HFS Transfer DA
By Clifford Story, Jacksonville, FL
Transfer DA
The Transfer DA is a small desk accessory that adds a Transfer menu to any application that supports desk accessories.
When Apple killed the Minifinder, my work habits were shattered. I tried Oasis, a Finder substitute, for a while but I didnt like the way the working directory was changed by launching a program; that is, if I launched, say, Macwrite, and opened a file, the sfget dialog came up showing the directory that contained Macwrite, rather than the one I had been working in. I had to navigate through folders to return to my work files.
Transfer solves that problem. Now, I work on the desktop but when I want to switch from one application to another, I use Transfer. The working directory is unaffected, and I skip the Finder.
This DA illustrates some interesting programming techniques: it is a segmented DA; it does an HFS search of an entire hard disk; it uses the iaznotify hook; and it creates resources with TML Pascal (a subject which came up in the May Mac Tutor letters column).
How the DA Works
When the DA is launched for the first time, it starts at the root of the disk which contains the System folder, and does an HFS catalog of the entire disk. It finds each application on the disk, and stores the name and directory id in a special resource FILE called Transfer data, in the System folder. Henceforth, it uses this file to build the menu (the HFS catalog takes a little time - about 30 seconds on my 20 meg hard disk - so you wouldnt want to go through it every time).
When an application is selected from the Transfer menu, the applicationss name and directory id are copied into the DAs global data record, and the address of a special launch routine is installed in the iaznotify low-memory global. The transfer may be immediate or delayed; in the first case, the DA will call ExitToShell; in the second, it will wait for the application to quit normally.
When the application quits, the Mac will prepare to launch the next application (usually the Finder). As one of the last steps in this process, it will call InitApplZone to initialize the heap. This trap will, in turn, call the routine whose address is stored in iaznotify - the DAs launch routine. This routine simply writes the name of the desired application to curappname (another low-memory global), and sets the directory to the proper directory. The Mac will then go ahead and launch the application. Sort of a cowbird launch, you might say!
DA Segmentation
This is a small DA, a bit over 6K. so why is it segmented? Am I just showing off?
Before InitApplZone calls the launch procedure, the Mac closes all resource files. That means that if the launch procedure is in a resource (e.g., the DRVR resource), it will be left in a free block. I dont feel very secure when executing code in a free block! The solution is to detach the resource; the block will remain allocated until InitApplZone actually cleans up the heap - which happens after it calls the launch routine.
But if the launch routine is part of the DRVR resource, this means detaching the DRVR. If we do that, well never know about menu selections, since the desk Manager needs a DRVR resource to pass DA events to. So the launch routine has to be in a separate segment.
The launch routine is in a PACK resource. The DRVRs open routine loads and locks the PACK, and records its address. When it wants to call a routine from the PACK, it puts a routine selector into register D0 and jumps to the PACK. At the top of the PACK is a jump table that branches to the routine corresponding to the selector.
There are other ways to segment a DA; this is just the way I did this one.
Creating Resources with TML Pascal
Since it came up in the May letters column, let me say a few words on this topic. Its really simple, once you know the (undocumented) trick. Its all in the link control file.
For example, here is a link control file to create an LDEF:
!fastlist /codetype LDEF 1001 Fast List 32 list pas$library macintfglue /end
The first line is the linkers start point - the name of the
main routine. The second line defines the resource type. This will be an LDEF, resource id 1001, named Fast List, purgeable. The next three lines are the object files to link, in the order you want them to be linked. And the final line means just what it says.
The code itself should be compiled as a unit, and most resource types will require that the main routine appear at the very top of the resource.
The two resources in this program are linked a bit differently, the DRVR resource because the resource definition requires a DA header at the top, and the PACK resource because I want a jump table at the top. The fact that I left out the first line and got away with it suggests that it may not be necessary.
Using the DA
I have tested this DA with every application on my hard disk (at the time I wrote it). A number of applications require the delayed transfer; for example, any program that uses scratch files. I found only one that would not work at all. Can you guess? Thats right - Microsoft Word.
Transfer vs. Multifinder
I leave as an exercise for the reader the problem of making this DA work with the Multifinder. A more fruitful project might be converting the DA to an FKEY.
;*************************************** ; ;types.asm ;-------- ; ;(c) 1987, 1988 Attic Software ; ;record formats for Transfer ; ;*************************************** ;*************************************** ;wrecord ;*************************************** WRthemenuequ 0; MenuHandle WRresfactorequ 4; integer WRsysdir equ 6; long WRpackaddr equ 10; Ptr WRlaunchpath equ 14; long WRlaunchaddr equ 18; long WRiazaddrequ 22; long WRtheevent equ 26 ; EventRecord WRthenameequ 42; Str255 WRtheblock equ 298; hfs block ;*************************************** (*************************************** types.pas -------- (c) 1987, 1988 Attic Software Pascal declarations for Transfer ***************************************) unit types; (**************************************) interface (**************************************) uses macintf, hfs; (**************************************) type logical= boolean; long = longint; shortpointer = ^integer; longpointer= ^long; (*************************************** Program constants consist of (1) DA message types (most of which are not used in Transfer); (2) low-memory globals; and (3) resource ids. ***************************************) const accEvent = 64; accRun = 65; accCursor= 66; accMenu= 67; accUndo= 68; accCut = 70; accCopy= 71; accPaste = 72; accClear = 73; goodbyekiss= -1; curappname = 910ドル; erik = 4552494ドルB; findername = 2ドルE0; iaznotify= 33ドルC; sysmap = $A58; menunum= 1001; aboutitem= 1; builditem= 2; finderitem = 4; errordialog= 1001; aboutdialog= 1002; builddialog= 1003; delaydialog= 1004; packnum= 1001; stringnum= 1001; datastart= 1000; (*************************************** A deskrecord is simply an applications name and directory. We need to know both of these to transfer to that application. An marray is an array of deskrecords, along with the arrays size. Finally, a wrecord is the DAs global data. The last three fields (theEvent, thename and the varient parameter block) are just scratch areas, used by various routines as local variables. Putting them here keeps them off the stack. ***************************************) type deskrecord = record dirid : long; name : Str255; end; deskpointer= ^deskrecord; deskhandle = ^deskpointer; marray = record count : integer; data : array [0..1000] of deskhandle; end; arraypointer = ^marray; arrayhandle= ^arraypointer; wrecord= packed record theMenu: MenuHandle;resfactor: integer; sysdir : long;packaddr : Ptr; launchpath : long; launchaddr : long; iazaddr: long; theEvent : EventRecord; thename: Str255;case integer of 1 : (infoblock : CInfoPBRec); 2 : (hblock : HParamBlockRec); 3 : (wdblock : WDPBRec); end; wpointer = ^wrecord; (**************************************) implementation (**************************************) end. (**************************************) ;***************************************; ;drvrhead.asm ;------------ ; ;(c) 1987, 1988 Attic Software ; ;header for DRVR segment of ;Transfer. ; ;*************************************** ;*************************************** ;includes ;*************************************** includesysequ.d includetypes.asm ;*************************************** ;imported routines ;*************************************** xref open xref ctl ;*************************************** ;exported routines ;*************************************** xdef initglobals xdef setdir ;*************************************** ; ;The canonical DA header. This is a ;modified version of the DA header ;supplied with TML Pascal. ; ;*************************************** dc.w 0400ドル ; flags dc.w 0000ドル ; servicedc.w $ffff ; mask dc.w 0000ドル ; menuID dc.w ornopen ; open dc.w orndone ; prime dc.w ornctl; Control dc.w orndone ; Status dc.w ornclose ; close ;*************************************** dc.w (c) 1987, 1988 dc.w Attic Software dc.w All rights reserved ;*************************************** ornopen movem.lA0/A1,-(SP) move.l A1,-(SP) ; device move.l A0,-(SP) ; param jsr open movem.l(SP)+,A0/A1 move.l jiodone,-(SP) rts ornctl movem.lA0/A1,-(SP) move.l A1,-(SP) ; device move.l A0,-(SP) ; param jsr ctl movem.l(SP)+,A0/A1 move.l jiodone,-(SP) rts ornclose orndone move.l jiodone,-(SP) rts ;*************************************** ; ;The routine loader moves a selector ;into D0, and the address of the ;PACK segment into A0. It then ;jumps to the pack (the pack begins ;with a jump table). ; ;*************************************** initglobals move.w #0,D0 bra.w loader setdir move.w #4,D0 bra.w loader loader movea.l4(SP),A0 ; globals movea.lWRpackaddr(A0),A0 jmp (A0) ;*************************************** (*************************************** drvr.pas -------- (c) 1987, 1988 Attic Software Pascal routines for DRVR segment of Transfer ***************************************) unit drvr; (**************************************) interface (**************************************) uses macintf, hfs, types; (**************************************) implementation (**************************************) procedure initglobals (globals : wpointer); external; function setdir (dirid : long; globals : wpointer) : OSErr; external; (*************************************** drawscreen ---------- This routine draws the About message in its rectangle. ***************************************) procedure drawscreen( theWindow : WindowPtr; theitem : integer); var theType: integer; theHandle: Handle; thebox : Rect; begin SetPort(theWindow); GetFNum(monaco, theType); TextFont(theType); TextSize(9); GetDItem(theWindow, theitem, theType, theHandle, thebox); theHandle := GetResource(INFO, GetWRefCon(theWindow)); HLock(theHandle); TextBox(theHandle^, GetHandleSize(theHandle), thebox, 0); HUnlock(theHandle); end; (*************************************** transalert ---------- I want all the alerts to identify their source, so I made them dialogs, in titled windows, and wrote this routine to imitate Alert. This is not the best way to do it; for one thing, a titled window should be dragable. Modal dialogs, therefore, should not have titles. I should have simply added a distinctive icon to the item lists. Since this is the first use of the resfactor field of the global record, its as good a place as any to explain it. This DA is given a formal resource id of 16, and all its owned resources are numbered accordingly. The Font/DA Mover will change all these numbers when it installs the DA. resfactor, which is computed in the open routine, below, is the correction factor that converts the hard-coded resource ids to the actual ids in use. Note that resfactor doesnt convert the formal ids; it actually converts the constants defined in the types.pas unit, which are nice positive numbers, equal to the resource ids plus 16872. Theres a little bit of code to install the previous procedure if this is the About dialog. ***************************************) procedure transalert (dialognum : integer; globals : wpointer); var savedport: GrafPtr; theDialog: DialogPtr; therecord: DialogRecord; theType: integer; theHandle: Handle; thebox : Rect; choice : integer; begin with globals^ do begin GetPort(savedport); theDialog := GetNewDialog(dialognum + resfactor, @therecord, pointer(-1)); SetPort(theDialog); if dialognum = aboutdialog then begin GetDItem(theDialog, 2, theType, theHandle, thebox); SetDItem(theDialog, 2, theType, Handle(@drawscreen), thebox); SetWRefCon(theDialog, dialognum + resfactor); end; InitCursor; ShowWindow(theDialog); repeat ModalDialog(nil, choice); until choice = ok; CloseDialog(theDialog); SetPort(savedport); end; end; (*************************************** errordisplay ------------ This routine displays error messages. The texts of the messages are in a string list. ***************************************) procedure errordisplay (appnum, sysnum, resnum : long; globals : wpointer); var string1: Str255; string3: Str255; string4: Str255; begin InitCursor; with globals^ do begin GetIndString(string1, resfactor + stringnum, resnum); if string1 = then string1:= An error has occurred!; NumToString(appnum, string3); NumToString(sysnum, string4); ParamText(string1, , string3, string4); SysBeep(10); transalert(errordialog, globals); end; end; (*************************************** getapps ------ Here it is - the only recursive routine I have ever been forced to use! (Recursion is overrated; it is, in my opinion, better to avoid recursion, if you can do it in a natural fashion. Loops are easier to read, and generally more efficient.) This routine is passed a directory id, the count of objects (files and folders) in that directory, and the volume reference number. It indexes through the directory with PBGetCatInfo. If the object is another directory, it calls itself with that directorys id and count. If the object is a file, and if the file is an application, it records its name and the directory id in the application array. ***************************************) procedure getapps (thedir : long; thecount : integer; thevol : integer; theHandle : arrayhandle; globals : wpointer); label 100; var index : integer; anerror: integer; theDialog: DialogPtr; jndex : integer; thelength: integer; thedesk: deskhandle; begin with globals^ do begin for index := 1 to thecount do with infoblock do begin thename := ; ioCompletion := nil; ioNamePtr := @thename; ioVRefNum := thevol; ioFDirIndex := index; ioDrDirID := thedir; anerror:= PBGetCatInfo(@infoblock, false); if anerror <> noErr then begin errordisplay(101, anerror, 2, globals); goto 100; end; if BitAnd(ioFlAttrib, 10ドル) = 10ドル then getapps(ioDrDirID, ioDrNmFls, thevol, theHandle, globals) else if ioFlFndrInfo.fdType = APPL then begin jndex := theHandle^^.count+ 1; theHandle^^.count := jndex; SetHandleSize (Handle(theHandle), 5 * (jndex + 1)); HLock(Handle(theHandle)); with theHandle^^ do while (IUCompString(thename, data[jndex - 1]^^.name) < 0) and (jndex > 1) do begin data[jndex]:= data[jndex - 1]; jndex := jndex - 1; end; thelength:= 10 + length(thename); thelength:= 2 * (thelength div 2); theHandle^^.data[jndex] := deskhandle (NewHandle(thelength)); with theHandle^^.data[jndex]^^ do begin dirid := thedir; name := thename; end; HUnlock(Handle(theHandle)); end; 100: end; end; end; (*************************************** walktree -------- This routine catalogs all the applications on a given disk. It first puts up a dialog, telling the user whats going on. It next calls PBGetCatInfo for the root directory (directory id = 2), to get the number of objects in the root. Then it calls getapps to walk the HFS tree recursively. The collected data is written to the current resource file (Transfer Data, in the System folder), and the dialog is dismissed. ***************************************) procedure walktree (thevol : integer; theHandle : arrayhandle; globals : wpointer); var savedport: GrafPtr; theDialog: DialogPtr; therecord: DialogRecord; index : integer; anerror: integer; begin with globals^ do begin GetPort(savedport); theDialog := GetNewDialog(resfactor + builddialog, @therecord, pointer(-1)); SetPort(theDialog); ShowWindow(theDialog); DrawDialog(theDialog); with infoblock do begin ioCompletion := nil; ioNamePtr := nil; ioVRefNum := thevol; ioFDirIndex := 0; ioDrDirID := 2; end; anerror := PBGetCatInfo(@infoblock, false); if anerror <> noErr then errordisplay(102, anerror, 2, globals) else getapps (2, infoblock.ioDrNmFls, thevol, theHandle, globals); end; HLock(Handle(theHandle)); with theHandle^^ do for index := 1 to count do begin AddResource (Handle(data[index]), .Trn, datastart + index, data[index]^^.name); SetHandleSize (Handle(data[index]), 4); end; HUnlock(Handle(theHandle)); CloseDialog(theDialog); SetPort(savedport); end; (*************************************** buildmenu -------- This routine assembles the necessary data, and builds the Transfer menu. It finds the volume reference number of the disk with the System folder, sets the directory to the System folder, and opens or creates the Transfer Data file in that directory. If this file lacks a header resource (whether because it was just created, or because it has been corrupted), then it must be rebuilt, with walktree. Then the menu is built. The menu resource is loaded, and the fourth item set to the name of the current Finder. The remainder of the menu is copied from the resource file. ***************************************) procedure buildmenu(globals : wpointer); label 100; var thepointer : shortpointer; thevolume: integer; theres : integer; theHandle: arrayhandle; index : integer; jndex : integer; thedesk: Handle; theID : integer; theType: ResType; anerror: integer; begin with globals^ do begin thepointer := shortpointer(sysmap); anerror := GetVRefNum (thepointer^, thevolume); if anerror <> noErr then begin errordisplay(103, anerror, 3, globals); goto 100; end; anerror := setdir(sysdir, globals); if anerror <> noErr then begin errordisplay(104, anerror, 3, globals); goto 100; end; thename := Transfer Data; theres := OpenResFile(thename); if ResError = fnfErr then begin CreateResFile(thename); theres := OpenResFile(thename); end; if ResError <> noErr then begin errordisplay(105, ResError, 3, globals); goto 100; end; theHandle := arrayhandle (Get1Resource(.Trn, datastart)); if theHandle = nil then begin theHandle := arrayhandle (NewHandle(6)); theHandle^^.count := 0; theHandle^^.data[0] := deskhandle(NewHandle(16)); AddResource(Handle(theHandle), .Trn, datastart, ); walktree(thevolume, theHandle, globals); SetHandleSize (Handle(theHandle), 2); end; theMenu := GetMenu(resfactor + menunum); BlockMove(Ptr(findername), Ptr(@thename), 16); SetItem(theMenu, 4, thename); jndex := 1; for index := 1 to theHandle^^.count do begin thedesk := Get1Resource(.Trn, datastart + index); if thedesk <> nil then begin AppendMenu(theMenu, .Trn); GetResInfo(thedesk, theID, theType, thename); SetItem(theMenu, jndex + 4, thename); jndex := jndex + 1; end; end; InsertMenu(theMenu, 0); DrawMenuBar; CloseResFile(theres); 100: end; end; (*************************************** systemvol -------- This routine is more or less straight out of Tech Note 77, pages 3 and 4. It returns a working directory reference number for the System folder, suitable for use in file system calls. Step one is to find the volume reference number of the volume that holds the System folder. sysmap is the file reference number of the System file (an open file), so GetVRefNum will find the volume refence number of the System file and, of course, the System folder. Step two is to get the directory id, with a call to PBHGetVInfo. The directory id is returned in the ioVFndrInfo[1] field of the HParamBlockRec. Finally, PBOpenWD will return the System folders working directory reference number, which can be used as a volume reference number in file system calls. ***************************************) function systemvol (globals : wpointer) : integer; var thepointer : shortpointer; thevolume: integer; anerror: integer; begin with globals^ do begin thepointer := shortpointer(sysmap); anerror := GetVRefNum(thepointer^, thevolume); with hblock do begin ioNamePtr := nil; ioVRefNum := thevolume; ioVolIndex := 0; end; anerror := PBHGetVInfo(@hblock, false); with wdblock do begin ioWDDirID := hblock.ioVFndrInfo[1]; ioNamePtr := nil; ioVRefNum := thevolume; ioWDProcID := erik; end; anerror := PBOpenWD(@wdblock, false); systemvol := wdblock.ioVRefNum; end; end; (*************************************** rebuildmenu ---------- If the Rebuild menu item is chosen from the menu, or an application is chosen which cant be found, Transfer will rebuild the menu from scratch. It does this by deleting the Transfer Data file, and calling buildmenu. ***************************************) procedure rebuildmenu (globals : wpointer); var anerror: integer; begin with globals^ do begin DeleteMenu(resfactor + menunum); ReleaseResource(Handle(theMenu)); anerror := FSDelete (Transfer Data, systemvol(globals)); buildmenu(globals); end; end; (*************************************** dofinder -------- If the Finder item is chosen from the menu, then no transfer is desired, so restore the iaznotify hook to the value it held when Transfer was launched. (This isnt quite right, since something besides Transfer may have changed it since then. but I dont see any way to correct for that...) If the option key is down, do nothing else. Otherwise, do an immediate transfer by calling ExitToShell. ***************************************) procedure dofinder(globals : wpointer); var thepointer : longpointer; begin with globals^ do begin thepointer := longpointer(iaznotify); thepointer^ := iazaddr; if GetNextEvent(0, theEvent) then ; if BitAnd(theEvent.modifiers, optionKey) = 0 then ExitToShell; end; end; (*************************************** clickmenu -------- The first few menu choices are handled by routines above. If an application is chosen, we need to get (1) the applications name, and (2) its directory. The name is easy; its on the menu. To get the directory, we have to go back to the Transfer Data file. Once we have the applications directory, the next thing to do is to make sure its there. Transferring to a non-existent application will cause a system bomb. If everything is ok, then if the option key is down, prepare to do a delayed transfer; otherwise, do an immediate transfer by calling ExitToShell. ***************************************) procedure clickmenu (itemchoice : integer; globals : wpointer); label 100; var theres : integer; thedesk: deskhandle; theinfo: FInfo; thepointer : longpointer; anerror: integer; begin with globals^ do begin case itemchoice of aboutitem: transalert(aboutdialog, globals); builditem: rebuildmenu(globals); finderitem : dofinder(globals); otherwise thepointer := longpointer (iaznotify); thepointer^ := launchaddr; anerror := setdir(sysdir, globals); if anerror <> noErr then begin errordisplay(106, anerror, 3, globals); goto 100; end; theres := OpenResFile (Transfer Data); if ResError <> noErr then begin rebuildmenu(globals); goto 100; end; GetItem(theMenu, itemchoice, thename); thedesk := deskhandle (Get1NamedResource(.Trn, thename)); DetachResource(Handle(thedesk)); CloseResFile(theres); if thedesk = nil then begin rebuildmenu(globals); goto 100; end; anerror := setdir (thedesk^^.dirid, globals); if anerror <> noErr then begin rebuildmenu(globals); goto 100; end; anerror := GetFInfo(thename, 0, theinfo); if anerror <> noErr then begin rebuildmenu(globals); goto 100; end; launchpath := thedesk^^.dirid; if GetNextEvent(0, theEvent) then ; if BitAnd(theEvent.modifiers, optionKey) = 0 then ExitToShell else begin ParamText(thename, , , ); transalert(delaydialog, globals); end; end; 100: HiliteMenu(0); end; end; (*************************************** open ---- This is the canonical DA open routine. If the DA has already been opened, device.dCtlMenu will be nonzero; do nothing. Otherwise, Allocate the globals, and fill in a few fields. Of particular interest is the calculation of resfactor by the magic formula $BFE0 - 32 * dCtlRefNum - 1000. This, assuming I have given the DA the formal resource id of 16, allows be to refer to owned resources by ids from 1000 to 1031, adding resfactor to convert to the actual values. Next, load and detach the PACK segment. And lock it; its created locked but why take chances? Finally, call initglobals to fill in the rest of the fields, and buildmenu to set up the menu. ***************************************) procedure open(var device : DCtlEntry; var block : ParamBlockRec); var globals: wpointer; packhandle : Handle; begin if device.dCtlMenu = 0 then begin globals := wpointer (NewPtr(sizeof(wrecord))); if globals <> nil then with globals^ do begin with device do begin resfactor := $BFE0 - 32 * dCtlRefNum - 1000; dCtlMenu := resfactor + menunum; dctlwindow := nil; dCtlStorage := Handle(globals); end; packhandle := GetResource (PACK, resfactor + packnum); DetachResource(packhandle); HLock(packhandle); packaddr := packhandle^; initglobals(globals); buildmenu(globals); end; end; end; (*************************************** ctl -- The canonical Control routine. The only events were interested in are menu clicks; if we get one, call clickmenu. ***************************************) procedure ctl(var device : DCtlEntry; var block : ParamBlockRec); var globals: wpointer; begin if (device.dCtlMenu <> 0) and (block.csCode = accMenu) then begin globals := wpointer (device.dCtlStorage); clickmenu (block.csParam[1], globals); end; end; (**************************************) end. (**************************************) /codetype DRVR 16 Transfer HD 16 drvrhead drvr pas$library macintfglue /end ;*************************************** ; ;packhead.asm ;------------ ; ;(c) 1987, 1988 Attic Software ; ;header and assembly routines for ;PACK segment of Transfer. ; ;*************************************** ;*************************************** ;exported routines ;*************************************** xdef setglobal xdef getglobal xdef runiaz ;*************************************** ; ;The jump table begins with a jump ;into the body of the table, indexed ;by D0 (the routine selector). Then ;it branches to the appropriate ;routine. ; ;*************************************** xref initglobals xref setdir jmp 2(PC,D0.w) bra.w initglobals bra.w setdir ;*************************************** ; ;The global access routines provide ;a way to save the address of the ;global record, which would ;otherwise be lost. This is done by ;writing the address into a four- ;byte constant in the PACK segment. ; ;Note: writing to code segments is ;frowned upon in some circles. This ;objection has a legitimate basis: ;self-modifying code is a horror. ;It makes debugging difficult, and ;maintenance impossible. (5 points: ;where in Inside Mac are you ;instructed to write self-modifying ;code?) In this instance, I an not ;modifying code; I am modifying ;data, and theres nothing wrong ;with that. ; ;procedure setglobal(value : long); ;function getglobal : long; ; ;*************************************** module access setglobal movea.l(SP)+,A0 lea dummy,A1 move.l (SP)+,(A1) jmp (A0) getglobal movea.l(SP)+,A0 move.l dummy,(SP) jmp (A0) dummy dc.w xxxx ;*************************************** ; ;procedure runiaz(iazaddr : long) ; ;The runiaz routine zeros the ;iaznotify hook, and calls the ;routine that preceded Transfers ;routine, if any. ; ;*************************************** module runiaz runiaz clr.l 33ドルC movea.l4(SP),A0 move.l (SP)+,(SP) cmpa.l #0,A0 beq.w L0001 move.l A0,-(SP) L0001 rts ;*************************************** (*************************************** pack.pas -------- (c) 1987, 1988 Attic Software Pascal routines for PACK segment of Transfer ***************************************) unit pack; (**************************************) interface (**************************************) uses macintf, hfs, types; (**************************************) implementation (**************************************) procedure setglobal (value : long); external; function getglobal : long; external; procedure runiaz (iazaddr : long); external; (*************************************** systemdir -------- This routine is more or less straight out of Tech Note 67. It returns a directory id for the System folder, suitable for use in SetVol calls. Step one is to find the volume reference number of the volume that holds the System folder. sysmap is the file reference number of the System file (an open file), so GetVRefNum will find the volume refence number of the System file and, of course, the System folder. (The Tech Note skips this step; it searches the boot drive for a System folder, and may not find one.) Step two is to get the directory id, with a call to PBHGetVInfo. The directory id is returned in the ioVFndrInfo[1] field of the HParamBlockRec. ***************************************) function systemdir (globals : wpointer) : long; var thepointer : shortpointer; thevolume: integer; anerror: integer; begin with globals^ do begin thepointer := shortpointer(sysmap); anerror := GetVRefNum(thepointer^, thevolume); with hblock do begin ioNamePtr := nil; ioVRefNum := thevolume; ioVolIndex := 0; end; anerror := PBHGetVInfo(@hblock, false); systemdir := hblock.ioVFndrInfo[1]; end; end; (*************************************** setdir ------ This is just a shell around PBHSetVol. ***************************************) function setdir (dirid : long; globals : wpointer) : OSErr; begin with globals^ do begin with wdblock do begin ioCompletion := nil; ioNamePtr := nil; ioVRefNum := 0; ioWDDirID := dirid; end; setdir := PBHSetVol(@wdblock, false); end; end; (*************************************** postlaunch ---------- This is the routine that performs the actual launch. It is called by InitApplZone throught the iaznotify hook. First, recover the global record with a call to getglobal. This routine is called after all the resources have been released; the DRVR segment is no longer around, and even if it was, postlaunch isnt called by it, so we cant find the globals in the usual way. getglobal will return a long word stored right in the PACK segment, which has been previously set to a pointer to the globals. Next, postlaunch will call any routines that were already installed in iaznotify when postlaunch was installed there, via the runiaz routine. Then it calls setdir to set the volume to the folder containing the chosen application, and copies the applicationss name to curappname. The system will now be fooled into launching that application instead of the Finder. ***************************************) procedure postlaunch; var globals: wpointer; anerror: integer; begin globals := wpointer(getglobal); with globals^ do begin runiaz(iazaddr); anerror := setdir(launchpath,globals); if anerror = noErr then BlockMove(@thename, Ptr(curappname), 32); end; end; (*************************************** initglobals ---------- Initialize global data. Note that we preserve the value at iaznotify; if the current application has installed a routine there, we will want to run it before we run ours. Also, we dont want to confuse the new application with the old applicationss data files, so we clear the finder files. ***************************************) procedure initglobals (globals : wpointer); var thepointer : longpointer; message: integer; count : integer; index : integer; begin setglobal(long(globals)); with globals^ do begin sysdir := systemdir(globals); thepointer := longpointer(iaznotify); iazaddr := thepointer^; launchaddr := BitAnd(long(@postlaunch), $FFFFFF); end; CountAppFiles(message, count); for index := 1 to count do ClrAppFiles(index); end; (**************************************) end. (**************************************) /codetype PACK -15871 Transfer HD 16 packhead pack pas$library macintfglue /end ***************************************** *rsrc.r * *(c) 1987, 1988 Attic Software * *resources for Transfer DA * **************************************** Transfer 3.2 HD DFILDMOV include drvr include pack ***************************************** * *Menu resource * **************************************** type MENU ,-15871 (4) Transfer About Transfer... Rebuild menu (- Finder ***************************************** * *Error messages * **************************************** Type STR# ,-15871 (32) 4 Im unable to load the Transfer DA. Error building the menu list. Error opening the Transfer Data file. Error restoring the volume. ***************************************** * *About information * **************************************** Type INFO=GNRL Trans,-15870 (32) .S Transfer 3.2 HD adds a Transfer menu ++ to any application that ++ supports desk accessories. It is ++ intended for use with your ++ hard disk, and .S expects that you are using ++ HFS.0円D0円DTransfer 3.2 HD was ++ written by Clifford Story of ++ Attic Software.0円D0円D .S Attic Software0円D++ P.O. Box 246950円D++ Jacksonville, ++ Florida 32241 ***************************************** * *Item lists * **************************************** Type DITL Error,-15871 (32) 2 * 1 BtnItem Enabled 116 83 136 173 OK * 2 statText Disabled 10 10 106 246 ^0^10円D0円DTransfer HD error ^2,++ 0円DSystem error ^3. About,-15870 (32) 2 * 1 BtnItem Enabled 252 201 272 291 OK * 2 userItem Enabled 10 10 242 482 Build,-15869 (32) 1 * 1 statText Disabled 10 10 90 246 Transfer is building the menu list. ++ This will take 30 seconds ++ or so but the list will be preserved ++ and wont have to be ++ re-built unless you re-arrange your ++ disk. Delay,-15868 (32) 2 * 1 BtnItem Enabled 68 83 88 173 OK * 2 statText Disabled 10 10 58 246 ^0 will be launched when you quit ++ this application. ***************************************** * *Dialogs * **************************************** Type DLOG Error,-15871 (32) Transfer HD 64 128 210 384 invisible nogoaway 0 0 -15871 About,-15870 (32) Transfer 3.2 HD, © 1987, 1988 ++ Attic Software 50 10 332 502 invisible nogoaway 0 0 -15870 Build,-15869 (32) Transfer HD 64 128 164 384 invisible nogoaway 0 0 -15869 Delay,-15868 (32) Transfer HD 64 128 162 384 invisible nogoaway 0 0 -15868 ****************************************
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