
 processed.
 There are four cases for the acceptability test for an incoming
 segment:
 Segment Receive Test
 Length Window
 ------- ------- -------------------------------------------
 0 0 SEG.SEQ = RCV.NXT
 0 >0 RCV.NXT =< SEG.SEQ < RCV.NXT+RCV.WND
 >0 0 not acceptable
 >0 >0 RCV.NXT =< SEG.SEQ < RCV.NXT+RCV.WND
 or RCV.NXT =< SEG.SEQ+SEG.LEN-1 < RCV.NXT+RCV.WND
 If the RCV.WND is zero, no segments will be acceptable, but
 special allowance should be made to accept valid ACKs, URGs and
 RSTs.
 If an incoming segment is not acceptable, an acknowledgment
 should be sent in reply (unless the RST bit is set, if so drop
 the segment and return):
 <SEQ=SND.NXT><ACK=RCV.NXT><CTL=ACK>
 After sending the acknowledgment, drop the unacceptable segment
 and return.
 [Page 69]

 September 1981
Transmission Control Protocol
Functional Specification
 SEGMENT ARRIVES
 In the following it is assumed that the segment is the idealized
 segment that begins at RCV.NXT and does not exceed the window.
 One could tailor actual segments to fit this assumption by
 trimming off any portions that lie outside the window (including
 SYN and FIN), and only processing further if the segment then
 begins at RCV.NXT. Segments with higher begining sequence
 numbers may be held for later processing.
 second check the RST bit,
 SYN-RECEIVED STATE
 If the RST bit is set
 If this connection was initiated with a passive OPEN (i.e.,
 came from the LISTEN state), then return this connection to
 LISTEN state and return. The user need not be informed. If
 this connection was initiated with an active OPEN (i.e., came
 from SYN-SENT state) then the connection was refused, signal
 the user "connection refused". In either case, all segments
 on the retransmission queue should be removed. And in the
 active OPEN case, enter the CLOSED state and delete the TCB,
 and return.
 ESTABLISHED
 FIN-WAIT-1
 FIN-WAIT-2
 CLOSE-WAIT
 If the RST bit is set then, any outstanding RECEIVEs and SEND
 should receive "reset" responses. All segment queues should be
 flushed. Users should also receive an unsolicited general
 "connection reset" signal. Enter the CLOSED state, delete the
 TCB, and return.
 CLOSING STATE
 LAST-ACK STATE
 TIME-WAIT
 If the RST bit is set then, enter the CLOSED state, delete the
 TCB, and return.
[Page 70]

September 1981
 Transmission Control Protocol
 Functional Specification
SEGMENT ARRIVES
 third check security and precedence
 SYN-RECEIVED
 If the security/compartment and precedence in the segment do not
 exactly match the security/compartment and precedence in the TCB
 then send a reset, and return.
 ESTABLISHED STATE
 If the security/compartment and precedence in the segment do not
 exactly match the security/compartment and precedence in the TCB
 then send a reset, any outstanding RECEIVEs and SEND should
 receive "reset" responses. All segment queues should be
 flushed. Users should also receive an unsolicited general
 "connection reset" signal. Enter the CLOSED state, delete the
 TCB, and return.
 Note this check is placed following the sequence check to prevent
 a segment from an old connection between these ports with a
 different security or precedence from causing an abort of the
 current connection.
 fourth, check the SYN bit,
 SYN-RECEIVED
 ESTABLISHED STATE
 FIN-WAIT STATE-1
 FIN-WAIT STATE-2
 CLOSE-WAIT STATE
 CLOSING STATE
 LAST-ACK STATE
 TIME-WAIT STATE
 If the SYN is in the window it is an error, send a reset, any
 outstanding RECEIVEs and SEND should receive "reset" responses,
 all segment queues should be flushed, the user should also
 receive an unsolicited general "connection reset" signal, enter
 the CLOSED state, delete the TCB, and return.
 If the SYN is not in the window this step would not be reached
 and an ack would have been sent in the first step (sequence
 number check).
 [Page 71]

 September 1981
Transmission Control Protocol
Functional Specification
 SEGMENT ARRIVES
 fifth check the ACK field,
 if the ACK bit is off drop the segment and return
 if the ACK bit is on
 SYN-RECEIVED STATE
 If SND.UNA =< SEG.ACK =< SND.NXT then enter ESTABLISHED state
 and continue processing.
 If the segment acknowledgment is not acceptable, form a
 reset segment,
 <SEQ=SEG.ACK><CTL=RST>
 and send it.
 ESTABLISHED STATE
 If SND.UNA < SEG.ACK =< SND.NXT then, set SND.UNA <- SEG.ACK.
 Any segments on the retransmission queue which are thereby
 entirely acknowledged are removed. Users should receive
 positive acknowledgments for buffers which have been SENT and
 fully acknowledged (i.e., SEND buffer should be returned with
 "ok" response). If the ACK is a duplicate
 (SEG.ACK < SND.UNA), it can be ignored. If the ACK acks
 something not yet sent (SEG.ACK > SND.NXT) then send an ACK,
 drop the segment, and return.
 If SND.UNA < SEG.ACK =< SND.NXT, the send window should be
 updated. If (SND.WL1 < SEG.SEQ or (SND.WL1 = SEG.SEQ and
 SND.WL2 =< SEG.ACK)), set SND.WND <- SEG.WND, set
 SND.WL1 <- SEG.SEQ, and set SND.WL2 <- SEG.ACK.
 Note that SND.WND is an offset from SND.UNA, that SND.WL1
 records the sequence number of the last segment used to update
 SND.WND, and that SND.WL2 records the acknowledgment number of
 the last segment used to update SND.WND. The check here
 prevents using old segments to update the window.
[Page 72]

September 1981
 Transmission Control Protocol
 Functional Specification
SEGMENT ARRIVES
 FIN-WAIT-1 STATE
 In addition to the processing for the ESTABLISHED state, if
 our FIN is now acknowledged then enter FIN-WAIT-2 and continue
 processing in that state.
 FIN-WAIT-2 STATE
 In addition to the processing for the ESTABLISHED state, if
 the retransmission queue is empty, the user's CLOSE can be
 acknowledged ("ok") but do not delete the TCB.
 CLOSE-WAIT STATE
 Do the same processing as for the ESTABLISHED state.
 CLOSING STATE
 In addition to the processing for the ESTABLISHED state, if
 the ACK acknowledges our FIN then enter the TIME-WAIT state,
 otherwise ignore the segment.
 LAST-ACK STATE
 The only thing that can arrive in this state is an
 acknowledgment of our FIN. If our FIN is now acknowledged,
 delete the TCB, enter the CLOSED state, and return.
 TIME-WAIT STATE
 The only thing that can arrive in this state is a
 retransmission of the remote FIN. Acknowledge it, and restart
 the 2 MSL timeout.
 sixth, check the URG bit,
 ESTABLISHED STATE
 FIN-WAIT-1 STATE
 FIN-WAIT-2 STATE
 If the URG bit is set, RCV.UP <- max(RCV.UP,SEG.UP), and signal
 the user that the remote side has urgent data if the urgent
 pointer (RCV.UP) is in advance of the data consumed. If the
 user has already been signaled (or is still in the "urgent
 mode") for this continuous sequence of urgent data, do not
 signal the user again.
 [Page 73]

 September 1981
Transmission Control Protocol
Functional Specification
 SEGMENT ARRIVES
 CLOSE-WAIT STATE
 CLOSING STATE
 LAST-ACK STATE
 TIME-WAIT
 This should not occur, since a FIN has been received from the
 remote side. Ignore the URG.
 seventh, process the segment text,
 ESTABLISHED STATE
 FIN-WAIT-1 STATE
 FIN-WAIT-2 STATE
 Once in the ESTABLISHED state, it is possible to deliver segment
 text to user RECEIVE buffers. Text from segments can be moved
 into buffers until either the buffer is full or the segment is
 empty. If the segment empties and carries an PUSH flag, then
 the user is informed, when the buffer is returned, that a PUSH
 has been received.
 When the TCP takes responsibility for delivering the data to the
 user it must also acknowledge the receipt of the data.
 Once the TCP takes responsibility for the data it advances
 RCV.NXT over the data accepted, and adjusts RCV.WND as
 apporopriate to the current buffer availability. The total of
 RCV.NXT and RCV.WND should not be reduced.
 Please note the window management suggestions in section 3.7.
 Send an acknowledgment of the form:
 <SEQ=SND.NXT><ACK=RCV.NXT><CTL=ACK>
 This acknowledgment should be piggybacked on a segment being
 transmitted if possible without incurring undue delay.
[Page 74]

September 1981
 Transmission Control Protocol
 Functional Specification
SEGMENT ARRIVES
 CLOSE-WAIT STATE
 CLOSING STATE
 LAST-ACK STATE
 TIME-WAIT STATE
 This should not occur, since a FIN has been received from the
 remote side. Ignore the segment text.
 eighth, check the FIN bit,
 Do not process the FIN if the state is CLOSED, LISTEN or SYN-SENT
 since the SEG.SEQ cannot be validated; drop the segment and
 return.
 If the FIN bit is set, signal the user "connection closing" and
 return any pending RECEIVEs with same message, advance RCV.NXT
 over the FIN, and send an acknowledgment for the FIN. Note that
 FIN implies PUSH for any segment text not yet delivered to the
 user.
 SYN-RECEIVED STATE
 ESTABLISHED STATE
 Enter the CLOSE-WAIT state.
 FIN-WAIT-1 STATE
 If our FIN has been ACKed (perhaps in this segment), then
 enter TIME-WAIT, start the time-wait timer, turn off the other
 timers; otherwise enter the CLOSING state.
 FIN-WAIT-2 STATE
 Enter the TIME-WAIT state. Start the time-wait timer, turn
 off the other timers.
 CLOSE-WAIT STATE
 Remain in the CLOSE-WAIT state.
 CLOSING STATE
 Remain in the CLOSING state.
 LAST-ACK STATE
 Remain in the LAST-ACK state.
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 September 1981
Transmission Control Protocol
Functional Specification
 SEGMENT ARRIVES
 TIME-WAIT STATE
 Remain in the TIME-WAIT state. Restart the 2 MSL time-wait
 timeout.
 and return.
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September 1981
 Transmission Control Protocol
 Functional Specification
USER TIMEOUT
 USER TIMEOUT
 For any state if the user timeout expires, flush all queues, signal
 the user "error: connection aborted due to user timeout" in general
 and for any outstanding calls, delete the TCB, enter the CLOSED
 state and return.
 RETRANSMISSION TIMEOUT
 For any state if the retransmission timeout expires on a segment in
 the retransmission queue, send the segment at the front of the
 retransmission queue again, reinitialize the retransmission timer,
 and return.
 TIME-WAIT TIMEOUT
 If the time-wait timeout expires on a connection delete the TCB,
 enter the CLOSED state and return.
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 September 1981
Transmission Control Protocol
[Page 78]

September 1981
 Transmission Control Protocol
 GLOSSARY
1822
 BBN Report 1822, "The Specification of the Interconnection of
 a Host and an IMP". The specification of interface between a
 host and the ARPANET.
ACK
 A control bit (acknowledge) occupying no sequence space, which
 indicates that the acknowledgment field of this segment
 specifies the next sequence number the sender of this segment
 is expecting to receive, hence acknowledging receipt of all
 previous sequence numbers.
ARPANET message
 The unit of transmission between a host and an IMP in the
 ARPANET. The maximum size is about 1012 octets (8096 bits).
ARPANET packet
 A unit of transmission used internally in the ARPANET between
 IMPs. The maximum size is about 126 octets (1008 bits).
connection
 A logical communication path identified by a pair of sockets.
datagram
 A message sent in a packet switched computer communications
 network.
Destination Address
 The destination address, usually the network and host
 identifiers.
FIN
 A control bit (finis) occupying one sequence number, which
 indicates that the sender will send no more data or control
 occupying sequence space.
fragment
 A portion of a logical unit of data, in particular an internet
 fragment is a portion of an internet datagram.
FTP
 A file transfer protocol.
 [Page 79]

 September 1981
Transmission Control Protocol
Glossary
header
 Control information at the beginning of a message, segment,
 fragment, packet or block of data.
host
 A computer. In particular a source or destination of messages
 from the point of view of the communication network.
Identification
 An Internet Protocol field. This identifying value assigned
 by the sender aids in assembling the fragments of a datagram.
IMP
 The Interface Message Processor, the packet switch of the
 ARPANET.
internet address
 A source or destination address specific to the host level.
internet datagram
 The unit of data exchanged between an internet module and the
 higher level protocol together with the internet header.
internet fragment
 A portion of the data of an internet datagram with an internet
 header.
IP
 Internet Protocol.
IRS
 The Initial Receive Sequence number. The first sequence
 number used by the sender on a connection.
ISN
 The Initial Sequence Number. The first sequence number used
 on a connection, (either ISS or IRS). Selected on a clock
 based procedure.
ISS
 The Initial Send Sequence number. The first sequence number
 used by the sender on a connection.
leader
 Control information at the beginning of a message or block of
 data. In particular, in the ARPANET, the control information
 on an ARPANET message at the host-IMP interface.
[Page 80]

September 1981
 Transmission Control Protocol
 Glossary
left sequence
 This is the next sequence number to be acknowledged by the
 data receiving TCP (or the lowest currently unacknowledged
 sequence number) and is sometimes referred to as the left edge
 of the send window.
local packet
 The unit of transmission within a local network.
module
 An implementation, usually in software, of a protocol or other
 procedure.
MSL
 Maximum Segment Lifetime, the time a TCP segment can exist in
 the internetwork system. Arbitrarily defined to be 2 minutes.
octet
 An eight bit byte.
Options
 An Option field may contain several options, and each option
 may be several octets in length. The options are used
 primarily in testing situations; for example, to carry
 timestamps. Both the Internet Protocol and TCP provide for
 options fields.
packet
 A package of data with a header which may or may not be
 logically complete. More often a physical packaging than a
 logical packaging of data.
port
 The portion of a socket that specifies which logical input or
 output channel of a process is associated with the data.
process
 A program in execution. A source or destination of data from
 the point of view of the TCP or other host-to-host protocol.
PUSH
 A control bit occupying no sequence space, indicating that
 this segment contains data that must be pushed through to the
 receiving user.
RCV.NXT
 receive next sequence number
 [Page 81]

 September 1981
Transmission Control Protocol
Glossary
RCV.UP
 receive urgent pointer
RCV.WND
 receive window
receive next sequence number
 This is the next sequence number the local TCP is expecting to
 receive.
receive window
 This represents the sequence numbers the local (receiving) TCP
 is willing to receive. Thus, the local TCP considers that
 segments overlapping the range RCV.NXT to
 RCV.NXT + RCV.WND - 1 carry acceptable data or control.
 Segments containing sequence numbers entirely outside of this
 range are considered duplicates and discarded.
RST
 A control bit (reset), occupying no sequence space, indicating
 that the receiver should delete the connection without further
 interaction. The receiver can determine, based on the
 sequence number and acknowledgment fields of the incoming
 segment, whether it should honor the reset command or ignore
 it. In no case does receipt of a segment containing RST give
 rise to a RST in response.
RTP
 Real Time Protocol: A host-to-host protocol for communication
 of time critical information.
SEG.ACK
 segment acknowledgment
SEG.LEN
 segment length
SEG.PRC
 segment precedence value
SEG.SEQ
 segment sequence
SEG.UP
 segment urgent pointer field
[Page 82]

September 1981
 Transmission Control Protocol
 Glossary
SEG.WND
 segment window field
segment
 A logical unit of data, in particular a TCP segment is the
 unit of data transfered between a pair of TCP modules.
segment acknowledgment
 The sequence number in the acknowledgment field of the
 arriving segment.
segment length
 The amount of sequence number space occupied by a segment,
 including any controls which occupy sequence space.
segment sequence
 The number in the sequence field of the arriving segment.
send sequence
 This is the next sequence number the local (sending) TCP will
 use on the connection. It is initially selected from an
 initial sequence number curve (ISN) and is incremented for
 each octet of data or sequenced control transmitted.
send window
 This represents the sequence numbers which the remote
 (receiving) TCP is willing to receive. It is the value of the
 window field specified in segments from the remote (data
 receiving) TCP. The range of new sequence numbers which may
 be emitted by a TCP lies between SND.NXT and
 SND.UNA + SND.WND - 1. (Retransmissions of sequence numbers
 between SND.UNA and SND.NXT are expected, of course.)
SND.NXT
 send sequence
SND.UNA
 left sequence
SND.UP
 send urgent pointer
SND.WL1
 segment sequence number at last window update
SND.WL2
 segment acknowledgment number at last window update
 [Page 83]

 September 1981
Transmission Control Protocol
Glossary
SND.WND
 send window
socket
 An address which specifically includes a port identifier, that
 is, the concatenation of an Internet Address with a TCP port.
Source Address
 The source address, usually the network and host identifiers.
SYN
 A control bit in the incoming segment, occupying one sequence
 number, used at the initiation of a connection, to indicate
 where the sequence numbering will start.
TCB
 Transmission control block, the data structure that records
 the state of a connection.
TCB.PRC
 The precedence of the connection.
TCP
 Transmission Control Protocol: A host-to-host protocol for
 reliable communication in internetwork environments.
TOS
 Type of Service, an Internet Protocol field.
Type of Service
 An Internet Protocol field which indicates the type of service
 for this internet fragment.
URG
 A control bit (urgent), occupying no sequence space, used to
 indicate that the receiving user should be notified to do
 urgent processing as long as there is data to be consumed with
 sequence numbers less than the value indicated in the urgent
 pointer.
urgent pointer
 A control field meaningful only when the URG bit is on. This
 field communicates the value of the urgent pointer which
 indicates the data octet associated with the sending user's
 urgent call.
[Page 84]

September 1981
 Transmission Control Protocol
 REFERENCES
[1] Cerf, V., and R. Kahn, "A Protocol for Packet Network
 Intercommunication", IEEE Transactions on Communications,
 Vol. COM-22, No. 5, pp 637-648, May 1974.
[2] Postel, J. (ed.), "Internet Protocol - DARPA Internet Program
 Protocol Specification", RFC 791, USC/Information Sciences
 Institute, September 1981.
[3] Dalal, Y. and C. Sunshine, "Connection Management in Transport
 Protocols", Computer Networks, Vol. 2, No. 6, pp. 454-473,
 December 1978.
[4] Postel, J., "Assigned Numbers", RFC 790, USC/Information Sciences
 Institute, September 1981.
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